With the new version 0.8.0 the detection of build env is stuck (see picture).
This blocks all further CMake steps

I'm using
CentOS 7.2
GCC 4.8
CMake 2.8.11
The same situation here, I'm using:
Ubuntu 16.10
GCC 6.2.0
CMake 3.5.2
is there there some log file I can provide to you?
Shows "Detecting available build environments..." always.
Targets are working after cleaning build directory.
OSX 10.11.6
Clang 3.9
CMake 3.5.2
@magpier84 What did you do to make it working?
I restarted VSCode and removed all files from the build directory.
@magpier84 OK, the restart did the trick.
Deleting build directory and restarting also worked for me. Comment in Readme would probably be helpful
Argh!! I didn't test on my Linux box and it's now happening to me as well!
It's not limited to only Linux, happens on macOS as well.
But as @magpier84 mentioned, the build dir delete and vscode restart unfreazes the extension
Bah... This is unacceptable and doesn't even seem to be working on my other machines. Somehow it worked well without a hitch on my dev box... I'll have to roll this back ASAP. Unfortunately, I'm away from home and can't get to it for a few hours...
I have same problem with every restart. I have to I removed all files from the build with every restart!
I am using windows and crosscompiling:

I get the same error:
https://imgur.com/GlWIpn6
$ clang --version
Apple LLVM version 8.0.0 (clang-800.0.42.1)
Target: x86_64-apple-darwin16.1.0
Thread model: posix
InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
$ cmake --version
cmake version 3.7.0
$ sw_vers
ProductName: Mac OS X
ProductVersion: 10.12.1
BuildVersion: 16B2555
There! Should now be fixed!
Fixed in 0.8.1.
Thanks for the extremely fast response time!
Most helpful comment
I restarted VSCode and removed all files from the build directory.