after firing the mk6 mortar we need to account for the recoil of the tube in changing the ELEV and azimuth by a certain (random) number. IRL e.g. during a salvo the gunner has to recheck azimuth and ELEV after every shot.
charge 0 -> lesser recoil
charge 2 -> more recoil
whereas the first shot after assembling/moving produces the strongest recoil as the base plate is being pressed into the ground (maybe check for type of ground beneath the mortar)
Recoil you say?
Recoil you say?
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Recoil you say?