Vgstation13: Cult requires exactly 1 (one) enemy to fire

Created on 4 Jun 2019  路  4Comments  路  Source: vgstation-coders/vgstation13

Description of issue

Cult is coded to require 2 enemies at below 20 threat, 1 enemy from 20 to 80, and no enemies after that
It, however, costs 25 threat to fire so it will always just check for one adversary

Said adversary can be a lone officer without access to the armour, a dummy Head of Personnel, or a simple captain with little concern for station matters

I feel this should be changed

Discussion

All 4 comments

No.

what you dont like 1pop sec cult gangbang free wins as well?

I would like this changed because cult is gay, but first I would like the possibility for midround cult.

Raise it by one then wait a bit before doing it again. I'm fine with that, justifies buffing the cult later and change the meta :^)

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