@midwan
All the games I have are running in 200 height resolution (I'am yet to find one that runs at 256). We currently have it set to 256 and results in black bar at the bottom of screen.
Could we change the default to 640x200 ( currently 640x256)?
The default can be changed easily, but we should check if it creates a problem with the default "PAL" resolution if the user decides to boot a bog-standard Workbench (1.3-3.1). It might cut-off the bottom 56 lines.
I'll test it out and see.
With the recent advancements I made in the SDL2 port, I don't think we need to worry about this one. We can use GPU accelerated displays in SDL2, so it will be super fast and smooth regardless if it's on a 640x480 surface or a 1080p one. And it will always be full screen, automatically keeping the correct aspect ratio.
Actually we should switch to use 1080p always once that is ready, and the GPU will do the scaling. :)
@midwan
Sounds good. Keep me updated when ready to test SDL2 馃憤
It's progressing nicely, the GUI is already working (needs some improvements but everything's there) and I need to work a bit on the emulation screen next. I'll let you know.
Most helpful comment
With the recent advancements I made in the SDL2 port, I don't think we need to worry about this one. We can use GPU accelerated displays in SDL2, so it will be super fast and smooth regardless if it's on a 640x480 surface or a 1080p one. And it will always be full screen, automatically keeping the correct aspect ratio.
Actually we should switch to use 1080p always once that is ready, and the GPU will do the scaling. :)