Creatures and not only dropping underground after i use spells like Typhoon, Blink (Mage) or Thunderstorm (Sham)
Hello everyone, there is such a strange problem , creatures and not only dropping underground after i use spells like Typhoon, Blink (Mage) or Thunderstorm (Sham), also sometimes some aoe spells like Starfall pulling creature from another room and another floor. im looking for help about this sotuation. here is example in icecrown citadel using Typhoon
https://youtu.be/76yqrXYTXPs
master
50287c05f0e3ac4d8f006543eb916d53efa15f5f
Debian 9
maps, vmaps and mmaps were extracted and installed correctly?
im using this one https://github.com/wowgaming/client-data/releases/tag/v7
Github links:
Full data (v8) - from 13/08/19 to now (Used in the automatic downloader script in /apps/)
Extract the maps from the client using the tools provided when you build the source.
Perhaps those maps are outdated
@Kitzunu same with extracted new maps
this world configs are set ?
vmap.enableIndoorCheck = 1
DetectPosCollision = 1
CheckGameObjectLoS = 1
this world configs are set ?
vmap.enableIndoorCheck = 1 DetectPosCollision = 1 CheckGameObjectLoS = 1
yes
any ideas whats wrong with it?
i think is something with core, need to debug and trace
Does this happen only on some maps or on all maps ?
I just want to add as a side note to this, that it also happens for players using Killing Spree (Taken from Discord)
Confirm, I also have this problem
this is probably again because of our faulty mmap/vmap :'(
Can someone try this:
i_nextCheckTime.Reset(500);
to
i_nextCheckTime.Reset(100);
in FleeingMovementGenerator.cpp @ L45
Most helpful comment
Extract the maps from the client using the tools provided when you build the source.
Perhaps those maps are outdated