[Dunken Haze] inflicted by [Bloodmaul Brewmaster] has a drunken effect that distorts your movements. After the debuff expires the effect persists. You have to kill yourself for the effect to go away.
either find the mob in Blades Edge Mountain
or spawn the mob by id (19957) and let it cast the debuff
or inflict yourself with the debuff (37591) by command if such a command exists.
Server: Debian 10
Client: Windows 10
e1bf18374124ff05ab41f8014f001d27af1ab865
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Ok, in fact, it's written it gives inebriate value of 100. 100 is apparently the max value.
I'm guessing that it decreases with time, so if you wait long enough, you will be sober. I don't know the command (if exists) to check the current "inebriate" value. You can .mod drunk 0 to stop it.
So probably not a bug.
HOWEVER here is the bug I found:
the spell should decrease movement speed and attack speed and it does NOTHING.
To test the spell effects (but not the drunken effect): .aura 37591
You can verify your drunk status in the characters table tho and it decreases slowly.
please edit the issue with the info I posted above
I can reproduce this issue.
Like @BarbzYHOOL said:
1) the effect won't disappear because the drunk level decreases very slowly.
2) .aura 37591 has no effect to the player
Used testing steps mentioned by author.
COMMIT: 1b156ef7
OPERATING SYSTEM: Win10 + Docker for Desktop
MODULES / CUSTOMIZATION: None
Most helpful comment
CONCLUSION
I can reproduce this issue.
Like @BarbzYHOOL said:
1) the effect won't disappear because the drunk level decreases very slowly.
2) .aura 37591 has no effect to the player
TESTING
Used testing steps mentioned by author.
CONFIG
COMMIT: 1b156ef7
OPERATING SYSTEM: Win10 + Docker for Desktop
MODULES / CUSTOMIZATION: None