Any way to assign and remove medic class to a player by command?
For ACE medical you should be able to set a player as a medic using
player setVariable ["ace_medical_medicClass", 1, true];
and removing a player as a medic using
player setVariable ["ace_medical_medicClass", 0, true];
Good, I believe engineer has a class to right? Do you know which is it? Thanks BTW.
ace_isEngineer
Should mention that the variable is called 矛sEngineer, but the value isn't a boolean true/false. Same with medic, it goes like 0: not an engineer - 1: engineer - 2: repair specialist.
Ok perfect thank you.