Arma 3 Version: 1.58 stable
CBA Version: 2.3.1 stable
ACE3 Version: 3.5.1 stable
Mods:
@CBA_A3@aceDescription:
Steps to reproduce:
Where did the issue occur?
Placed Modules:
RPT log file:
Rangefinder ((ctrlText (_display displayCtrl 173))) reads as infinity (--) when the mortar has no ammo,
Can we add an empty magazine instead of removing it?
Pushed back again! :disappointed:
Woohoo!!!
Most helpful comment
Woohoo!!!