Haven't seen anything yet, thought I'd ask here. Looking for some quality quest packages. Can someone point me to anywhere people post downloadable quests?
Basicly everyone makes up their own quests, I haven't found anyone sharing his own quests. You could ask for people though if they would want that.
I make a lot of quests myself, but I am not willing to share them, sorry.
I haven't found any premade quests yet, either. But would you really want to disappoint your players with some unexclusive stuff? I wouldn't just as I wouldn't want other people to use quests I put a lot of efford in to create. Also, many quests aren't standalone, so that can easily get problematic, too.
I agree with Namnodorel, if you want to make some real awesome stuff for your players, you'll have to adapt it to the style of your server, the map etc.
I guess it is quite impossible to make a real "standalone" quest with BetonQuest ; if you want quality you'll have to adapt.
๐
Is betonquest editor a complete solution for making quests without messing with code and configs?
Yes, it can manage every aspect of a quest (except for custom settings in _main.yml_, but that will be fixed in the next version).
@Co0sh my previous comment is something I find positive about the whole BetonQuest adventure !
Makings quests, NPCs (and way more) unique to a server gives the best players experience ^^
Is there an active forum where I can ask questions on how to do things or
is this the best place?
On Mon, Feb 20, 2017 at 6:33 PM HollishKid notifications@github.com wrote:
@Co0sh https://github.com/Co0sh my previous comment is something I find
positive about the whole BetonQuest adventure !
Makings quests, NPCs (and way more) unique to a server gives the best
players experience ^^โ
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
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There's a Spigot discussion thread here, but GitHub is fine ๐
I actually prefer replying with Markdown here ๐
@HollishKid I know, but since I coded some tools to help sharing (global variables, vectors etc.) I'd love to see people using it. And it would be a great teaching resource - seeing quality quests could lower the learning curve. Sadly, I don't have a talent for writing stories, not to mention time ๐
We can of course share the quest files themselves, but to make the most amazing quests, you'll need Citizens and its NPCs properly set up, MythicMobs for Boss Monsters, MythicDrops for extended special items, WorldGuard for regions players need to enter, maybe some custom plugin for cutscenes (yep, it's possible, I checked that), etc. I personally want to create "rich" quests which require all those. BetonQuest is great, but it can't (and shouldn't) do everything. If you want some more tutorial resources on BetonQuest, I could make some if I have some spare time ;) But I wouldn't want to put in my configs for 10+ plugins just because some people want premade quests.
@Co0sh That might be true, but it's that I want my users to get an own experience. It would be way less unique if multiple servers have the same quests.
Yes I agree with the fact that for new people it must be way easier to learn from an already complete quest. but to understand the plugin fully, you will always need to write some quests yourself.
The fact that sharing is possible is great, I just can absolutely understand the way @HollishKid, thinks about these kind of situation.
Thanks for the mythic items tip. I'm also looking at ultra cosmetics to hopefully add (server admin willing) dragon mounts and hopefully an air of magic.
A few more questions:
Does npc's chat show in a chat bubble or in the regular chat?
Can I add betonquests to a prexisting server with active users without problems?
What popular plugins are known incompatible with betonquest?
Do you have to use the keyboard to select options with npc's such as "accept mission.", or can you use the mouse cursor? This last question makes or breaks us using it as this is mainly a vivecraft vr server.
Does npc's chat show in a chat bubble or in the regular chat?
In the regular chat, although it could be possible to display the messages as the nametag - but so far nobody has developed that, as far as I know.
Can I add betonquests to a prexisting server with active users without problems?
It should not create any problems, at least I don't see any points where things could get problematic. But I haven't tried it yet.
What popular plugins are known incompatible with betonquest?
I don't know any (BetonQuest really doesn't do much that could interfere with other plugins - clicking on NPCs maybe), but here is a list of plugins that BetonQuest is integrated with: https://github.com/Co0sh/BetonQuest/wiki/Compatibility You can be sure those won't cause any trouble ;)
Do you have to use the keyboard to select options with npc's such as "accept mission.", or can you use the mouse cursor?
Yes, you can make the options clickable by using tellraw in the config. Have a look over here: https://github.com/Co0sh/BetonQuest/wiki/Reference#conversation-displaying
Yes, you can make the options clickable by using
tellrawin the config.
Or chest, it's even better ^^
How long does it take to make a single quest line really? Days, weeks? Hours? (Npc-retrieve something, fight a boss, another boss, return item, gain xp and rare item.)
Depends on how much u practiced. A easy quest as delivering items to a Npc can be done within 30 minutes.
A hard quest where you talk to several NPC with unique bosses ( more then 1), Items being dropped which then you need to deliver. Will take some more time. If you would go no life on your quest it could be done in I think a few hours.
the amount of time it take make to quests for each village and area on the server is very extensive. see if you could set say blacksmiths and other villagers to gave basic quests that would give player something to do while you set up other specialized quests by hand.
Most helpful comment
We can of course share the quest files themselves, but to make the most amazing quests, you'll need Citizens and its NPCs properly set up, MythicMobs for Boss Monsters, MythicDrops for extended special items, WorldGuard for regions players need to enter, maybe some custom plugin for cutscenes (yep, it's possible, I checked that), etc. I personally want to create "rich" quests which require all those. BetonQuest is great, but it can't (and shouldn't) do everything. If you want some more tutorial resources on BetonQuest, I could make some if I have some spare time ;) But I wouldn't want to put in my configs for 10+ plugins just because some people want premade quests.