Yuzu: Canary 2444 broke homebrew that worked in Canary 2443

Created on 9 Jul 2019  路  8Comments  路  Source: yuzu-emu/yuzu

racinggame.zip
This homebrew works perfectly fine on a physical nintendo switch. If you see black textures, that is 100% unrelated. The point is that on 2442, the game runs without crashing, and on 2445, the game crashes after the first frame of the scene is drawn

regression

All 8 comments

I also just tested Super Mario Odyssey, and a spinning textured cube. Both work on Yuzu Canary 2442, but crash after rendering the first frame in Yuzu Canary 2445

could you test which version in specific is cauing crashes and if it's still there on latest canary?

Works in 2443, crashes in 2444, I did not see a Windows zip for 2447, so I couldn't test that one, and it crashes in 2446 as well

@DarkLordZach could you investigate if any of this PRs caused this homebrew to crash: https://github.com/yuzu-emu/yuzu-canary/commit/8f5aae30746f678eed69d8f311e9b5634a8dd12c
https://github.com/yuzu-emu/yuzu-canary/commit/7b28f954c900536887ce2580d1e654e913580809

It seems to be the only difference between canary 2443 and 2444

Do I have to compile the PRs manually? Or is there a way to download a built version of each PR?

[Edit]
I misread that post, I thought I was the one being asked to test the PRs

This is fixed in 2460

I take it back, the homebrew is fixed, but Mario Odyssey still does not boot anymore

Everything works for me now in canary 2463

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