Is your feature request related to a problem? Please describe.
Both Sensor and Body Tracking SDK do not have support for ARM.
Describe the solution you'd like
Support the Azure Kinect Sensor SDK for Linux on ARM on NVIDIA Jetson Nano or similar embedded dev platforms.
Additional context
This feature is in planning stage for the implementation and we want our community feedback! The PR with the proposal for ARM support is created and ready for review.
Please , give support for Nvidia Jetson Xavier on Ubuntu 18.04, I have been waitting for several months! For slam and other application such as AutoPilot锛宼he jetson nano and jetson tx2 is lower computing ability than Xavier. It cann't run some slam and AutoPilot apps and at the same time, it limit the kinect for azure in slam and AutoPilot. Just my idea.
Thanks a lot
@nonlinear1, thank you for the ask. We will definitely consider Nvidia Jetson Xavier as well.
Is there a significant issue with just recompiling the depth library for ARM? From the disassembly it looks like DepthTransforms::DepthEngineCalibration, DepthTransforms::CpuImageProcessing, etc. are pretty straightforward. If the OpenGLDepthEngine compiles using standard OpenGL libraries on Linux there should be no trouble. At least start out with an empty library with stubs for the function pointers in k4a_plugin.
@tesych Would you be able to share a status update on ARM support for the sensor SDK? Thank you.
+1 I'd be interested in know this too. Thanks!
Also Following
Could you tell me when you will publish the arm sdk of kinect for azure?
Tracked with #1093. Beta is out now.
The Body Tracking SDK does not support ARM锛烝bout how long can support.
@nonlinear1, thank you for the ask. We will definitely consider Nvidia Jetson Xavier as well.
Nvidia Jetson Xavier NX has been released to public and many people will be switch to it soon. Are you still considering it?
@wes-b Any update on ARM support for body tracking SDK? I can't find any open issues, and #822 which might be related/blocking is 9 months stale.
My journey of discovery, for anyone else looking:
Sensor SDK has ARM support. We are in the process of adding ARM support to Body Tracking SDK.
Will there be support of the body tracking sdk for HoloLens 2 ?
is there a documentation to install the azure kinect on a jetson xavier agx ?
is there a documentation to install the azure kinect on a jetson xavier agx ?
If you're running Jetpack 4.4, it's the same as installing on any other Jetson.
Most helpful comment
Is there a significant issue with just recompiling the depth library for ARM? From the disassembly it looks like DepthTransforms::DepthEngineCalibration, DepthTransforms::CpuImageProcessing, etc. are pretty straightforward. If the OpenGLDepthEngine compiles using standard OpenGL libraries on Linux there should be no trouble. At least start out with an empty library with stubs for the function pointers in k4a_plugin.