Describe the bug
The zweihander does not require two hands to use.
To Reproduce
1.) Obtain Zweihander
2.) Wear anything that requires a hand, e.g bindle or briefcase.
3.) Wield Zweihander without any trouble
Expected behavior
"Zweihander" means 'two hander.' The in-game description calls it a two handed sword. It should require two hands.
Ideally, there would be some sort of strength check for one-hand versus two-hand usage for certain weapons. Though I don't know how hard that would be to make.
While i know that allowing one handed use of two handed weapons based on strength is a staple of games that doesn't really make any sense realistically. The reason you need two hands for large weapons is primarily leverage and control, not weight. Try swinging a long relatively light "weapon" like a mop or a broom handle with one then two hands and you will quickly note that leverage (and relative weight) are the big concerns with overcoming the momentum of the swing not strength.
Your viewpoint seems a bit too narrow, too focused on conventional human precedent. Players can achieve unbelievably high attributes through bionics, mutations, and stats-through-skills. So while it may not be realistic for a person to wield a weapon this way, it is feasible in-game with the strength levels achievable.
While you or I may not be able to swing a mop like in your example, I'm pretty sure a 25 strength monstrosity could. Especially if grip strength is correspondingly powerful, which could counter-act the effect of having a farther center-of-gravity on a weapon.
Though I guess this is kind of going off-topic, since multi-handed weapons should be its own issue, not a sub-topic in a bugfix thread.
Renamed for future visibility (my condolences – original title is definitely awesome)
Shouldn't this get closed?
Why? The issue is valid and isn't resolved yet AFAIK.
This should be closed. The linked proposed fix is rejected because people there decided it's a feature not a bug.
The sources cited in that PR absolutely support that meaningful use of a two-handed weapon requires use of two hands.
Most helpful comment
While i know that allowing one handed use of two handed weapons based on strength is a staple of games that doesn't really make any sense realistically. The reason you need two hands for large weapons is primarily leverage and control, not weight. Try swinging a long relatively light "weapon" like a mop or a broom handle with one then two hands and you will quickly note that leverage (and relative weight) are the big concerns with overcoming the momentum of the swing not strength.