I tough that this was a problem related to the gate node, but not. There is some bug related to W/S keys (don't know if this is a Kha issue).
I realized that the problem is also in Armory viewport:
A test you can do is:
Hold A + D, the camera will not move.
Hold W + S, the camera will not move.
Hold A + D and press W or/and S, the camera will not stop. Always will go forward or backward depending on the input.
Test with a custom node: movement_alpha.zip
@knowledgenude Did you find a solution for this? It's a pretty weird bug.
I've opened another issue about the gate nodes. With the example i send in the other issue, this one is not present for me. Can you test it? https://github.com/armory3d/armory/issues/1822
I am reopening this, it is not related to Gate Node.
This also happens in Blender walk navigation. Probably is related to https://gaming.stackexchange.com/questions/342039/w-a-s-d-keys-and-shift-arent-working-together
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This also happens in Blender walk navigation. Probably is related to https://gaming.stackexchange.com/questions/342039/w-a-s-d-keys-and-shift-arent-working-together