Animation_nodes: Particle Data Node not updating while Render

Created on 27 Aug 2019  路  3Comments  路  Source: JacquesLucke/animation_nodes

Blender: 2.8 (release)
Animation Nodes: 2.1.4 (graphicall release)

Expected behavior

The lamp moves with the particle on the provided sample file, when Auto Execution is enabled with always, or with frame change.

Current behavior

With the new blender the 3D Viewport freezes its frame on render, and particles has the same position on the entire animation.

AnimationNodesBug.zip

bug

All 3 comments

I found a workaround if someone is experiencing the same issue:

  1. Create a Group subprogram
  2. Add the problematic value as input and output as well
  3. On the right tab select Node, and check Show Cache Options
  4. Select Once Per Frame from the new menu
  5. Play trough the animation.

Now the render should be correct.
K茅pkiv谩g谩s

Thanks for the report! I can replicate the issue.

Fixed in #1294 and b1ac938.

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