I have mac / windows if that helps at all.
@JewsOfHazard if you enable "externalConsole":true in the launch.json then you will get a pop up console window that you can type in.
We have plans to integrate the debugConsole that is within VSCode.
@JewsOfHazard Did enabling the "externalConsole" work for you?
Yes sorry I didn't get back to you. That did open the external console and I was able to input text.
However, is there a way to change syntax on that command that runs in the external console? The shell I use has a slightly different command for the status code ($status instead of $?)
It's ultimately not a big deal but might be interesting to consider.
@JewsOfHazard There is work to use the VSCode integrated console which may allow you to make changes but this work hasn't been done yet. Issue #35 is tracking that
have a problem:Property externalConsole is not allowed
@fanjc320 if you need more help, we need your launch.json to see what is going on.
@pieandcakes I can't enable "externalConsole":true when using vscode-cmake-tools with Visual Studio as kits. The extension controls the launch.json when debuging.
The extension generates the config for cpptools as below
function createMSVCDebugConfiguration(target) {
return {
type: 'cppvsdbg',
name: `Debug ${target.name}`,
request: 'launch',
cwd: '${workspaceRoot}',
args: [],
program: target.path
};
}
As for the cppdbg, the cpptools use the integrated terminal to debug. I can use it to input the stuff. But the cppvsdbg not.
@zeyugao please file an issue with the cmake extension to allow you to set "externalConsole": true. This is currently the only way with cppvsdbg to allow you to process stdin with your debuggee.
Hi @pieandcakes , I set externalConsole: true but it seems that it only launch a normal terminal without running my program. Is there any step that I miss ?
Here is my launch.json
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "clang++ - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}/${fileBasenameNoExtension}",
"args": [],
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "lldb",
"preLaunchTask": "clang++ build active file",
}
]
}
Here is my screen recording , it open a terminal but then it doesn't run my code. Even if i execute my code manually in that terminal, the debugger doesn't capture my input.

@fawwaz the screen recording is just a screenshot. Please file a new issue and fill out the template. I don't know what OS you are on or any other details so I don't have enough information to go off of.
Inspite of having "externalConsole": true, I am unable to debug the code.
Exact similar issue as above, and
Most helpful comment
@JewsOfHazard if you enable
"externalConsole":truein thelaunch.jsonthen you will get a pop up console window that you can type in.We have plans to integrate the debugConsole that is within VSCode.