Canvasblocker: Randomize a specific WEBGL field

Created on 17 Jul 2020  路  6Comments  路  Source: kkapsner/CanvasBlocker

Is it possible to randomize a field between inserted information?
For example, report the webgl rederer as gtx 1080, gtx 1050 or gtx 2080, randomizing between one of these.

enhancement

Most helpful comment

Actually I do not want to hard code a list of values for that. It just gets outdated too fast. There will be a way for the user to add/remove values.

But if you have a list it might be a good starting point for a default value. (Similar to the user agent settings.)

All 6 comments

Currently it's not possible. But I think it's a good enhancement. Let's see if I can find a good solution to do it.

I have tested the extension on firefox mobile, and everything seems to work fine. However I can't keep the canvas hash constant, it changes whenever the page updates, even though it is constant in the settings. Is a stable version for mobile possible?

You should use "persistent" rng - but this isn't working for me either. So please open a separate issue for this topic.

I am looking for same enhancement. I have listing of Graphic card renders. If you need.

Actually I do not want to hard code a list of values for that. It just gets outdated too fast. There will be a way for the user to add/remove values.

But if you have a list it might be a good starting point for a default value. (Similar to the user agent settings.)

@kkapsner this might interest you edit: to get some values

e.g. unmasked renderer on my machine
nightly: ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0)
beta: ANGLE (NVIDIA GeForce GT 1030 Direct3D11 vs_5_0 ps_5_0)

Was this page helpful?
0 / 5 - 0 ratings

Related issues

spodermenpls picture spodermenpls  路  4Comments

ghost picture ghost  路  6Comments

kkapsner picture kkapsner  路  8Comments

kkapsner picture kkapsner  路  5Comments

nkestrel picture nkestrel  路  7Comments