Betonquest: PlaceholderAPI integration

Created on 17 Mar 2016  路  9Comments  路  Source: BetonQuest/BetonQuest

So its me again.

This feature is about the Journal.
I really like how it works but i get a little bit lost of my progression on how much quest i did with all the entrys.

1,
Deleted - Allready Exist. Not they way i expect but it works.

2,
This suggestion is about the rewards.
I would like to see a option where i can define a different chooseable loots.
So like on the end of the Quest a ChestGUI opens with the available rewards and you can just one of them.
That would be amaizing.

MFG

Most helpful comment

Oh, you meant this PlaceholderAPI? Yes, of course, I can add that to the existing Variables.

All 9 comments

I have another idea about the Journal.
So like Still the feature with the OverviewPage. But instead of putting all in one book you could sepperate it.
So its still the Journal normally and if you rlick the standart journal opens. But if you Shift+rClick the journal than another book will open with some other informations.

I'm not sure whether Co0sh would appreciate me answering here, but you should consider an in depth read of the following: http://betonquest.betoncraft.pl/BetonQuestDocumentation.pdf

1.
Especially bottom of page 15 could be interesting for you, since your request of a main page exists already. Note that variables are supported on this main page. (cf. page 30).
Consider implementing a point category that counts for quests done.

2.
This is quite easy for you to achieve, just launch a new conversation upon quest completion. This conversation can let player choose the reward.

  1. Im so sorry about that. I should read everything befor i talk :/ _shamemyself_
  2. Hmm allright i need to take a look into this. Cause whats when players just click that window away. Is there a saved list for unclaimed rewards?

Than my Next Sugestion would be a PlaceholderAPI support. That would be really great. So than we have endless possibilties on the Journal to what we wanna write.

You could simply give the player a tag claim_reward, which in turn could be checked with a condition in order to display the rewards that are still to be claimed.
Once the reward is claimed, simply remove the tag, thus unabling player to view the claims.

@Drehverschluss

PlaceholderAPI

Like variables in journal and conversations? That exists too, it's simply called Variables in the documentation.

@HollishKid

I'm not sure whether Co0sh would appreciate me answering here

No, it's great, keep it up ^^

@Co0sh yea ok sure that i allready saw. But thats not very much and Many other Plugins allready support PlaceholderAPI so its possible to add something like VaultMoney or if someone using Heroes u could show the Classinformation there.

Oh, you meant this PlaceholderAPI? Yes, of course, I can add that to the existing Variables.

That would be amazing.

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