Hi,during my tests i've find a bug.
if I use BIS_fnc_itemType with rifles: GM6 Lynx and M200 Intervention results is "assaultrifle".
I try with CBA,ACE3.
If i use arma3 vanilla,this 2 rifles are "sniper rifle"
sorry i dont understand, what you mean?
with CBA & ACE on the "srifle_GM6_F" i have assault rifle

and in vanilla i have a sniper rifle ..... why ?

why
https://github.com/acemod/ACE3/issues/7326#issuecomment-568280612
so you tell me it is not an issue and ACE3 team don't want to change it?
what?
can you explain what you mean in best word?
He linked the code that causes your issue. Thats what we'll have to fix.
ok now i understand thank you dedmen
Why is ACE changing it?
cursor = "srifle"; is vanilla, which seems like a much better fit
Perhaps it used to be something else in vanilla? edit: in 1.04 it was also this
This looks like it's a AGM thing that might not make sense to keep anymore
I very _very_ vaguely remember Flummi telling me in a one-off sentence on Teamspeak over 6 years ago that he changed the crosshairs of some weapons, because they were better somehow.
But I may be misremembering, I didn't pay attention.
Why are we changing crosshair when nobody plays on a difficulty that shows them? XD
Next time fill out the issue template and don't spam the issue with single sentence replies. This is not a chat, this is a forum. Thanks.
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Why are we changing crosshair when nobody plays on a difficulty that shows them? XD