Ace3: Can't switch between IR laser and visible laser pointer

Created on 1 Aug 2017  路  5Comments  路  Source: acemod/ACE3

Arma 3 Version: 1.72 (stable)
CBA Version: 3.4.0 (stable)
ACE3 Version: 3.10.2 (stable)

Mods:

- CBA_A3
- ace

Description:
After the latest update, I noticed I can't switch from IR laser to visible laser. I checked my controls and noticed that switch laser / IR laser entry is missing. Tried default keybinding to switch between lasers, but it didn't work.

http://imgur.com/a/SWBPj

Steps to reproduce:
Pick red laser pointer (default bis), try to change between laser modes. Check if keybind is missing in controls (ACE Weapons).

Placed Modules:
None

kinquestion

All 5 comments

Did you scroll down in case it loaded later? And made sure "ace_laserpointer.pbo" is there?

Yes, I scrolled down and checked below as well. Also searched for "Switch Laser / IR Laser" in other ACE menu's (ACE Common and others). Unless it's named differently now, then it's possible I missed it

All the .pbo's are there, and are completely untouched. Downloaded directly from https://ace3mod.com/

It's in "CBA Attachments" (or something like that) and not "ACE Common" etc.

You're right, it's now "Next rail item state" in CBA's menu. False alarm, and thank you.

One thing I noticed though, that CBA hint that appears (when switching between lasers) stays really long. 30 seconds until it starts to fade away, and 5 seconds until it completely fades.

I know it's a bit nitpicking, but could you please shorten it if you get the chance?

We were using ACE's displayText
CBA is just using hintSilent so it is just going to use BI's fading timing

So probably not something we can fix

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