Arma 3 Version: 1.82 (stable)
CBA Version: 3.7.0.180430 (stable)
ACE3 Version: 3.12.3 (stable)
Mods:
- Multiple, but should not make a difference
Description:
Expected Behaviour:
Steps to reproduce:
Where did the issue occur?
https://github.com/acemod/ACE3/blob/master/addons/zeus/functions/fnc_moduleConfigurePylons.sqf#L37 calls
https://github.com/acemod/ACE3/blob/master/addons/pylons/functions/fnc_showDialog.sqf#L21and exits there.
Problem is though that disabling pylons
https://github.com/acemod/ACE3/blob/master/addons/pylons/XEH_postInit.sqf#L4
Really disables the whole pylon module. It doesn't just "disallow" it for the clients.
even if you change showDialog the namespace and events are not there.
Think the best way to handle this is we get rid of the "enabled" setting and instead add "enabled from ammo trucks" & "enabled for zeus" settings instead. Should also move it over to CBA settings while I'm at it.
Most helpful comment
Think the best way to handle this is we get rid of the "enabled" setting and instead add "enabled from ammo trucks" & "enabled for zeus" settings instead. Should also move it over to CBA settings while I'm at it.