Ace3: AI fire at unconscious enemy

Created on 11 Dec 2020  路  6Comments  路  Source: acemod/ACE3

Mods (complete and add to the following information):

  • Arma 3: 2.00 [steam]
  • CBA: 3.15.1 [steam workshop]
  • ACE3: 3.13.5 [steam workshop]

Description:
AI will sometimes ignore the fact that enemy (AI or Player) is unconscious and fire at him. Sometime 2-3 shots. Other times 3-4 mags.
Like the AI is sometimes not satisfied with unconscious enemy and want him dead just to be sure.
This create very unpleasant experience when "Player Fatal Injuries" set to Never. You end up with player patient having enormous number of wounds.

Steps to reproduce:

  1. Create any new mission and place yourselft as zeus.
  2. Spawn 2 squads (enemy to each other).
  3. You should see this behavior in about 33% of firefights.

Expected behavior:
If AI really wana hard-kill enemy and is not satisfied with unconscious, there should be some addon settings that let me adjust this behavior or idealy turn it off.

Where did the issue occur?

  • any SP or MP mission

Log Files:

Additional context:
I also noticed that sometimes the unconscious soldier is recolored as civilian. Not sure if this hase anny connection tho.

Edit1 - updated log

kinbug

Most helpful comment

If AI fires 1-5 shots, that is perfectly all right and "realistic". I've talked with many people that are enlisted and it is "standard procedure". However what is not nice and "realistic" is that sometimes AI will fire all magazines, sometimes even though person is already dead - that is quite problematic. Surely it would be nice for many communities to have tick-box to turn off such behaviour and also fix that "all-mags fired bug" for those communities that are perfectly fine with this "procedure".

All 6 comments

I recommend not using the -noLogs startup parameter, it makes your log file useless

My bad. Log updated

If AI fires 1-5 shots, that is perfectly all right and "realistic". I've talked with many people that are enlisted and it is "standard procedure". However what is not nice and "realistic" is that sometimes AI will fire all magazines, sometimes even though person is already dead - that is quite problematic. Surely it would be nice for many communities to have tick-box to turn off such behaviour and also fix that "all-mags fired bug" for those communities that are perfectly fine with this "procedure".

"AI fire at unconscious enemy" - is this a problem or is it a bug? AI should shoot at unconscious if that AI is nearby! This is the natural behavior of a soldier during a war.

However, my ACE3 experience shows that AI, on the contrary, will not shoot at unconscious, which is not realistic behavior in war.
My ticket is closed and you see the opposite
this is strange

As I wrote before - AI shooting sometimes at unconscious is fine, as long there is some hard cap on shots fired. 2-3 shots are perfectly ok. 4 mags is not. For what i noticed, only status the AI will be satisfied is dead enemy - with you will never get if you have player fatal injuries set to never

To clarify: The bug described here is caused by AI not recognizing that their target is unconscious. The intended behaviour is that AI ignore unconscious units and this goal will not change.

Note that executing unconscious soldiers is a war crime and not standard procedure.

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