Babylon.js: PBR Material with non HDR skybox with Babylonjs 4

Created on 27 Nov 2019  路  2Comments  路  Source: BabylonJS/Babylon.js

Hi guys,

As we already discussed this here, I'm opening this thread to track the status of this issue :smile:.

Bugs

  • Bug repro on playground:
  • Expected result: The expected result is the same presented using BabylonJS 3, even I'm using a non-HDR skybox
  • Current result: But using BabylonJS 4, it is not working more and requires an HDR skybox and a lot of fixes to the mesh and settings to start working. As we discussed, looks like it has some issue with the cloned textures for the environment (I tried not to clone the texture, but it only makes a static texture overlaying the object)

Feature request

  • Link to forum discussion about the feature:

I'm trying to identify the changes that caused this change too. If I can find something, I'll update it here.

Thanks very much

rendering engine

Most helpful comment

This will be in the next nightly actually found an issue on the harmonics generation.

All 2 comments

This will be in the next nightly actually found an issue on the harmonics generation.

Thanks @sebavan

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