Xenia: Death Smiles II X serious graphic errors occur randomly [D3D12]

Created on 23 Sep 2020  Â·  3Comments  Â·  Source: xenia-project/xenia

This game often happen corrupt images or invisible enemies ( every time an image error occurs in gameplay, the situation is different ) :

未标题-1
corrupt scene images

未标题-2
invisible enemies

Most helpful comment

@Etokapa Caching shading is totally unrelated because we don't do it the RPCS3 way by dropping draws, the image should be unaffected by occasional delays (as long as the game's CPU timers are not completely broken). Still, even though this issue is interesting, since many games have lots of different graphical issues, they should be posted in the compatibility tracker on the respective pages of games.

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As stated in issue template, this repository is not for game specific issues.

@Etokapa Caching shading is totally unrelated because we don't do it the RPCS3 way by dropping draws, the image should be unaffected by occasional delays (as long as the game's CPU timers are not completely broken). Still, even though this issue is interesting, since many games have lots of different graphical issues, they should be posted in the compatibility tracker on the respective pages of games.

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