Simple scene setup:

With deferred renderer, 3 lights are visible

With forward renderer, only 1 light is shown

Hi @luboslenco , I wanted to give this a little bit of a bump. Just checked out the new 0.5 builds and noticed that the issue still persists, there.
As always: You're doing a hell of a job. Love the direction, this is going in.
I would really like to get this fixed, too. The Forward renderer is a lot faster than the Deferred renderer on small devices and I would really like to be able to target them as well.
Awesome, thanks Lubos for fixing this. I did not try it yet, but I will soon :). Will leave this open, but feel free to close it whenever you want.
Should run out of the box in 0.6alpha. Lots of little fixes still needed but will take care of that for the final release. 馃檪
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Should run out of the box in 0.6alpha. Lots of little fixes still needed but will take care of that for the final release. 馃檪