Describe the bug
I'm playing as str4 char, and have a big problem with hauling logs and steel frames around, so i built a wooden cart, but the pain is actually higher this way:
It takes some time to move the FAT BUDDY.
You strain yourself to move the FAT BUDDY!
FAT BUDDY is 57kg.
Expected behavior
Even a weakling should be able to push a few hundreds kg around without incurring lots of pain given they have wheels in place.
Versions and configuration(please complete the following information):
0.C-37610-g8ea7031265-dirty
Additional context
save
What terrain is FAT BUDDY moving over? Long grass is significantly harder to move through when you are dragging a vehicle, don't know about other types of terrain.
Pavement.
A quick test: 6 logs with 4 strength, carried in a MOLLE/survivor duffel bag setup, I get about thirty steps before stamina runs out and pain starts up.
Put 'em in a shopping cart, and it works right, stamina stays full, no strain.
Take the wheels off the cart so it scapes along the ground: stamina stays full, but repeated straining causes pain.
Does your FAT BUDDY have "enough" wheels in the status screen?
Yes.
There's definitely something weird going on.
I checked your save, (totally missed seeing it last night) and it works fine if I put a single set of casters on FAT BUDDY, with a rolling drag (when loaded) of like 2.5, but with your original wheels it's a strain now and then.
With a pair of 27" bicycle wheels, the loaded rolling drag drops to a puny 0.04, and the cart is completely unmoveable, as if rolling drag were being inverted.
Rebuilding the FAT BUDDY in my Testworld reproduces the problem.
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Still an issue on today's master and effectively makes low-strength characters unplayable since they cannot carry much both on themselves and in the dragged vehicles.
This is where the checks are happening, some of the math in here is definitely a bit odd.
https://github.com/CleverRaven/Cataclysm-DDA/blob/219b12f3de88348f759d954938f9834d5f403b7f/src/grab.cpp#L20
Most helpful comment
There's definitely something weird going on.
I checked your save, (totally missed seeing it last night) and it works fine if I put a single set of casters on FAT BUDDY, with a rolling drag (when loaded) of like 2.5, but with your original wheels it's a strain now and then.
With a pair of 27" bicycle wheels, the loaded rolling drag drops to a puny 0.04, and the cart is completely unmoveable, as if rolling drag were being inverted.
Rebuilding the FAT BUDDY in my Testworld reproduces the problem.