This issue tracks the implementation of IME composition events on each platform, an API initially proposed in #1293. PRs implementing this event should be made against the composition-event branch, which will be merged into master once all implementations are complete.
CompositionEventCHANGELOG.mdAs a consumer of winit I'd recommend against naming these events CompositionEvent. Applications that deal with display servers will already know that term in connection with window compositing and it could easily be confused with something related to that.
It also does not fall in line with the existing winit naming of functions like set_ime_position.
I think it would be much better to have a more self descriptive name for this event that cannot be confused with anything else related to the winit project. I'd strongly suggest that IME should at least be part of the name.
Oh, I thought CompositionEvent means some kind of compose key thing, I never used those and don't even know how to use compose key, I had only used IME to input characters not in the keyboard.
@pickfire This event naming comes from web specification (Ref: https://developer.mozilla.org/en-US/docs/Web/API/Element/compositionstart_event). And IME will create those composition events.
But as @chrisduerr is pointed out, I agree that calling those events as "composition" is confusing.
Proposed the rename these events to IMEPreeditEvent in #1622
~For mac, maybe we can use this API? composedString~
Seems setMarkedText does the trick:
Just FYI here's a similar problem being solved in the glfw project that might provide some hints / inspiration: glfw/glfw#658
I've decided to take a look on the proposed events wrt compositing, since I've been working on IME handling in winit for Wayland recently.
Right now I can see that the current API that is being proposed looks more like
pub enum CompositionEvent {
CompositionStart(String),
CompositionUpdate(String, usize),
CompositionEnd(String),
}
If I were modelling it from Wayland side it'll be more like.
pub enum CompositionEvent {
/// IME got enabled on the surface you're on.
CompositionEnabled
/// We start a composition, a cursors are offsets into string, which could represent a 'highlight' string. `None` for both means hidden.
CompositionPreedit(text: String, cursor_start: Option<usize>, cursor_end: Option<usize>)
/// Deletes surrounding text before and after current cursor.
CompositionDeleteSurroundingText(before_length: usize, after_length: usize)
/// Composition is done, and that's the text that should be inserted into widget.
CompositionCommit(text: String)
/// Composition is done, user must process all events and apply them atomically
CompositionDone
/// IME focus got lost, no need to process any IME stuff anymore.
CompositionDisabled
}
So those are just plain events that we have straight from a Wayland protocol. The thing is that it works in some kind of atomic commits way, if you think about it. So on CompositionDone you must perform the following:
Now the question is how to model that with the proposed IME events.
So first of all I don't need CompostionDone event, since this is an event when I'd send things downstream, meaning that I don't need CompositionDeleteSurroundingText. And it seems like I don't need DeleteSurroundingText, since I can model it via CompositionPreedit. CompositionCommit(text: String) is indeed needed so the user will know when to insert text.
So if we now apply that to the proposed composition event it'll look more like.
pub enum CompositionEvent {
CompositionEnabled,
CompositionPreedit(String, Option<usize>, Option<usize>),
CompositionCommit(String),
CompositionDisabled,
}
I guess it should make it a bit clear, so we removed 1 event for users to carry about when editing takes place.
However what wasn't mentioned is that how user interacts with IME via requests. Right now
in winit we only have fn set_ime_position, which is just some basic stuff. However user may want to
opt for IME handling, via e.g. fn enable_ime, so they will react that way on CompositionEnabled(basically means that user got IME opened). And they could want to hide IME sometimes, when they interact with a keyboard, but it doesn't require IME things, like a game, where you have a chat with IME support, so they will need fn disable_ime.
Also, the user is likely want to set text around the cursor and a cursor position, so they will need set_surrounding_text, and also a content type of the current text being edited, with set_content_type, so IME can provide better suggestions.
In the end Window will get
fn set_ime_surrounding_text(text: String, cursor: usize);
fn enable_ime_handling();
fn disable_ime_handling();
fn set_contents_type(type: ContentType);
The changes shouldn't affect existing work on IME in winit much, and purely about ergonomics and additions.
@garasubo since you've started initial work on updating IME handling in winit, I'm curious whether proposed changes here make sense, and are possible on X11.
@kaiwk As the one who send composition event implementation. Are proposed changes sound reasonable to you and possible on macOS, or macOS could need a bit more things to work, nicely?
@chrisduerr As a winit consumer that deals with text input, and that should implement IME handling, does the proposed API sounds ergonomic to implement? One benefit is that you'll know precisely when you actually have IME, so you won't call to set_ime_position until you've got an event from a winit that IME was enabled for some window.
Also, since winit doesn't have IME handling on a lot of platforms to land IME handling APIs we can only implement it as a concept on platforms that support it, like X11/macOS, and soonβ’ Wayland. Platforms that don't support IME in particular could just send IME text via ReceivedChar event like IME is working right now.
One benefit is that you'll know precisely when you actually have IME, so you won't call to set_ime_position until you've got an event from a winit that IME was enabled for some window.
Based on my experience with xinput on X11, I believe it is good to be able to call set_ime_position when the IME was enabled rather than updating it for every key press or some weird solution to make some timer to update it once it a while.
However what wasn't mentioned is that how user interacts with IME via requests.
That's a great idea. But for me, adding those APIs sounds out of scope of this issue. My original motivation is to get IME related event from the window system to implement CompositionEvent API in the web browser engine. So, I didn't add APIs to control IME from the application.
I think it would be better to have another issue to add those APIs to make this problem simple. I can support x11 implementation.
Are proposed changes sound reasonable to you and possible on macOS, or macOS could need a bit more things to work, nicely?
Actually, i'm not very familiar about IME, the PR just fix my own problem, but i'll see what i can do for it. Is there any detailed doc about surrounding text and content type here? thanks.
So, I didn't add APIs to control IME from the application.
I think it would be better to have another issue to add those APIs to make this problem simple. I can support x11 implementation.
My motivation was to change enum to those 4 variants, so it's in scope of that issue, since I don't quit like the 3 variants we have right now. We can add window methods later however I'd really like to see enum reworked, so users stop calling IME functions without IME being enabled.
Can it commit partially?
So, I didn't add APIs to control IME from the application.
I think it would be better to have another issue to add those APIs to make this problem simple. I can support x11 implementation.My motivation was to change enum to those 4 variants, so it's in scope of that issue, since I don't quit like the 3 variants we have right now. We can add window methods later however I'd really like to see enum reworked, so users stop calling IME functions without IME being enabled.
I see. I meant that adding API to control IME from window (e.g. enable_ime_handling) could be an independent issue, but either way is fine. I can help x11 implementation anyway.
I'm not sure what is the surrounding text concept. I think in x11 there is no such concept. Could you explain this more specifically? Maybe part of preedit string to convert, like I type "γγγγγγγ¦γγγ§γγ" in IME and try to convert "γγγ" to "δ»ζ₯" firstly, then, "γγγ" is surrounding text and preedit string is "γγγγγγγ¦γγγ§γγ"?
Also, when can the second variant of CompositPreedit (cursor_start) be None? In x11, a cursor pos is always defined.
I see. I meant that adding API to control IME from window (e.g. enable_ime_handling) could be an independent issue, but either way is fine. I can help x11 implementation anyway.
Yeah, I agree, we can do it separately.
I'm not sure what is the surrounding text concept. I think in x11 there is no such concept. Could you explain this more specifically? Maybe part of preedit string to convert, like I type "γγγγγγγ¦γγγ§γγ" in IME and try to convert "γγγ" to "δ»ζ₯" firstly, then, "γγγ" is surrounding text and preedit string is "γγγγγγγ¦γγγ§γγ"?
It's for when you already have some text around and start editing, so you tell IME that you have certain things around, and your cursor is at some position. You're not required to send this request on Wayland and if you don't know what is around your cursor you don't send it. So if before starting edition you had γγγ and a cursor right behind that text, you send this string and a cursor position right after the last char, so IME will know that it already has γγγ, so suggestions are not empty right away, but include your text.
Also, when can the second variant of CompositPreedit (cursor_start) be None? In x11, a cursor pos is always defined.
On Wayland it's None when you should hide a cursor, I'm not sure how to expose that, since Wayland passes negative numbers here, so for rust I've translated that part into None. If you have an idea how to translate that concept it'll be nice.
Can it commit partially?
The purpose of Commit on IMEs is that you insert text to a widget and move cursor to a new position. You can't commit partially, since it's basically 'apply change'. While you're editing you're getting preedits, which informs about the current string, but once user hit a key that commits its input like Enter(this is handled by IME) you get commit and start new editing.
Actually, i'm not very familiar about IME, the PR just fix my own problem, but i'll see what i can do for it. Is there any detailed doc about surrounding text and content type here? thanks.
Those were just suggestions from Wayland IME protocol that thought should apply to other display servers, since those seems essential for IME.
You can read more about concepts I'm talking about https://github.com/wayland-project/wayland-protocols/blob/master/unstable/text-input/text-input-unstable-v3.xml . If macOS doesn't have those and have something different feel free to post what it has, since I don't really know anything about IME on macOS.
@chrisduerr As a winit consumer that deals with text input, and that should implement IME handling, does the proposed API sounds ergonomic to implement? One benefit is that you'll know precisely when you actually have IME, so you won't call to set_ime_position until you've got an event from a winit that IME was enabled for some window.
I'd like to point out that this could be a potential pitfall? Is the IME popup only going to be visible once I set its position? Or is it always going to pop up and then move around potentially?
I'm also not quite sure what CompositionPreedit is for or why it is needed in general. Which of course is something that should be very clear for an API that downstream has to implement.
I>'d like to point out that this could be a potential pitfall? Is the IME popup only going to be visible once I set its position? Or is it always going to pop up and then move around potentially?
The goal is the following, you get CompositionEnabled event from winit, and then you enable IME editing on a window specific window you've got such event. After that all calls to set_ime_position, set_surrounding_text will work, if you don't call enable nothing will work and IME won't be handled at all, and window won't ever popup. It could be done in a way that calling to set_ime_position will result in automatically enabling ime handling, but I'm not sure about it. The goal is to minimize downstream work, since right now they call set_ime_position every time without IME being presented.
I'm also not quite sure what CompositionPreedit is for or why it is needed in general. Which of course is something that should be very clear for an API that downstream has to implement.
It's telling you about string that is currently being edited, but you can't insert it into widget yet. This is a quite common name and concept in IME world tbh. The goal is to display that string to end user, so they know what they're typing, since IME window isn't guaranteed to be presented unlike preedit string, and it makes typing more natural. You generally display that string inline in your text editor and user can move a cursor inside it and edit edit while typing.
The goal is the following, you get CompositionEnabled event from winit, and then you enable IME editing on a window specific window you've got such event. After that all calls to set_ime_position, set_surrounding_text will work, if you don't call enable nothing will work and IME won't be handled at all, and window won't ever popup.
If the client has to call that, they'd still have to permanently call set_ime_position, right? I don't see how this changes anything about IME being presented or not. Or does downstream actually have to ask for IME every time? In which case I'd like to know how they would know about that?
It's telling you about string that is currently being edited, but you can't insert it into widget yet. This is a quite common name and concept in IME world tbh. The goal is to display that string to end user, so they know what they're typing, since IME window isn't guaranteed to be presented unlike preedit string, and it makes typing more natural. You generally display that string inline in your text editor and user can move a cursor inside it and edit edit while typing.
So basically the same as CompositionUpdate? I don't see how the start/update/end API wouldn't be sufficient then tbh. The String payload of start being optional even.
If the client has to call that, they'd still have to permanently call set_ime_position, right? I don't see how this changes anything about IME being presented or not. Or does downstream actually have to ask for IME every time? In which case I'd like to know how they would know about that?
It's a WindowEvent you don't call for it, you naturally check for it in event handling, and then you may set a state in your app that IME is presented. With CompositionEnabled window event winit tells you that you actually have IME running, on a system without IME you won't ever get that event and so you won't ever call to set_ime_position or check for anything other than your apps internal state.
evlp.run_return(move |event, _, _| {
match event {
WindowEvent::CompositionEnabled => {
inner_state.ime = true;
window.enable_ime();
},
_ => (),
}
if inner_state.ime {
window.set_ime_position(x, y);
}
});
And if you don't call to enable_ime it won't ever be enabled meaning that you won't have IME handling for your window. Before you've got CompositionEnabled you don't need to call anything from IME stack, since you don't have it. In the current API you must do the following to handle IME which is odd.
evlp.run_return(move |event, _, _| {
window.set_ime_position(x, y);
});
Meaning you always call to IME even though you don't have IME on your system, which basically results in more work for downstream and for winit.
This was a pseudo code and not real rust.
So basically the same as CompositionUpdate? I don't see how the start/update/end API wouldn't be sufficient then tbh. The String payload of start being optional even.
Update is the way Preedit is called there, you'll be fine with Start/Update/End, but you don't need them, you only need Preedit and Commit or Update/End, I've just named them a bit more IME-ish and removed start, since I don't see a purpose for it.
Alternative we can embed enable_ime in other calls, since user must call set_ime_position or set_surrounding text for IME to actually work on at least Wayland. We'd still need disable to temporary disable IME though.
It's a WindowEvent you don't call for it, you naturally check for it in event handling, and then you may set a state in your app that IME is presented. With CompositionEnabled window event winit tells you that you actually have IME running, on a system without IME you won't ever get that event and so you won't ever call to set_ime_position or check for anything other than your apps internal state.
Yeah, but doesn't the IME window pop up as soon as CompositionEnabled is sent to us? Then the window will appear in the wrong location. Unless you don't show the window until set_ime_position is called.
If you have to get an enabled IME event and then explicitly have to ask for things to actually get enabled and then also set the ime position that just seems like an extremely awkward API where nobody would be able to understand what the hell you're supposed to do without looking at an example.
Yeah, but doesn't the IME window pop up as soon as CompositionEnabled is sent to us?
No. IME isn't started unless you enable it, that's how at least it work on Wayland. Compositor tells you that you have IME around, and you should react to it with enable and then issuing set_ime_position or set_surrounding text if you want. You react not right away, but after you've got that event. So it's system informs you, you react whether to opt in or not. And also, IME window != IME, since it could be completely missing.
If you have to get an enabled IME event and then explicitly have to ask for things to actually get enabled and then also set the ime position that just seems like an extremely awkward API where nobody would be able to understand what the hell you're supposed to do without looking at an example.
How are you going to approach it differently? Just calling random IME things all the time isn't an option. We may include enable in set_ime_position and set_surrounding_text, but I don't see how you'll live with the current winit API, since it's nearly impossible to work with IME if you don't have a notion that IME was enabled. The event could be called differently if that's the concern.
We may include enable in set_ime_position and set_surrounding_text
I don't see what the problem would be with that. In general unless a position is set, there's no point in showing it anyways.
I don't see how you'll live with the current winit API
There's nothing wrong with the current API. It doesn't matter if you check downstream if IME is visible or if winit does it internally. Forcing the downstream to do it just because it makes people feel like it's more efficient is just unnecessary work for everyone. I really don't see how this is "impossible".
There's nothing wrong with the current API. It doesn't matter if you check downstream if IME is visible or if winit does it internally. Forcing the downstream to do it just because it makes people feel like it's more efficient is just unnecessary work for everyone. I really don't see how this is "impossible".
Yeah, but then you should compute every draw call ime position, which could be not desired for some applications and slow, issue surrounding text, meaning that you must create strings on each render tick that will be dropped right away, and also set content type, so you will have to call 3 functions constantly.
The point is that the work for clients and winit is unequal, if clients should do the same amount of work as winit, itβll be fine, but you literally will have 3 functions that you should call.
Also it doesnβt bring more work, since youβre free to ignore those events, however if you handle IME youβll still have to carry IME state around in clients due to preedit string.
Also on Wayland if you disable IME right in the middle of editing, client must clear preedit string, and without that event winit must fake empty commit or something, which feels hackish.
Most helpful comment
I've decided to take a look on the proposed events wrt compositing, since I've been working on IME handling in winit for Wayland recently.
Right now I can see that the current API that is being proposed looks more like
If I were modelling it from Wayland side it'll be more like.
So those are just plain events that we have straight from a Wayland protocol. The thing is that it works in some kind of atomic commits way, if you think about it. So on
CompositionDoneyou must perform the following:Now the question is how to model that with the proposed IME events.
So first of all I don't need
CompostionDoneevent, since this is an event when I'd send things downstream, meaning that I don't needCompositionDeleteSurroundingText. And it seems like I don't needDeleteSurroundingText, since I can model it viaCompositionPreedit.CompositionCommit(text: String)is indeed needed so the user will know when to insert text.So if we now apply that to the proposed composition event it'll look more like.
I guess it should make it a bit clear, so we removed 1 event for users to carry about when editing takes place.
However what wasn't mentioned is that how user interacts with IME via requests. Right now
in winit we only have
fn set_ime_position, which is just some basic stuff. However user may want toopt for IME handling, via e.g.
fn enable_ime, so they will react that way onCompositionEnabled(basically means that user got IME opened). And they could want to hide IME sometimes, when they interact with a keyboard, but it doesn't require IME things, like a game, where you have a chat with IME support, so they will needfn disable_ime.Also, the user is likely want to set text around the cursor and a cursor position, so they will need
set_surrounding_text, and also a content type of the current text being edited, withset_content_type, so IME can provide better suggestions.In the end
Windowwill getThe changes shouldn't affect existing work on IME in winit much, and purely about ergonomics and additions.
@garasubo since you've started initial work on updating IME handling in winit, I'm curious whether proposed changes here make sense, and are possible on X11.
@kaiwk As the one who send composition event implementation. Are proposed changes sound reasonable to you and possible on macOS, or macOS could need a bit more things to work, nicely?
@chrisduerr As a winit consumer that deals with text input, and that should implement IME handling, does the proposed API sounds ergonomic to implement? One benefit is that you'll know precisely when you actually have IME, so you won't call to
set_ime_positionuntil you've got an event from a winit that IME was enabled for some window.Also, since winit doesn't have IME handling on a lot of platforms to land IME handling APIs we can only implement it as a concept on platforms that support it, like X11/macOS, and soonβ’ Wayland. Platforms that don't support IME in particular could just send IME text via
ReceivedCharevent like IME is working right now.