Vgstation13: ZAS issue on boxstation

Created on 21 Feb 2017  路  5Comments  路  Source: vgstation-coders/vgstation13

Description of issue

few rounds ago, a rod destroyed a door and some walls between HOP office and AI upload opening a breach on space; about 30 minutes passed and the pressure didn't change at all.
(___NOTE:___ i made a test destroying that same wall with thermite on the test server and the pressure dropped as intended)
1

Difference between expected and actual behavior

expected the air to be sucked in space;
didn't happen

Server revision


70406da520eea6d365ed3740322ff484df9ec7c2

Issue bingo

Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.

  • [ ] Issue could be reproduced at least once
  • [ ] Issue could be reproduced by different players
  • [ ] Issue could be reproduced in multiple rounds
  • [x] Issue happened in a recent (less than 7 days ago) round
  • [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
Bug / Fix

Most helpful comment

Tune down ZAS off the default of extreme and this should fix it

All 5 comments

it isn't limited to box or that particular tile. It's an issue with Zas updating. It happens infrequently all over the place.

is it an already known issue then?
feel free to close this issue if so.

I would say it happens every two shifts

Tune down ZAS off the default of extreme and this should fix it

It's a known issue but I don't know where or if there's a duplicate.

@Killette2 happens on all ZAS settings nice try.

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