As of PR #4211, setting [unit]overlays= works, but the [unit]overlays attribute will always be empty if WML tries to read it. This means the following three uses are now broken:
overlays=$stored_necromancer.overlaysI already removed that here https://github.com/wesnoth/wesnoth/commit/79d97a11898d15c314b1f8cb7b127c473898bc33.
Removed the leftover DiD code in 80b03f1a05e86bfe794a4482b4ab2ce23ae6b219
Will change the ANL code
Removed from SotA in f55704cff8753bb771e06d2fce6286dddc825883
5ee5920 changes the ANL part.