This game often happen corrupt images or invisible enemies ( every time an image error occurs in gameplay, the situation is different ) :

corrupt scene images

invisible enemies
It's probably caching shaders.
https://github.com/xenia-project/game-compatibility/issues/1326
As stated in issue template, this repository is not for game specific issues.
@Etokapa Caching shading is totally unrelated because we don't do it the RPCS3 way by dropping draws, the image should be unaffected by occasional delays (as long as the game's CPU timers are not completely broken). Still, even though this issue is interesting, since many games have lots of different graphical issues, they should be posted in the compatibility tracker on the respective pages of games.
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@Etokapa Caching shading is totally unrelated because we don't do it the RPCS3 way by dropping draws, the image should be unaffected by occasional delays (as long as the game's CPU timers are not completely broken). Still, even though this issue is interesting, since many games have lots of different graphical issues, they should be posted in the compatibility tracker on the respective pages of games.