Latest SDK from single-clone repo today:
These errors are more or less the same with the examples and my own projects.
They do run but look completely broken, graphics are glitched out...
Sometimes there is just only a black screen...
_(Before this I couldn't get any new SDK running because of "Couldn't find krom.js, aborting"
This at least is gone now. I still have to use SDK 2020.9 as this one seem to work without any bigger problems... )_
System: OSX 10.14.6, Blender 2.83
__________ [Armory] Compiling __________
Exporting Scene
Scene exported in 0.001767873764038086
Exporting Scene.001
Warning: No camera found in active scene layers
Scene exported in 0.016785860061645508
Finished in 0.8271791934967041
Warning: 1 warnings occurred during compilation
deviceBufferSize = 4096
mSampleRate = 44100
mFormatFlags = 00000009
mBytesPerPacket = 8
mFramesPerPacket = 1
mChannelsPerFrame = 2
mBytesPerFrame = 8
mBitsPerChannel = 32
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:14: Use of undeclared identifier 'tex'
ERROR: 0:15: Use of undeclared identifier 'texcolor'
ERROR: 0:16: Use of undeclared identifier 'texcolor'
ERROR: 0:16: Use of undeclared identifier '_32'
ERROR: 0:16: Use of undeclared identifier '_32'
ERROR: 0:16: Use of undeclared identifier '_32'
ERROR: 0:16: Use of undeclared identifier 'texcolor'
ERROR: 0:17: Use of undeclared identifier 'texcolor'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform projectionMatrix not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:14: Use of undeclared identifier 'tex'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform projectionMatrix not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:14: Use of undeclared identifier 'tex'
ERROR: 0:15: Use of undeclared identifier 'texcolor'
ERROR: 0:16: Use of undeclared identifier 'texcolor'
ERROR: 0:16: Use of undeclared identifier '_32'
ERROR: 0:16: Use of undeclared identifier '_32'
ERROR: 0:16: Use of undeclared identifier '_32'
ERROR: 0:16: Use of undeclared identifier 'texcolor'
ERROR: 0:17: Use of undeclared identifier 'texcolor'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:8: Unknown identifier 'binding' in layout
ERROR: 0:9: Unknown identifier 'binding' in layout
ERROR: 0:10: Unknown identifier 'binding' in layout
ERROR: 0:16: Unknown identifier 'binding' in layout
ERROR: 0:156: Use of undeclared identifier 'shadowMapPoint'
ERROR: 0:157: Use of undeclared identifier '_456'
ERROR: 0:164: Use of undeclared identifier 'gbuffer0'
ERROR: 0:166: Use of undeclared identifier 'g0'
ERROR: 0:166: Use of undeclared identifier 'g0'
ERROR: 0:170: Use of undeclared identifier 'g0'
ERROR: 0:174: Use of undeclared identifier 'g0'
ERROR: 0:178: Use of undeclared identifier 'g0'
ERROR: 0:181: Use of undeclared identifier 'g0'
ERROR: 0:184: Use of undeclared identifier 'gbuffer1'
ERROR: 0:185: Use of undeclared identifier 'g1'
ERROR: 0:186: Use of undeclared identifier 'g1'
ERROR: 0:187: Use of undeclared identifier 'g1'
ERROR: 0:188: Use of undeclared identifier 'gbufferD'
ERROR: 0:189: Use of undeclared identifier 'depth'
ERROR: 0:190: Use of undeclared identifier 'p'
ERROR: 0:191: Use of undeclared identifier 'v'
ERROR: 0:193: Use of undeclared identifier 'albedo'
ERROR: 0:194: Use of undeclared identifier 'occspec'
ERROR: 0:196: Use of undeclared identifier 'ssaotex'
ERROR: 0:197: Use of undeclared identifier '_717'
ERROR: 0:197: Use of undeclared identifier '_717'
ERROR: 0:197: Use of undeclared identifier '_717'
ERROR: 0:201: Use of undeclared identifier 'p'
ERROR: 0:201: Use of undeclared identifier 'v'
ERROR: 0:201: Use of undeclared identifier 'dotNV'
ERROR: 0:201: Use of undeclared identifier 'albedo'
ERROR: 0:201: Use of undeclared identifier 'roughness'
ERROR: 0:201: Use of undeclared identifier 'occspec'
ERROR: 0:201: Use of undeclared identifier 'f0'
ERROR: 0:202: Use of undeclared identifier '_742'
ERROR: 0:202: Use of undeclared identifier '_742'
ERROR: 0:202: Use of undeclared identifier '_742'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform invVP not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform eye not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform envmapStrength not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform shirr not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform cameraProj not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform eyeLook not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform lightProj not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform pointPos not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform pointCol not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform pointBias not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:7: Unknown identifier 'binding' in layout
ERROR: 0:44: Use of undeclared identifier 'gbufferD'
ERROR: 0:45: Use of undeclared identifier 'depth'
ERROR: 0:50: Use of undeclared identifier 'gbuffer0'
ERROR: 0:52: Use of undeclared identifier 'enc'
ERROR: 0:52: Use of undeclared identifier 'enc'
ERROR: 0:56: Use of undeclared identifier 'enc'
ERROR: 0:60: Use of undeclared identifier 'enc'
ERROR: 0:65: Use of undeclared identifier 'depth'
ERROR: 0:66: Use of undeclared identifier 'currentPos'
ERROR: 0:67: Use of undeclared identifier 'currentDistance'
ERROR: 0:68: Use of undeclared identifier 'currentDistance'
ERROR: 0:75: Use of undeclared identifier 'currentDistanceA'
ERROR: 0:76: Use of undeclared identifier 'depth'
ERROR: 0:76: Use of undeclared identifier 'gbufferD'
ERROR: 0:76: Use of undeclared identifier 'k'
ERROR: 0:77: Use of undeclared identifier 'depth'
ERROR: 0:77: Use of undeclared identifier 'k'
ERROR: 0:77: Use of undeclared identifier 'currentPos'
ERROR: 0:78: Use of undeclared identifier 'pos'
ERROR: 0:78: Use of undeclared identifier 'currentDistanceB'
ERROR: 0:78: Use of undeclared identifier 'pos'
ERROR: 0:78: Use of undeclared identifier 'pos'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform invVP not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform eye not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform cameraProj not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform eyeLook not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform screenSize not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform PPComp11 not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform PPComp12 not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:8: Unknown identifier 'binding' in layout
ERROR: 0:9: Unknown identifier 'binding' in layout
ERROR: 0:40: Use of undeclared identifier 'gbuffer0'
ERROR: 0:41: Use of undeclared identifier 'tex'
ERROR: 0:46: Use of undeclared identifier 'gbuffer0'
ERROR: 0:47: Use of undeclared identifier 'nor2'
ERROR: 0:47: Use of undeclared identifier 'nor'
ERROR: 0:48: Use of undeclared identifier 'tex'
ERROR: 0:49: Use of undeclared identifier 'influenceFactor'
ERROR: 0:50: Use of undeclared identifier 'col'
ERROR: 0:50: Use of undeclared identifier 'w'
ERROR: 0:51: Use of undeclared identifier 'w'
ERROR: 0:52: Use of undeclared identifier 'nor2'
ERROR: 0:52: Use of undeclared identifier 'gbuffer0'
ERROR: 0:53: Use of undeclared identifier 'influenceFactor'
ERROR: 0:53: Use of undeclared identifier 'nor2'
ERROR: 0:53: Use of undeclared identifier 'nor'
ERROR: 0:54: Use of undeclared identifier 'col'
ERROR: 0:54: Use of undeclared identifier 'tex'
ERROR: 0:55: Use of undeclared identifier 'w'
ERROR: 0:55: Use of undeclared identifier 'influenceFactor'
ERROR: 0:56: Use of undeclared identifier 'col'
ERROR: 0:56: Use of undeclared identifier 'w'
ERROR: 0:57: Use of undeclared identifier 'w'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform dirInv not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:8: Unknown identifier 'binding' in layout
ERROR: 0:9: Unknown identifier 'binding' in layout
ERROR: 0:40: Use of undeclared identifier 'gbuffer0'
ERROR: 0:41: Use of undeclared identifier 'tex'
ERROR: 0:46: Use of undeclared identifier 'gbuffer0'
ERROR: 0:47: Use of undeclared identifier 'nor2'
ERROR: 0:47: Use of undeclared identifier 'nor'
ERROR: 0:48: Use of undeclared identifier 'tex'
ERROR: 0:49: Use of undeclared identifier 'influenceFactor'
ERROR: 0:50: Use of undeclared identifier 'col'
ERROR: 0:50: Use of undeclared identifier 'w'
ERROR: 0:51: Use of undeclared identifier 'w'
ERROR: 0:52: Use of undeclared identifier 'nor2'
ERROR: 0:52: Use of undeclared identifier 'gbuffer0'
ERROR: 0:53: Use of undeclared identifier 'influenceFactor'
ERROR: 0:53: Use of undeclared identifier 'nor2'
ERROR: 0:53: Use of undeclared identifier 'nor'
ERROR: 0:54: Use of undeclared identifier 'col'
ERROR: 0:54: Use of undeclared identifier 'tex'
ERROR: 0:55: Use of undeclared identifier 'w'
ERROR: 0:55: Use of undeclared identifier 'influenceFactor'
ERROR: 0:56: Use of undeclared identifier 'col'
ERROR: 0:56: Use of undeclared identifier 'w'
ERROR: 0:57: Use of undeclared identifier 'w'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform dirInv not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:8: Unknown identifier 'binding' in layout
ERROR: 0:9: Unknown identifier 'binding' in layout
ERROR: 0:40: Use of undeclared identifier 'gbuffer0'
ERROR: 0:41: Use of undeclared identifier 'tex'
ERROR: 0:46: Use of undeclared identifier 'gbuffer0'
ERROR: 0:47: Use of undeclared identifier 'nor2'
ERROR: 0:47: Use of undeclared identifier 'nor'
ERROR: 0:48: Use of undeclared identifier 'tex'
ERROR: 0:49: Use of undeclared identifier 'influenceFactor'
ERROR: 0:50: Use of undeclared identifier 'col'
ERROR: 0:50: Use of undeclared identifier 'w'
ERROR: 0:51: Use of undeclared identifier 'w'
ERROR: 0:52: Use of undeclared identifier 'nor2'
ERROR: 0:52: Use of undeclared identifier 'gbuffer0'
ERROR: 0:53: Use of undeclared identifier 'influenceFactor'
ERROR: 0:53: Use of undeclared identifier 'nor2'
ERROR: 0:53: Use of undeclared identifier 'nor'
ERROR: 0:54: Use of undeclared identifier 'col'
ERROR: 0:54: Use of undeclared identifier 'tex'
ERROR: 0:55: Use of undeclared identifier 'w'
ERROR: 0:55: Use of undeclared identifier 'influenceFactor'
ERROR: 0:56: Use of undeclared identifier 'col'
ERROR: 0:56: Use of undeclared identifier 'w'
ERROR: 0:57: Use of undeclared identifier 'w'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform dirInv not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:8: Unknown identifier 'binding' in layout
ERROR: 0:9: Unknown identifier 'binding' in layout
ERROR: 0:40: Use of undeclared identifier 'gbuffer0'
ERROR: 0:41: Use of undeclared identifier 'tex'
ERROR: 0:46: Use of undeclared identifier 'gbuffer0'
ERROR: 0:47: Use of undeclared identifier 'nor2'
ERROR: 0:47: Use of undeclared identifier 'nor'
ERROR: 0:48: Use of undeclared identifier 'tex'
ERROR: 0:49: Use of undeclared identifier 'influenceFactor'
ERROR: 0:50: Use of undeclared identifier 'col'
ERROR: 0:50: Use of undeclared identifier 'w'
ERROR: 0:51: Use of undeclared identifier 'w'
ERROR: 0:52: Use of undeclared identifier 'nor2'
ERROR: 0:52: Use of undeclared identifier 'gbuffer0'
ERROR: 0:53: Use of undeclared identifier 'influenceFactor'
ERROR: 0:53: Use of undeclared identifier 'nor2'
ERROR: 0:53: Use of undeclared identifier 'nor'
ERROR: 0:54: Use of undeclared identifier 'col'
ERROR: 0:54: Use of undeclared identifier 'tex'
ERROR: 0:55: Use of undeclared identifier 'w'
ERROR: 0:55: Use of undeclared identifier 'influenceFactor'
ERROR: 0:56: Use of undeclared identifier 'col'
ERROR: 0:56: Use of undeclared identifier 'w'
ERROR: 0:57: Use of undeclared identifier 'w'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform dirInv not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:20: Use of undeclared identifier 'tex'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:17: Use of undeclared identifier 'colorTex'
ERROR: 0:18: Use of undeclared identifier 'colorTex'
ERROR: 0:19: Use of undeclared identifier 'C'
ERROR: 0:19: Use of undeclared identifier 'Cleft'
ERROR: 0:21: Use of undeclared identifier 't'
ERROR: 0:21: Use of undeclared identifier 't'
ERROR: 0:21: Use of undeclared identifier 't'
ERROR: 0:22: Use of undeclared identifier 'colorTex'
ERROR: 0:23: Use of undeclared identifier 't'
ERROR: 0:23: Use of undeclared identifier 'C'
ERROR: 0:23: Use of undeclared identifier 'Ctop'
ERROR: 0:24: Use of undeclared identifier 't'
ERROR: 0:24: Use of undeclared identifier 't'
ERROR: 0:24: Use of undeclared identifier 't'
ERROR: 0:30: Use of undeclared identifier 'colorTex'
ERROR: 0:31: Use of undeclared identifier 't'
ERROR: 0:31: Use of undeclared identifier 'C'
ERROR: 0:31: Use of undeclared identifier 'Cright'
ERROR: 0:32: Use of undeclared identifier 't'
ERROR: 0:32: Use of undeclared identifier 't'
ERROR: 0:32: Use of undeclared identifier 't'
ERROR: 0:33: Use of undeclared identifier 'colorTex'
ERROR: 0:34: Use of undeclared identifier 't'
ERROR: 0:34: Use of undeclared identifier 'C'
ERROR: 0:34: Use of undeclared identifier 'Cbottom'
ERROR: 0:35: Use of undeclared identifier 't'
ERROR: 0:35: Use of undeclared identifier 't'
ERROR: 0:35: Use of undeclared identifier 't'
ERROR: 0:37: Use of undeclared identifier 'colorTex'
ERROR: 0:38: Use of undeclared identifier 't'
ERROR: 0:38: Use of undeclared identifier 'C'
ERROR: 0:38: Use of undeclared identifier 'Cleftleft'
ERROR: 0:39: Use of undeclared identifier 't'
ERROR: 0:39: Use of undeclared identifier 't'
ERROR: 0:39: Use of undeclared identifier 't'
ERROR: 0:40: Use of undeclared identifier 'colorTex'
ERROR: 0:41: Use of undeclared identifier 't'
ERROR: 0:41: Use of undeclared identifier 'C'
ERROR: 0:41: Use of undeclared identifier 'Ctoptop'
ERROR: 0:42: Use of undeclared identifier 't'
ERROR: 0:42: Use of undeclared identifier 't'
ERROR: 0:42: Use of undeclared identifier 't'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform screenSizeInv not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:7: Unknown identifier 'binding' in layout
ERROR: 0:8: Unknown identifier 'binding' in layout
ERROR: 0:9: Unknown identifier 'binding' in layout
ERROR: 0:36: Use of undeclared identifier 'edgesTex'
ERROR: 0:56: Use of undeclared identifier 'areaTex'
ERROR: 0:77: Use of undeclared identifier 'edgesTex'
ERROR: 0:113: Use of undeclared identifier 'edgesTex'
ERROR: 0:115: Use of undeclared identifier '_374'
ERROR: 0:115: Use of undeclared identifier '_374'
ERROR: 0:118: Use of undeclared identifier 'edgesTex'
ERROR: 0:119: Use of undeclared identifier '_386'
ERROR: 0:119: Use of undeclared identifier '_386'
ERROR: 0:145: Use of undeclared identifier 'edgesTex'
ERROR: 0:164: Use of undeclared identifier 'edgesTex'
ERROR: 0:167: Use of undeclared identifier 'edgesTex'
ERROR: 0:170: Use of undeclared identifier 'edgesTex'
ERROR: 0:171: Use of undeclared identifier '_525'
ERROR: 0:171: Use of undeclared identifier '_525'
ERROR: 0:200: Use of undeclared identifier 'searchTex'
ERROR: 0:231: Use of undeclared identifier 'edgesTex'
ERROR: 0:274: Use of undeclared identifier 'edgesTex'
ERROR: 0:294: Use of undeclared identifier 'areaTex'
ERROR: 0:305: Use of undeclared identifier 'edgesTex'
ERROR: 0:308: Use of undeclared identifier 'edgesTex'
ERROR: 0:311: Use of undeclared identifier 'edgesTex'
ERROR: 0:314: Use of undeclared identifier 'edgesTex'
ERROR: 0:347: Use of undeclared identifier 'edgesTex'
ERROR: 0:390: Use of undeclared identifier 'edgesTex'
ERROR: 0:413: Use of undeclared identifier 'edgesTex'
ERROR: 0:416: Use of undeclared identifier 'edgesTex'
ERROR: 0:419: Use of undeclared identifier 'edgesTex'
ERROR: 0:422: Use of undeclared identifier 'edgesTex'
ERROR: 0:432: Use of undeclared identifier 'edgesTex'
ERROR: 0:433: Use of undeclared identifier 'e'
ERROR: 0:436: Use of undeclared identifier 'e'
ERROR: 0:438: Use of undeclared identifier 'param_3'
ERROR: 0:439: Use of undeclared identifier '_1039'
ERROR: 0:439: Use of undeclared identifier '_1039'
ERROR: 0:452: Use of undeclared identifier 'edgesTex'
ERROR: 0:462: Use of undeclared identifier 'edgesTex'
ERROR: 0:464: Use of undeclared identifier 'e1'
ERROR: 0:465: Use of undeclared identifier 'e2'
ERROR: 0:467: Use of undeclared identifier 'param_14'
ERROR: 0:467: Use of undeclared identifier 'param_15'
ERROR: 0:468: Use of undeclared identifier '_1124'
ERROR: 0:468: Use of undeclared identifier '_1124'
ERROR: 0:478: Use of undeclared identifier 'e'
ERROR: 0:481: Use of undeclared identifier 'e'
ERROR: 0:493: Use of undeclared identifier 'edgesTex'
ERROR: 0:503: Use of undeclared identifier 'edgesTex'
ERROR: 0:505: Use of undeclared identifier 'e1_1'
ERROR: 0:506: Use of undeclared identifier 'e2_1'
ERROR: 0:508: Use of undeclared identifier 'param_29'
ERROR: 0:508: Use of undeclared identifier 'param_30'
ERROR: 0:509: Use of undeclared identifier '_1216'
ERROR: 0:509: Use of undeclared identifier '_1216'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform screenSize not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform screenSizeInv not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GLSL compiler error: ERROR: 0:6: Unknown identifier 'binding' in layout
ERROR: 0:7: Unknown identifier 'binding' in layout
ERROR: 0:22: Use of undeclared identifier 'blendTex'
ERROR: 0:23: Use of undeclared identifier 'blendTex'
ERROR: 0:24: Use of undeclared identifier 'blendTex'
ERROR: 0:25: Use of undeclared identifier '_54'
ERROR: 0:25: Use of undeclared identifier '_54'
ERROR: 0:28: Use of undeclared identifier 'colorTex'
ERROR: 0:29: Use of undeclared identifier 'color'
ERROR: 0:50: Use of undeclared identifier 'colorTex'
ERROR: 0:53: Use of undeclared identifier 'color_1'
ERROR: 0:53: Use of undeclared identifier 'colorTex'
ERROR: 0:54: Use of undeclared identifier 'color_1'
GLSL linker error: ERROR: One or more attached shaders not successfully compiled
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 392
Uniform screenSizeInv not found.
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 410
arm/MyTrait.hx:19: Suzanne spawned!
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1286 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/OpenGL.cpp 341
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
GL Error 1282 /Users/lubos/Downloads/armorcore/Kinc/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.c 209
Should be resolved now in the latest git version (via https://github.com/Kode/krafix/issues/75). Was a macOS only issue.
I did a git submodule update --init --recursive on the armSDK (single clone repo)
but the error are unfortunately still the same.
All seems well here - can you verify your local armsdk/Kha/Kinc/Tools/krafix/krafix-osx binary matches https://github.com/armory3d/krafix_bin/blob/master/krafix-osx?
They didn't match. Don't know why.
But all is good now, thanks!
Most helpful comment
Should be resolved now in the latest git version (via https://github.com/Kode/krafix/issues/75). Was a macOS only issue.