FiveM is singleplayer backend for multiplayer in Grand Theft Auto V where previously it was impossible to get it running due to the DXVK/winevulkan missing shared resources
referencing https://github.com/doitsujin/dxvk/issues/1033#issuecomment-520196055
/+ Relevant for battleeye anti-cheat
Seems that there is a development in terms of workaround so this issue is created to track it for compatibility in winetricks.
RESERVED
apparently sujin considers DXVK as not related to Vulkan and gets offended for some reason even when the project is literally wrapper from DirectX to Vulkan (https://github.com/doitsujin/dxvk/issues/899#issuecomment-548491912)
tracking moved here for wine patch/hack or workaround in winetricks prioritized over dxvk solution.
EDIT: After sanity-check investigating wine implementation should be done where the issue with sujin seems to originate from misunderstanding for the motivation to mension vulkan developers where sujin probably meant to provide proper implementation and I was assuming wine-hack if proper implementation is impossible due to the lack of informations from Direct3D
Referencing original https://github.com/PhoenicisOrg/scripts/issues/914
i don't understand, why is this a winetricks issue?
@tannisroot afaik this is a modification that requires a process to make work (workaround various winebugs and then importing the mods to GTA V) which to me seems like perfect usecase for winetricks assuming that Phoenicis is not usable and lutris doesn't have sufficient backend for this kind of runtime.
afaik this is a modification that requires a process to make work
what?
which to me seems like perfect usecase for winetricks
what? no. To support shared resources, somebody will need to add support for in Wine by actually coding it. You can't just workaround it by replacing some components with native ones.
Since this is not in any way related winetricks, it would be nice to close this issue.
what?
what? no. To support shared resources, somebody will need to add support for in Wine by actually coding it. You can't just workaround it by replacing some components with native ones.
Since this is not in any way related winetricks, it would be nice to close this issue.
Codeweavers and sujin are working on it so me messing with wine for this purpose would only be counter productive and untill that is implemented the game needs a workaround to make working atm. (where the workaround is implemented in such a way that applies the workaround untill the bug is fixed)
but fair enough to close it here
untill that is implemented the game needs a workaround to make working atm.
this can't be workarounded unfortunately, it an issue that affects wine on a quite low level.
@tannisroot WFM on kreytricks but it is unreliable
??? what's WFM
@tannisroot WFM - Works For Me
What does? Did you make a verb that makes FiveM work? What it is called?
@tannisroot i'm working on that atm it is not published yet bcs it's not reliable.. feel free to try it for yourself with info provided in this and referenced issues
oh, you made it up, got it.
what?
is there any progress/solution yet? and if so can someone tell me how to use it
FiveM requires an implementation of shared resources both in Wine and in DXVK, which would be a enormous task that can't be just workarounded by ripping out some Windows component and installing it with Winetricks. There is no current activate development in that area and it's unlikely that there will be in near future.
R.I.P