Vega-strike-engine-source: VS 7.0 beta 10 py3 linux x64.deb

Created on 6 Feb 2021  ·  36Comments  ·  Source: vegastrike/Vega-Strike-Engine-Source

Running VS is a constant fight for me. 6.x never worked either.
Switched to latest 7.0 py3 beta 10 package (no use of source code)
Config: Ubuntu 20.04 LTS up to date, single user

1) I had to manually copy vegasettings.config into .vegastrike because it was reported missing in that directory

2)~/vegastrike$ vegasettings
Error: Failed to find Version.txt anywhere.

3) as reported somewhere else here: vsettings does work instead

4) ~/vegastrike$ vegastrike
[2021-02-06 14:48:03.526969] [0x00007fa380d2d880] [trace] Registering codec ogg
[2021-02-06 14:48:03.527064] [0x00007fa380d2d880] [trace] .

In path /home/stephan/vegastrike
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.

GOT SUBDIR ARG =
Found MODDIR = /mods
USING HOMEDIR : /home/stephan/.vegastrike As the home directory
CONFIGFILE - Found a config file in home directory, using : /home/stephan/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using :
terminate called after throwing an instance of 'boost::exception_detail::clone_impl >'
what(): /universe/milky_way.xml: cannot open file
Abandon (core dumped)

Location of files: /usr/bin and /usr/share, not /usr/local/bin or /usr/local/share

bug

Most helpful comment

0.7.x has since been released; please verify
https://github.com/vegastrike/Vega-Strike-Engine-Source/releases/tag/v0.7.0-beta13
Thank you. Ran a test yesterday. Going way further. Got some laggy pointer on main screen and it freezes the system after the written intro. But this is a huge step ahead!!

Meanwhile, I contacted developers of Nouveau, the Linux video driver, because there is a bug with power management on this specific computer model and brand (reported by at least one people to my knowledge). There is an unknown (sic...) memory paged call.
Don't think it is related, but it exists. This is a rather old bug. About 4 years old. It was never reported.

All 36 comments

@STyx2909 Sorry to hear it. We'll do our best to address these issues as quickly as possible. Thank you for the bug report.

One of the action items here is going to be copying vegasettings.config into $HOME/.vegastrike, so that users don't have to do that manually.

@STyx2909 Can you try running vs instead of vegastrike directly, and tell me what you get? Thanks.

Another action item will be clearer documentation, so that Vega Strike users -- especially those who have played previous versions of the game -- will know to run vsettings instead of vegasettings directly, and vs instead of vegastrike directly.

@BenjamenMeyer can you triage this bug report? I thought I would have some time to work on it this weekend, but now I'm not so sure.

@STyx2909 sounds you need to tell it where to find the assets:

$ vegastrike -d /usr/share/vegastrike

Or something like that. IIRC there is a new vs command that does that for you using the default set.

Typing from my phone, but will see if I can get on the computer to give more specifics tomorrow.

here are my reports:
1) running vs leads to the same problem about DATADIR not configured.

2) _$ vegastrike -d /usr/share/vegastrike_ does not work, it says -d (or -D) requires an argument...
but _$vs /usr/share/vegastrike_ brings a new though similar error (somewhat a success)
In path /home/stephan
ARG #1 = -d/usr/share/vegastrike
ARG #3 = --debug=3
GOT SUBDIR ARG =
Found data in /usr/share/vegastrike
Using /usr/share/vegastrike as data directory
Using .vegastrike as the home directory
Found MODDIR = /usr/share/vegastrike/mods
USING HOMEDIR : /home/stephan/.vegastrike As the home directory
CONFIGFILE - Found a config file in home directory, using : /home/stephan/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using : /usr/share/vegastrike
SIMULATION_ATOM: 0.01
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_M_construct null not valid

So does _$ vegastrike -d/usr/share/vegastrike_.

Hi there...

One quick and dirty hack is to open a console, manually change to the
directory where vegastrike data is installed on your system, and then run
vegasettings and then vegastrike.

Hope this helps a little. However, you should have icons for both
vegastrike and vegasettings that should just work (TM) when you click on
them.

Kind regards,
Evert Vorster

On Sat, 6 Feb 2021 at 15:57, STyx2909 notifications@github.com wrote:

Running VS is a constant fight for me. 6.x never worked either.
Switched to latest 7.1 py3 beta 10 package (no use of source code)
Config: Ubuntu 20.04 LTS up to date, single user

  1. I had to manually copy vegasettings.config into .vegastrike because
    it was reported missing in that directory

2)~/vegastrike$ vegasettings
Error: Failed to find Version.txt anywhere.

1.

as reported somewhere else here: vsettings does work instead
2.

~/vegastrike$ vegastrike
[2021-02-06 14:48:03.526969] [0x00007fa380d2d880] [trace] Registering
codec ogg
[2021-02-06 14:48:03.527064] [0x00007fa380d2d880] [trace] .

In path /home/stephan/vegastrike
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.

GOT SUBDIR ARG =
Found MODDIR = /mods
USING HOMEDIR : /home/stephan/.vegastrike As the home directory
CONFIGFILE - Found a config file in home directory, using :
/home/stephan/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using :
terminate called after throwing an instance of
'boost::exception_detail::clone_impl

'
what(): /universe/milky_way.xml: cannot open file
Abandon (core dumped)

Location of files: /usr/bin and /usr/share, not /usr/local/bin or
/usr/local/share


You are receiving this because you are subscribed to this thread.
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.

Verified - assets should be at /usr/share/vegastrike:

bmeyer@laptop:~$ ls /usr/share/vegastrike
ai          cgi-accountserver  documentation  master_part_list.csv  modules   programs         sectors       sprites     units             vegastrike.config
animations  cockpits           factions.xml   meshes                music     py27_modules.7z  setup.config  techniques  universe          Version.txt
bases       communications     history        mission               New_Game  py3_modules.7z   sounds        textures    vega-license.txt  weapon_list.xml

Verfied: The error reported in the summary matches not specifying an assets directory:

bmeyer@laptop:~$ vegastrike
[2021-02-07 16:34:44.622366] [0x00007f58fa675800] [trace]   Registering codec ogg
[2021-02-07 16:34:44.622450] [0x00007f58fa675800] [trace]   .

 In path /home/bmeyer
Vega Strike  
See http://www.gnu.org/copyleft/gpl.html for license details.

GOT SUBDIR ARG = 
Found MODDIR = /mods
USING HOMEDIR : /home/bmeyer/.vegastrike As the home directory 
CONFIGFILE - Found a config file in home directory, using : /home/bmeyer/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using : 
terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::property_tree::xml_parser::xml_parser_error> >'
  what():  /universe/milky_way.xml: cannot open file
Aborted (core dumped)

Admittedly we do need a better error for that case. I can't recall if we filed an issue for that already or not, but I know it's been discussed.

Verified: specifying the assets directory runs the game as expected

bmeyer@laptop:~$ vegastrike -d/usr/share/vegastrike
[2021-02-07 16:35:01.917994] [0x00007fdc88d7e800] [trace]   Registering codec ogg
[2021-02-07 16:35:01.918048] [0x00007fdc88d7e800] [trace]   .

 In path /home/bmeyer
Vega Strike  
See http://www.gnu.org/copyleft/gpl.html for license details.

ARG #1 = -d/usr/share/vegastrike
Using data dir specified on command line : /usr/share/vegastrike
GOT SUBDIR ARG = 
Found data in /usr/share/vegastrike
Using /usr/share/vegastrike as data directory
Using .vegastrike as the home directory
Found MODDIR = /usr/share/vegastrike/mods
USING HOMEDIR : /home/bmeyer/.vegastrike As the home directory 
CONFIGFILE - Found a config file in home directory, using : /home/bmeyer/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using : /usr/share/vegastrike
SIMULATION_ATOM: 0.01
['/usr/lib/python2.7', '/usr/lib/python2.7/plat-x86_64-linux-gnu', '/usr/lib/python2.7/lib-tk', '/usr/lib/python2.7/lib-old', '/usr/lib/python2.7/lib-dynload']
['', '/usr/share/vegastrike/modules/builtin', '/usr/share/vegastrike/modules/quests', '/usr/share/vegastrike/modules/missions', '/usr/share/vegastrike/modules/ai', '/usr/share/vegastrike/modules', '/usr/share/vegastrike/bases', '/usr/lib/python2.7', '/usr/lib/python2.7/plat-x86_64-linux-gnu', '/usr/lib/python2.7/lib-tk', '/usr/lib/python2.7/lib-old', '/usr/lib/python2.7/lib-dynload']
Loading active missions True
('', ' IS NOW AT ', 'Special/Empty')

Launching bases for Special/Empty
Adding news
Thank you for playing!
bmeyer@laptop:~$

@STyx2909 we did change the default behavior, I can't recall if that fell into 0.6 or is new to 0.7, so that it requires the assets directory to be specified. This is part of making the tools (vegastrike and vegasettings) to be the game engine that can drive multiple games. I'll admit we need better error handling around some things - it's a work in progress. If you would please post a script of trying to run it:

$ script check-vegastrike-run
$ ls /usr/share/vegastrike
$ vegastrike -d/usr/share/vegastrike
$ exit

@STyx2909 you were correct to remove the space between -d and the directory path. That's the way it should be, or vegastrike won't parse it correctly.

So it sounds like you've gotten past the point of telling Vega Strike where to find the data directory. Now it sounds like you're encountering a new issue, with this std::logic_error. I just filed a new bug report for that.

Here is the script result:
Script started on 2021-02-08 09:56:49+01:00 [TERM="xterm-256color" TTY="/dev/pts/0" COLUMNS="80" LINES="24"]
]0;stephan@stephan-K61IC: ~stephan@stephan-K61IC:~$ ls /usr/share/vegastrike
ai history py27_modules.7z units
animations master_part_list.csv py3_modules.7z universe
bases meshes sectors vega-license.txt
cgi-accountserver mission setup.config vegastrike.config
cockpits modules sounds Version.txt
communications music sprites weapon_list.xml
documentation New_Game techniques
factions.xml programs textures
]0;stephan@stephan-K61IC: ~stephan@stephan-K61IC:~$ vegastrike -d/usr/share/vegastrike
[2021-02-08 09:57:29.230379] [0x00007f9bd2e69880] [trace] Registering codec ogg
[2021-02-08 09:57:29.230525] [0x00007f9bd2e69880] [trace] .

In path /home/stephan
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.

ARG #1 = -d/usr/share/vegastrike
Using data dir specified on command line : /usr/share/vegastrike
GOT SUBDIR ARG =
Found data in /usr/share/vegastrike
Using /usr/share/vegastrike as data directory
Using .vegastrike as the home directory
Found MODDIR = /usr/share/vegastrike/mods
USING HOMEDIR : /home/stephan/.vegastrike As the home directory
CONFIGFILE - Found a config file in home directory, using : /home/stephan/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using : /usr/share/vegastrike
SIMULATION_ATOM: 0.01
['/usr/lib/python38.zip', '/usr/lib/python3.8', '/usr/lib/python3.8/lib-dynload']
['', '/usr/share/vegastrike/modules/builtin', '/usr/share/vegastrike/modules/quests', '/usr/share/vegastrike/modules/missions', '/usr/share/vegastrike/modules/ai', '/usr/share/vegastrike/modules', '/usr/share/vegastrike/bases', '/usr/lib/python38.zip', '/usr/lib/python3.8', '/usr/lib/python3.8/lib-dynload']
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_M_construct null not valid
Aborted (core dumped)
]0;stephan@stephan-K61IC: ~stephan@stephan-K61IC:~$ exit
exit

Script done on 2021-02-08 09:58:00+01:00 [COMMAND_EXIT_CODE="134"]

and console:
stephan@stephan-K61IC:~$ vegastrike -d/usr/share/vegastrike
[2021-02-08 09:57:29.230379] [0x00007f9bd2e69880] [trace] Registering codec ogg
[2021-02-08 09:57:29.230525] [0x00007f9bd2e69880] [trace] .

In path /home/stephan
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.

ARG #1 = -d/usr/share/vegastrike
Using data dir specified on command line : /usr/share/vegastrike
GOT SUBDIR ARG =
Found data in /usr/share/vegastrike
Using /usr/share/vegastrike as data directory
Using .vegastrike as the home directory
Found MODDIR = /usr/share/vegastrike/mods
USING HOMEDIR : /home/stephan/.vegastrike As the home directory
CONFIGFILE - Found a config file in home directory, using : /home/stephan/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using : /usr/share/vegastrike
SIMULATION_ATOM: 0.01
['/usr/lib/python38.zip', '/usr/lib/python3.8', '/usr/lib/python3.8/lib-dynload']
['', '/usr/share/vegastrike/modules/builtin', '/usr/share/vegastrike/modules/quests', '/usr/share/vegastrike/modules/missions', '/usr/share/vegastrike/modules/ai', '/usr/share/vegastrike/modules', '/usr/share/vegastrike/bases', '/usr/lib/python38.zip', '/usr/lib/python3.8', '/usr/lib/python3.8/lib-dynload']
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_M_construct null not valid
Aborted (core dumped)

@STyx2909 Can you tell what version of the Boost .deb packages you have installed? 1.67.0 or 1.71.0? I am wondering if it's a Boost compatibility issue.

@STyx2909 Can you tell what version of the Boost .deb packages you have installed? 1.67.0 or 1.71.0? I am wondering if it's a Boost compatibility issue.

Apologies for being so long. It is libboost 1.67.0

@STyx2909 Can you tell what version of the Boost .deb packages you have installed? 1.67.0 or 1.71.0? I am wondering if it's a Boost compatibility issue.

Apologies for being so long. It is libboost 1.67.0

@STyx2909 No worries, mate.

Well, that rules out Boost version compatibility as the issue. Not sure what's going on at this point. I'll see if I can reproduce sometime this weekend.

I just did a test and Ubuntu created a report from I could not copy or save in any form...
It says it is due to a failure with NVIDIA driver expecting to find a VGA console at first.

I am using NVIDIA binary drivers (340.108) according to my ol' hardware. 8-P
Asus K61ic with 4 Gb RAM and GeForce GT220M with 1 Gb VRAM.
Could be a concern.

And if it speaks to you more than it is to me:
Object St.Icon (0x56033cd98330), has been already deallocated — impossible to access it. This might be caused by the object having been destroyed from C code using something such as destroy(), dispose(), or remove() vfuncs.

Can you not use the latest NVIDIA drivers with your hardware?

Unfortunately it is not supported anymore. This is the latest version for it.

Here are details.

OpenGL version 3.2.0 NVIDIA 340.108, running on NVIDIA Corporation GeForce GT 220M/PCIe/SSE2
Available extensions:
Shading language version: 1.50 NVIDIA via Cg compiler
  GL_ARB_arrays_of_arrays
  GL_ARB_base_instance
  GL_ARB_blend_func_extended
  GL_ARB_clear_buffer_object
  GL_ARB_color_buffer_float
  GL_ARB_compressed_texture_pixel_storage
  GL_ARB_conservative_depth
  GL_ARB_copy_buffer
  GL_ARB_copy_image
  GL_ARB_debug_output
  GL_ARB_depth_buffer_float
  GL_ARB_depth_clamp
  GL_ARB_depth_texture
  GL_ARB_draw_buffers
  GL_ARB_draw_elements_base_vertex
  GL_ARB_draw_instanced
  GL_ARB_enhanced_layouts
  GL_ARB_ES2_compatibility
  GL_ARB_ES3_compatibility
  GL_ARB_explicit_attrib_location
  GL_ARB_explicit_uniform_location
  GL_ARB_fragment_coord_conventions
  GL_ARB_fragment_layer_viewport
  GL_ARB_fragment_program
  GL_ARB_fragment_program_shadow
  GL_ARB_fragment_shader
  GL_ARB_framebuffer_no_attachments
  GL_ARB_framebuffer_object
  GL_ARB_framebuffer_sRGB
  GL_ARB_geometry_shader4
  GL_ARB_get_program_binary
  GL_ARB_half_float_pixel
  GL_ARB_half_float_vertex
  GL_ARB_imaging
  GL_ARB_instanced_arrays
  GL_ARB_internalformat_query
  GL_ARB_internalformat_query2
  GL_ARB_invalidate_subdata
  GL_ARB_map_buffer_alignment
  GL_ARB_map_buffer_range
  GL_ARB_multi_bind
  GL_ARB_multisample
  GL_ARB_multitexture
  GL_ARB_occlusion_query
  GL_ARB_occlusion_query2
  GL_ARB_pixel_buffer_object
  GL_ARB_point_parameters
  GL_ARB_point_sprite
  GL_ARB_program_interface_query
  GL_ARB_provoking_vertex
  GL_ARB_robust_buffer_access_behavior
  GL_ARB_robustness
  GL_ARB_sampler_objects
  GL_ARB_seamless_cube_map
  GL_ARB_separate_shader_objects
  GL_ARB_shader_bit_encoding
  GL_ARB_shader_objects
  GL_ARB_shader_texture_lod
  GL_ARB_shading_language_100
  GL_ARB_shading_language_420pack
  GL_ARB_shading_language_include
  GL_ARB_shading_language_packing
  GL_ARB_shadow
  GL_ARB_stencil_texturing
  GL_ARB_sync
  GL_ARB_texture_border_clamp
  GL_ARB_texture_buffer_object
  GL_ARB_texture_buffer_range
  GL_ARB_texture_compression
  GL_ARB_texture_compression_rgtc
  GL_ARB_texture_cube_map
  GL_ARB_texture_env_add
  GL_ARB_texture_env_combine
  GL_ARB_texture_env_crossbar
  GL_ARB_texture_env_dot3
  GL_ARB_texture_float
  GL_ARB_texture_mirror_clamp_to_edge
  GL_ARB_texture_mirrored_repeat
  GL_ARB_texture_multisample
  GL_ARB_texture_non_power_of_two
  GL_ARB_texture_query_levels
  GL_ARB_texture_rectangle
  GL_ARB_texture_rg
  GL_ARB_texture_rgb10_a2ui
  GL_ARB_texture_stencil8
  GL_ARB_texture_storage
  GL_ARB_texture_storage_multisample
  GL_ARB_texture_swizzle
  GL_ARB_texture_view
  GL_ARB_timer_query
  GL_ARB_transpose_matrix
  GL_ARB_uniform_buffer_object
  GL_ARB_vertex_array_bgra
  GL_ARB_vertex_array_object
  GL_ARB_vertex_attrib_binding
  GL_ARB_vertex_buffer_object
  GL_ARB_vertex_program
  GL_ARB_vertex_shader
  GL_ARB_vertex_type_10f_11f_11f_rev
  GL_ARB_vertex_type_2_10_10_10_rev
  GL_ARB_viewport_array
  GL_ARB_window_pos
  GL_ATI_draw_buffers
  GL_ATI_texture_float
  GL_ATI_texture_mirror_once
  GL_S3_s3tc
  GL_EXT_texture_env_add
  GL_EXT_abgr
  GL_EXT_bgra
  GL_EXT_bindable_uniform
  GL_EXT_blend_color
  GL_EXT_blend_equation_separate
  GL_EXT_blend_func_separate
  GL_EXT_blend_minmax
  GL_EXT_blend_subtract
  GL_EXT_compiled_vertex_array
  GL_EXT_Cg_shader
  GL_EXT_depth_bounds_test
  GL_EXT_direct_state_access
  GL_EXT_draw_buffers2
  GL_EXT_draw_instanced
  GL_EXT_draw_range_elements
  GL_EXT_fog_coord
  GL_EXT_framebuffer_blit
  GL_EXT_framebuffer_multisample
  GL_EXTX_framebuffer_mixed_formats
  GL_EXT_framebuffer_multisample_blit_scaled
  GL_EXT_framebuffer_object
  GL_EXT_framebuffer_sRGB
  GL_EXT_geometry_shader4
  GL_EXT_gpu_program_parameters
  GL_EXT_gpu_shader4
  GL_EXT_multi_draw_arrays
  GL_EXT_packed_depth_stencil
  GL_EXT_packed_float
  GL_EXT_packed_pixels
  GL_EXT_pixel_buffer_object
  GL_EXT_point_parameters
  GL_EXT_provoking_vertex
  GL_EXT_rescale_normal
  GL_EXT_secondary_color
  GL_EXT_separate_shader_objects
  GL_EXT_separate_specular_color
  GL_EXT_shader_integer_mix
  GL_EXT_shadow_funcs
  GL_EXT_stencil_two_side
  GL_EXT_stencil_wrap
  GL_EXT_texture3D
  GL_EXT_texture_array
  GL_EXT_texture_buffer_object
  GL_EXT_texture_compression_dxt1
  GL_EXT_texture_compression_latc
  GL_EXT_texture_compression_rgtc
  GL_EXT_texture_compression_s3tc
  GL_EXT_texture_cube_map
  GL_EXT_texture_edge_clamp
  GL_EXT_texture_env_combine
  GL_EXT_texture_env_dot3
  GL_EXT_texture_filter_anisotropic
  GL_EXT_texture_integer
  GL_EXT_texture_lod
  GL_EXT_texture_lod_bias
  GL_EXT_texture_mirror_clamp
  GL_EXT_texture_object
  GL_EXT_texture_shared_exponent
  GL_EXT_texture_sRGB
  GL_EXT_texture_sRGB_decode
  GL_EXT_texture_storage
  GL_EXT_texture_swizzle
  GL_EXT_timer_query
  GL_EXT_vertex_array
  GL_EXT_vertex_array_bgra
  GL_EXT_x11_sync_object
  GL_EXT_import_sync_object
  GL_IBM_rasterpos_clip
  GL_IBM_texture_mirrored_repeat
  GL_KHR_debug
  GL_KTX_buffer_region
  GL_NV_blend_square
  GL_NV_conditional_render
  GL_NV_copy_depth_to_color
  GL_NV_copy_image
  GL_NV_depth_buffer_float
  GL_NV_depth_clamp
  GL_NV_ES1_1_compatibility
  GL_NV_explicit_multisample
  GL_NV_fence
  GL_NV_float_buffer
  GL_NV_fog_distance
  GL_NV_fragment_program
  GL_NV_fragment_program_option
  GL_NV_fragment_program2
  GL_NV_framebuffer_multisample_coverage
  GL_NV_geometry_shader4
  GL_NV_gpu_program4
  GL_NV_half_float
  GL_NV_light_max_exponent
  GL_NV_multisample_coverage
  GL_NV_multisample_filter_hint
  GL_NV_occlusion_query
  GL_NV_packed_depth_stencil
  GL_NV_parameter_buffer_object
  GL_NV_parameter_buffer_object2
  GL_NV_path_rendering
  GL_NV_pixel_data_range
  GL_NV_point_sprite
  GL_NV_primitive_restart
  GL_NV_register_combiners
  GL_NV_register_combiners2
  GL_NV_shader_buffer_load
  GL_NV_texgen_reflection
  GL_NV_texture_barrier
  GL_NV_texture_compression_vtc
  GL_NV_texture_env_combine4
  GL_NV_texture_expand_normal
  GL_NV_texture_multisample
  GL_NV_texture_rectangle
  GL_NV_texture_shader
  GL_NV_texture_shader2
  GL_NV_texture_shader3
  GL_NV_transform_feedback
  GL_NV_vdpau_interop
  GL_NV_vertex_array_range
  GL_NV_vertex_array_range2
  GL_NV_vertex_buffer_unified_memory
  GL_NV_vertex_program
  GL_NV_vertex_program1_1
  GL_NV_vertex_program2
  GL_NV_vertex_program2_option
  GL_NV_vertex_program3
  GL_NVX_conditional_render
  GL_NVX_gpu_memory_info
  GL_SGIS_generate_mipmap
  GL_SGIS_texture_lod
  GL_SGIX_depth_texture
  GL_SGIX_shadow
  GL_SUN_slice_accum

Implementation Limits:
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 96
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 8192
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_ELEMENTS_INDICES = 1.04858e+06
GL_MAX_ELEMENTS_VERTICES = 1.04858e+06
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 2048
GL_MAX_TEXTURE_IMAGE_UNITS = 32
GL_MAX_TEXTURE_LOD_BIAS = 15
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 32
GL_MAX_VERTEX_UNIFORM_COMPONENTS = 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 23
GL_SAMPLE_BUFFERS = 1
GL_SAMPLES = 2
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 1
GL_SMOOTH_POINT_SIZE_RANGE = 1, 189.875

Compressed texture formats:
  0x83f0
  0x83f2
  0x83f3
  0x8b90
  0x8b91
  0x8b92
  0x8b93
  0x8b94
  0x8b95
  0x8b96
  0x8b97
  0x8b98
  0x8b99
  0x9274
  0x9275
  0x9276
  0x9277
  0x9278
  0x9279
  0x9270
  0x9271
  0x9272
  0x9273

@STyx2909 have you tried the noveau open source drivers? The Nvidia drivers are known to be problematic, especially for games.

Also, @STyx2909 , can you look in your ~/.vegastrike/logs folder for some log files, and attach the contents of the latest one (if any) to this ticket? That may help us troubleshoot.

So far, I have not been able to reproduce the issue on my hardware under Ubuntu 20.04. My graphics card is an Nvidia GeForce GTX 1050 Ti. I'm running the latest Nvidia binary drivers.

Admittedly, I've been running the game from source, not as installed by the beta installer. That's next on my list of things to try.

Took me a while to remove the Nvidia driver and get rid of resolution problem and figure out until that point no xorg.conf is needed, most of the time.
So, the game booted up, I was able to watch a splashscreen, some music and... it crashed. LOL
We are on the correct course anyway.
Here are logs:
Console

[2021-02-15 21:32:38.975268] [0x00007fe8af5ef840] [trace]   Registering codec ogg
[2021-02-15 21:32:38.975372] [0x00007fe8af5ef840] [trace]   .

Vega Strike  
See http://www.gnu.org/copyleft/gpl.html for license details.

Using data dir specified on command line : /usr/share/vegastrike

Console err

 In path /home/stephan
ARG #1 = -d/usr/share/vegastrike
ARG #3 = --debug=3
GOT SUBDIR ARG = 
Found data in /usr/share/vegastrike
Using /usr/share/vegastrike as data directory
Using .vegastrike as the home directory
Found MODDIR = /usr/share/vegastrike/mods
USING HOMEDIR : /home/stephan/.vegastrike As the home directory 
CONFIGFILE - Found a config file in home directory, using : /home/stephan/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using : /usr/share/vegastrike
SIMULATION_ATOM: 0.01

LOL. Well, glad to hear some progress has been made, at least.

Can you run ls -l in the ~/.vegastrike/logs directory? I'm wondering if there is another log file or two that we might be missing.

--debug=3 was a good idea, by the way. It should provide more details in the logs in said directory.

Can you run ls -l in the ~/.vegastrike/logs directory? I'm wondering if there is another log file or two that we might be missing.

--debug=3 was a good idea, by the way. It should provide more details in the logs in said directory.

Just ran a new test starting it from the console, I was in last attempt double-clicking the applications icon in the program manager or whatever is called.

stephan@stephan-K61IC:/usr/share/vegastrike$ vegastrike --debug=3
[2021-02-16 17:08:29.225790] [0x00007f70fa318840] [trace]   Registering codec ogg
[2021-02-16 17:08:29.225881] [0x00007f70fa318840] [trace]   .

 In path /usr/share/vegastrike
Vega Strike  
See http://www.gnu.org/copyleft/gpl.html for license details.

ARG #1 = --debug=3
GOT SUBDIR ARG = 
Found data in .
Using /usr/share/vegastrike as data directory
Using .vegastrike as the home directory
Found MODDIR = /usr/share/vegastrike/mods
USING HOMEDIR : /home/stephan/.vegastrike As the home directory 
CONFIGFILE - Found a config file in home directory, using : /home/stephan/.vegastrike/vegastrike.config
DATADIR - No datadir specified in config file, using : /usr/share/vegastrike
SIMULATION_ATOM: 0.01
['/usr/lib/python38.zip', '/usr/lib/python3.8', '/usr/lib/python3.8/lib-dynload']
['', '/usr/share/vegastrike/modules/builtin', '/usr/share/vegastrike/modules/quests', '/usr/share/vegastrike/modules/missions', '/usr/share/vegastrike/modules/ai', '/usr/share/vegastrike/modules', '/usr/share/vegastrike/bases', '/usr/lib/python38.zip', '/usr/lib/python3.8', '/usr/lib/python3.8/lib-dynload']
Floating point exception (core dumped)

log file:

[2021-02-16 17:08:30.075273]: MISSION_NAME is empty using : main_menu.mission
[2021-02-16 17:08:30.113681]: Opening CSV database from 'units.csv'
[2021-02-16 17:08:30.113930]: Loading CSV database from 'units.csv'
[2021-02-16 17:08:30.134779]: Opening CSV database from 'units_description.csv'
[2021-02-16 17:08:30.135107]: Loading CSV database from 'units_description.csv'
[2021-02-16 17:08:30.136681]:   Textual_Description (1) -> 6
[2021-02-16 17:08:30.136755]:    (0) -> 0
[2021-02-16 17:08:30.136780]: Reshaped table holds 89037 cells
[2021-02-16 17:08:30.136834]: Merging rows...
[2021-02-16 17:08:30.143930]: Rows Merged: 281, Rows Added: 446
[2021-02-16 17:08:30.144083]: Merged table holds 141219 cells
[2021-02-16 17:08:30.160400]: running import sys
print(sys.path)
sys.path = ["",r"/usr/share/vegastrike/modules/builtin",r"/usr/share/vegastrike/modules/quests",r"/usr/share/vegastrike/modules/missions",r"/usr/share/vegastrike/modules/ai",r"/usr/share/vegastrike/modules",r"/usr/share/vegastrike/bases"] + sys.path

[2021-02-16 17:08:30.161234]: testing VS random
[2021-02-16 17:08:30.161336]: running import sys
print(sys.path)

[2021-02-16 17:08:30.497362]: Creating scene manager...
[2021-02-16 17:08:30.497470]: Creating template manager...
[2021-02-16 17:08:30.497510]:   Initializing renderer...
[2021-02-16 17:08:30.724184]: Setting Screen to w 1366 h 768 and pitch of 5464 and   bpp  bytes per pix mode
[2021-02-16 17:08:30.725802]: RECT textures supported
[2021-02-16 17:08:30.725897]: RECT max texture dimension: 8192
[2021-02-16 17:08:30.725957]: OpenGL Extensions supported: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_depth_bounds_test GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_EXT_texture_buffer_object GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_multisample GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_copy_image GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_timer_query GL_ARB_viewport_array GL_EXT_direct_state_access GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_texture_compression_astc_ldr GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_enhanced_layouts GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_shading_language_include GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_ARB_parallel_shader_compile GL_ARB_shader_clock GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_EXT_window_rectangles GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_EGL_sync 
[2021-02-16 17:08:30.726050]: OpenGL::GL_EXT_compiled_vertex_array unsupported
[2021-02-16 17:08:30.726094]: OpenGL::GL_EXT_multi_draw_arrays supported
[2021-02-16 17:08:30.726290]: OpenGL::Accurate Fog Distance supported
[2021-02-16 17:08:30.726352]: OpenGL::Generic Texture Compression supported
[2021-02-16 17:08:30.726380]: OpenGL::S3TC Texture Compression supported
[2021-02-16 17:08:30.726405]: OpenGL::Multitexture supported (8 units)
[2021-02-16 17:08:30.726444]: OpenGL::TextureCubeMapExt supported
[2021-02-16 17:08:30.726467]: OpenGL::S3TC Texture Clamp-to-Edge supported
[2021-02-16 17:08:30.726490]: OpenGL::S3TC Texture Clamp-to-Border supported
[2021-02-16 17:08:30.726514]: OpenGL::sRGB Framebuffer supported
[2021-02-16 17:08:30.728823]: OpenGL::NV_fragment_program2 unsupported
[2021-02-16 17:08:30.864733]: Max vertex array indices: 3000
[2021-02-16 17:08:30.864885]: Max vertex array vertices: 3000
[2021-02-16 17:08:30.864987]: OpenGL::EXTColorTable unsupported
[2021-02-16 17:08:30.872793]: 0 joysticks were found.


[2021-02-16 17:08:30.872956]: The names of the joysticks are:

[2021-02-16 17:08:30.874937]:   Found a BMP file
[2021-02-16 17:08:30.875052]: Loading BMP: white.bmp
[2021-02-16 17:08:30.875150]: Transferring 1x1 texture, page 0 (eff: 1x1 - limited at 1024 - 0 mips), onto name 1 (TEXTURE_2D)
[2021-02-16 17:08:30.878352]: Loading sound file ../music/aerapeace.ogg
[2021-02-16 17:08:30.889652]:   Found a DDS file
[2021-02-16 17:08:30.889741]: Loading DDS: splash_rlaan.image
[2021-02-16 17:08:30.890392]: Transferring 1024x1024 texture, page 0 (eff: 1024x1024 - limited at 1024 - 0 mips), onto name 2 (TEXTURE_2D)
[2021-02-16 17:08:31.192813]: Loading sound file beam.wav
[2021-02-16 17:08:31.193731]: Loading sound file Neutron.wav
[2021-02-16 17:08:31.194173]: Loading sound file missile_3.wav
[2021-02-16 17:08:31.194443]: Loading sound file Tachyon.wav
[2021-02-16 17:08:31.196464]: Loading sound file ION.WAV
[2021-02-16 17:08:31.196814]: Loading sound file beam1.wav
[2021-02-16 17:08:31.197313]: Loading sound file Particle.wav
[2021-02-16 17:08:31.197845]: Loading sound file MASS.WAV
[2021-02-16 17:08:31.198350]: Loading sound file Laser.wav
[2021-02-16 17:08:31.198832]: Loading sound file sfx07c.wav
[2021-02-16 17:08:31.200222]: Loading sound file beam.WAV
[2021-02-16 17:08:31.398059]: FactionXML:LoadXML factions.xml

[2021-02-16 17:08:31.400048]:   Found a DDS file
[2021-02-16 17:08:31.400151]: Loading DDS: Blast0000.texture
[2021-02-16 17:08:31.400235]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 3 (TEXTURE_2D)
[2021-02-16 17:08:31.407002]:   Found a DDS file
[2021-02-16 17:08:31.407104]: Loading DDS: Blast0001.texture
[2021-02-16 17:08:31.407190]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 4 (TEXTURE_2D)
[2021-02-16 17:08:31.428392]:   Found a DDS file
[2021-02-16 17:08:31.428501]: Loading DDS: Blast0002.texture
[2021-02-16 17:08:31.428590]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 5 (TEXTURE_2D)
[2021-02-16 17:08:31.433958]:   Found a DDS file
[2021-02-16 17:08:31.434055]: Loading DDS: Blast0003.texture
[2021-02-16 17:08:31.434249]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 6 (TEXTURE_2D)
[2021-02-16 17:08:31.456108]:   Found a DDS file
[2021-02-16 17:08:31.456213]: Loading DDS: Blast0004.texture
[2021-02-16 17:08:31.456300]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 7 (TEXTURE_2D)
[2021-02-16 17:08:31.472699]:   Found a DDS file
[2021-02-16 17:08:31.472801]: Loading DDS: Blast0005.texture
[2021-02-16 17:08:31.472890]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 8 (TEXTURE_2D)
[2021-02-16 17:08:31.484241]:   Found a DDS file
[2021-02-16 17:08:31.484337]: Loading DDS: Blast0006.texture
[2021-02-16 17:08:31.484416]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 9 (TEXTURE_2D)
[2021-02-16 17:08:31.506075]:   Found a DDS file
[2021-02-16 17:08:31.506220]: Loading DDS: Blast0007.texture
[2021-02-16 17:08:31.506316]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 10 (TEXTURE_2D)
[2021-02-16 17:08:31.522763]:   Found a DDS file
[2021-02-16 17:08:31.522867]: Loading DDS: Blast0008.texture
[2021-02-16 17:08:31.522952]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 11 (TEXTURE_2D)
[2021-02-16 17:08:31.534672]:   Found a DDS file
[2021-02-16 17:08:31.534770]: Loading DDS: Blast0009.texture
[2021-02-16 17:08:31.534848]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 12 (TEXTURE_2D)
[2021-02-16 17:08:31.556078]:   Found a DDS file
[2021-02-16 17:08:31.556207]: Loading DDS: Blast0010.texture
[2021-02-16 17:08:31.556300]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 13 (TEXTURE_2D)
[2021-02-16 17:08:31.574033]:   Found a DDS file
[2021-02-16 17:08:31.574254]: Loading DDS: Blast0011.texture
[2021-02-16 17:08:31.574357]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 14 (TEXTURE_2D)
[2021-02-16 17:08:31.583684]:   Found a DDS file
[2021-02-16 17:08:31.583781]: Loading DDS: Blast0012.texture
[2021-02-16 17:08:31.583860]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 15 (TEXTURE_2D)
[2021-02-16 17:08:31.606167]:   Found a DDS file
[2021-02-16 17:08:31.606276]: Loading DDS: Blast0013.texture
[2021-02-16 17:08:31.606372]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 16 (TEXTURE_2D)
[2021-02-16 17:08:31.622814]:   Found a DDS file
[2021-02-16 17:08:31.622914]: Loading DDS: Blast0014.texture
[2021-02-16 17:08:31.623002]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 17 (TEXTURE_2D)
[2021-02-16 17:08:31.639879]:   Found a DDS file
[2021-02-16 17:08:31.640027]: Loading DDS: Blast0015.texture
[2021-02-16 17:08:31.640150]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 18 (TEXTURE_2D)
[2021-02-16 17:08:31.663496]:   Found a DDS file
[2021-02-16 17:08:31.663593]: Loading DDS: Blast0016.texture
[2021-02-16 17:08:31.663672]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 19 (TEXTURE_2D)
[2021-02-16 17:08:31.667090]:   Found a DDS file
[2021-02-16 17:08:31.667191]: Loading DDS: Blast0017.texture
[2021-02-16 17:08:31.667269]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 20 (TEXTURE_2D)
[2021-02-16 17:08:31.673223]:   Found a DDS file
[2021-02-16 17:08:31.673343]: Loading DDS: Blast0018.texture
[2021-02-16 17:08:31.673424]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 21 (TEXTURE_2D)
[2021-02-16 17:08:31.689492]:   Found a DDS file
[2021-02-16 17:08:31.689623]: Loading DDS: Blast0019.texture
[2021-02-16 17:08:31.689728]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 22 (TEXTURE_2D)
[2021-02-16 17:08:31.706027]:   Found a DDS file
[2021-02-16 17:08:31.706202]: Loading DDS: Blast0020.texture
[2021-02-16 17:08:31.706300]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 23 (TEXTURE_2D)
[2021-02-16 17:08:31.722890]:   Found a DDS file
[2021-02-16 17:08:31.722996]: Loading DDS: Blast0021.texture
[2021-02-16 17:08:31.723087]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 24 (TEXTURE_2D)
[2021-02-16 17:08:31.739356]:   Found a DDS file
[2021-02-16 17:08:31.739483]: Loading DDS: Blast0022.texture
[2021-02-16 17:08:31.739577]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 25 (TEXTURE_2D)
[2021-02-16 17:08:31.756238]:   Found a DDS file
[2021-02-16 17:08:31.756367]: Loading DDS: Blast0023.texture
[2021-02-16 17:08:31.756462]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 26 (TEXTURE_2D)
[2021-02-16 17:08:31.772694]:   Found a DDS file
[2021-02-16 17:08:31.772818]: Loading DDS: Blast0024.texture
[2021-02-16 17:08:31.772911]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 27 (TEXTURE_2D)
[2021-02-16 17:08:31.789373]:   Found a DDS file
[2021-02-16 17:08:31.789498]: Loading DDS: Blast0025.texture
[2021-02-16 17:08:31.789588]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 28 (TEXTURE_2D)
[2021-02-16 17:08:31.806040]:   Found a DDS file
[2021-02-16 17:08:31.806213]: Loading DDS: Blast0026.texture
[2021-02-16 17:08:31.806317]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 29 (TEXTURE_2D)
[2021-02-16 17:08:31.822901]:   Found a DDS file
[2021-02-16 17:08:31.823030]: Loading DDS: Blast0027.texture
[2021-02-16 17:08:31.823125]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 30 (TEXTURE_2D)
[2021-02-16 17:08:31.839383]:   Found a DDS file
[2021-02-16 17:08:31.839503]: Loading DDS: Blast0028.texture
[2021-02-16 17:08:31.839583]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 31 (TEXTURE_2D)
[2021-02-16 17:08:31.856131]:   Found a DDS file
[2021-02-16 17:08:31.856252]: Loading DDS: Blast0029.texture
[2021-02-16 17:08:31.856336]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 32 (TEXTURE_2D)
[2021-02-16 17:08:31.872728]:   Found a DDS file
[2021-02-16 17:08:31.872851]: Loading DDS: Blast0030.texture
[2021-02-16 17:08:31.872946]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 33 (TEXTURE_2D)
[2021-02-16 17:08:31.889388]:   Found a DDS file
[2021-02-16 17:08:31.889507]: Loading DDS: Blast0031.texture
[2021-02-16 17:08:31.889590]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 34 (TEXTURE_2D)
[2021-02-16 17:08:31.906227]:   Found a DDS file
[2021-02-16 17:08:31.906358]: Loading DDS: Blast0032.texture
[2021-02-16 17:08:31.906466]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 35 (TEXTURE_2D)
[2021-02-16 17:08:31.923135]:   Found a DDS file
[2021-02-16 17:08:31.923253]: Loading DDS: Blast0033.texture
[2021-02-16 17:08:31.923335]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 36 (TEXTURE_2D)
[2021-02-16 17:08:31.939899]:   Found a DDS file
[2021-02-16 17:08:31.939994]: Loading DDS: Blast0034.texture
[2021-02-16 17:08:31.940073]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 37 (TEXTURE_2D)
[2021-02-16 17:08:31.956134]:   Found a DDS file
[2021-02-16 17:08:31.956264]: Loading DDS: Blast0035.texture
[2021-02-16 17:08:31.956366]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 38 (TEXTURE_2D)
[2021-02-16 17:08:31.972946]:   Found a DDS file
[2021-02-16 17:08:31.973080]: Loading DDS: Blast0036.texture
[2021-02-16 17:08:31.973194]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 39 (TEXTURE_2D)
[2021-02-16 17:08:31.989403]:   Found a DDS file
[2021-02-16 17:08:31.989528]: Loading DDS: Blast0037.texture
[2021-02-16 17:08:31.989619]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 40 (TEXTURE_2D)
[2021-02-16 17:08:32.006076]:   Found a DDS file
[2021-02-16 17:08:32.006257]: Loading DDS: Blast0038.texture
[2021-02-16 17:08:32.006352]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 41 (TEXTURE_2D)
[2021-02-16 17:08:32.022939]:   Found a DDS file
[2021-02-16 17:08:32.023064]: Loading DDS: Blast0039.texture
[2021-02-16 17:08:32.023161]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 42 (TEXTURE_2D)
[2021-02-16 17:08:32.039633]:   Found a DDS file
[2021-02-16 17:08:32.039765]: Loading DDS: Blast0040.texture
[2021-02-16 17:08:32.039870]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 43 (TEXTURE_2D)
[2021-02-16 17:08:32.056280]:   Found a DDS file
[2021-02-16 17:08:32.056406]: Loading DDS: Blast0041.texture
[2021-02-16 17:08:32.056528]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 44 (TEXTURE_2D)
[2021-02-16 17:08:32.072763]:   Found a DDS file
[2021-02-16 17:08:32.072891]: Loading DDS: Blast0042.texture
[2021-02-16 17:08:32.072982]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 45 (TEXTURE_2D)
[2021-02-16 17:08:32.089791]:   Found a DDS file
[2021-02-16 17:08:32.089908]: Loading DDS: Blast0043.texture
[2021-02-16 17:08:32.089988]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 46 (TEXTURE_2D)
[2021-02-16 17:08:32.106496]:   Found a DDS file
[2021-02-16 17:08:32.106611]: Loading DDS: Blast0044.texture
[2021-02-16 17:08:32.106693]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 47 (TEXTURE_2D)
[2021-02-16 17:08:32.122827]:   Found a DDS file
[2021-02-16 17:08:32.122923]: Loading DDS: Blast0045.texture
[2021-02-16 17:08:32.122999]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 48 (TEXTURE_2D)
[2021-02-16 17:08:32.139645]:   Found a DDS file
[2021-02-16 17:08:32.139767]: Loading DDS: Blast0046.texture
[2021-02-16 17:08:32.139846]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 49 (TEXTURE_2D)
[2021-02-16 17:08:32.156160]:   Found a DDS file
[2021-02-16 17:08:32.157754]: Loading DDS: Blast0047.texture
[2021-02-16 17:08:32.157880]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 50 (TEXTURE_2D)
[2021-02-16 17:08:32.172927]:   Found a DDS file
[2021-02-16 17:08:32.173059]: Loading DDS: Blast0048.texture
[2021-02-16 17:08:32.173162]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 51 (TEXTURE_2D)
[2021-02-16 17:08:32.189447]:   Found a DDS file
[2021-02-16 17:08:32.189566]: Loading DDS: Blast0049.texture
[2021-02-16 17:08:32.189648]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 52 (TEXTURE_2D)
[2021-02-16 17:08:32.206164]:   Found a DDS file
[2021-02-16 17:08:32.206292]: Loading DDS: Blast0050.texture
[2021-02-16 17:08:32.206383]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 53 (TEXTURE_2D)
[2021-02-16 17:08:32.223674]:   Found a DDS file
[2021-02-16 17:08:32.223796]: Loading DDS: Blast0000.texture
[2021-02-16 17:08:32.224006]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 54 (TEXTURE_2D)
[2021-02-16 17:08:32.239535]:   Found a DDS file
[2021-02-16 17:08:32.239662]: Loading DDS: Blast0001.texture
[2021-02-16 17:08:32.239887]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 55 (TEXTURE_2D)
[2021-02-16 17:08:32.256233]:   Found a DDS file
[2021-02-16 17:08:32.256353]: Loading DDS: Blast0002.texture
[2021-02-16 17:08:32.256553]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 56 (TEXTURE_2D)
[2021-02-16 17:08:32.272920]:   Found a DDS file
[2021-02-16 17:08:32.273049]: Loading DDS: Blast0003.texture
[2021-02-16 17:08:32.273276]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 57 (TEXTURE_2D)
[2021-02-16 17:08:32.289592]:   Found a DDS file
[2021-02-16 17:08:32.289715]: Loading DDS: Blast0004.texture
[2021-02-16 17:08:32.289922]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 58 (TEXTURE_2D)
[2021-02-16 17:08:32.306416]:   Found a DDS file
[2021-02-16 17:08:32.306540]: Loading DDS: Blast0005.texture
[2021-02-16 17:08:32.306777]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 59 (TEXTURE_2D)
[2021-02-16 17:08:32.323150]:   Found a DDS file
[2021-02-16 17:08:32.323273]: Loading DDS: Blast0006.texture
[2021-02-16 17:08:32.323483]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 60 (TEXTURE_2D)
[2021-02-16 17:08:32.339708]:   Found a DDS file
[2021-02-16 17:08:32.339842]: Loading DDS: Blast0007.texture
[2021-02-16 17:08:32.340083]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 61 (TEXTURE_2D)
[2021-02-16 17:08:32.356309]:   Found a DDS file
[2021-02-16 17:08:32.356429]: Loading DDS: Blast0008.texture
[2021-02-16 17:08:32.356644]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 62 (TEXTURE_2D)
[2021-02-16 17:08:32.372921]:   Found a DDS file
[2021-02-16 17:08:32.373049]: Loading DDS: Blast0009.texture
[2021-02-16 17:08:32.373293]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 63 (TEXTURE_2D)
[2021-02-16 17:08:32.390007]:   Found a DDS file
[2021-02-16 17:08:32.390223]: Loading DDS: Blast0010.texture
[2021-02-16 17:08:32.390462]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 64 (TEXTURE_2D)
[2021-02-16 17:08:32.406320]:   Found a DDS file
[2021-02-16 17:08:32.406438]: Loading DDS: Blast0011.texture
[2021-02-16 17:08:32.406674]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 65 (TEXTURE_2D)
[2021-02-16 17:08:32.422996]:   Found a DDS file
[2021-02-16 17:08:32.423124]: Loading DDS: Blast0012.texture
[2021-02-16 17:08:32.423357]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 66 (TEXTURE_2D)
[2021-02-16 17:08:32.440874]:   Found a DDS file
[2021-02-16 17:08:32.440997]: Loading DDS: Blast0013.texture
[2021-02-16 17:08:32.441212]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 67 (TEXTURE_2D)
[2021-02-16 17:08:32.456323]:   Found a DDS file
[2021-02-16 17:08:32.456451]: Loading DDS: Blast0014.texture
[2021-02-16 17:08:32.456681]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 68 (TEXTURE_2D)
[2021-02-16 17:08:32.473385]:   Found a DDS file
[2021-02-16 17:08:32.473504]: Loading DDS: Blast0015.texture
[2021-02-16 17:08:32.473705]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 69 (TEXTURE_2D)
[2021-02-16 17:08:32.489803]:   Found a DDS file
[2021-02-16 17:08:32.489935]: Loading DDS: Blast0016.texture
[2021-02-16 17:08:32.490236]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 70 (TEXTURE_2D)
[2021-02-16 17:08:32.507017]:   Found a DDS file
[2021-02-16 17:08:32.507141]: Loading DDS: Blast0017.texture
[2021-02-16 17:08:32.507374]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 71 (TEXTURE_2D)
[2021-02-16 17:08:32.523123]:   Found a DDS file
[2021-02-16 17:08:32.523256]: Loading DDS: Blast0018.texture
[2021-02-16 17:08:32.523502]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 72 (TEXTURE_2D)
[2021-02-16 17:08:32.540287]:   Found a DDS file
[2021-02-16 17:08:32.540413]: Loading DDS: Blast0019.texture
[2021-02-16 17:08:32.540621]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 73 (TEXTURE_2D)
[2021-02-16 17:08:32.556432]:   Found a DDS file
[2021-02-16 17:08:32.556564]: Loading DDS: Blast0020.texture
[2021-02-16 17:08:32.556872]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 74 (TEXTURE_2D)
[2021-02-16 17:08:32.572961]:   Found a DDS file
[2021-02-16 17:08:32.573088]: Loading DDS: Blast0021.texture
[2021-02-16 17:08:32.573305]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 75 (TEXTURE_2D)
[2021-02-16 17:08:32.590094]:   Found a DDS file
[2021-02-16 17:08:32.590290]: Loading DDS: Blast0022.texture
[2021-02-16 17:08:32.590501]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 76 (TEXTURE_2D)
[2021-02-16 17:08:32.606959]:   Found a DDS file
[2021-02-16 17:08:32.607089]: Loading DDS: Blast0023.texture
[2021-02-16 17:08:32.607331]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 77 (TEXTURE_2D)
[2021-02-16 17:08:32.623007]:   Found a DDS file
[2021-02-16 17:08:32.623137]: Loading DDS: Blast0024.texture
[2021-02-16 17:08:32.623359]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 78 (TEXTURE_2D)
[2021-02-16 17:08:32.639862]:   Found a DDS file
[2021-02-16 17:08:32.639989]: Loading DDS: Blast0025.texture
[2021-02-16 17:08:32.640210]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 79 (TEXTURE_2D)
[2021-02-16 17:08:32.656310]:   Found a DDS file
[2021-02-16 17:08:32.656429]: Loading DDS: Blast0026.texture
[2021-02-16 17:08:32.656659]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 80 (TEXTURE_2D)
[2021-02-16 17:08:32.673004]:   Found a DDS file
[2021-02-16 17:08:32.673131]: Loading DDS: Blast0027.texture
[2021-02-16 17:08:32.673347]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 81 (TEXTURE_2D)
[2021-02-16 17:08:32.689706]:   Found a DDS file
[2021-02-16 17:08:32.689833]: Loading DDS: Blast0028.texture
[2021-02-16 17:08:32.690058]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 82 (TEXTURE_2D)
[2021-02-16 17:08:32.706371]:   Found a DDS file
[2021-02-16 17:08:32.706489]: Loading DDS: Blast0029.texture
[2021-02-16 17:08:32.706700]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 83 (TEXTURE_2D)
[2021-02-16 17:08:32.723929]:   Found a DDS file
[2021-02-16 17:08:32.724053]: Loading DDS: Blast0030.texture
[2021-02-16 17:08:32.724282]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 84 (TEXTURE_2D)
[2021-02-16 17:08:32.739911]:   Found a DDS file
[2021-02-16 17:08:32.740043]: Loading DDS: Blast0031.texture
[2021-02-16 17:08:32.740292]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 85 (TEXTURE_2D)
[2021-02-16 17:08:32.756346]:   Found a DDS file
[2021-02-16 17:08:32.756472]: Loading DDS: Blast0032.texture
[2021-02-16 17:08:32.756697]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 86 (TEXTURE_2D)
[2021-02-16 17:08:32.773070]:   Found a DDS file
[2021-02-16 17:08:32.773197]: Loading DDS: Blast0033.texture
[2021-02-16 17:08:32.773294]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 87 (TEXTURE_2D)
[2021-02-16 17:08:32.790141]:   Found a DDS file
[2021-02-16 17:08:32.790289]: Loading DDS: Blast0034.texture
[2021-02-16 17:08:32.790374]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 88 (TEXTURE_2D)
[2021-02-16 17:08:32.806660]:   Found a DDS file
[2021-02-16 17:08:32.806779]: Loading DDS: Blast0035.texture
[2021-02-16 17:08:32.806861]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 89 (TEXTURE_2D)
[2021-02-16 17:08:32.822990]:   Found a DDS file
[2021-02-16 17:08:32.823112]: Loading DDS: Blast0036.texture
[2021-02-16 17:08:32.823193]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 90 (TEXTURE_2D)
[2021-02-16 17:08:32.839828]:   Found a DDS file
[2021-02-16 17:08:32.839961]: Loading DDS: Blast0037.texture
[2021-02-16 17:08:32.840068]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 91 (TEXTURE_2D)
[2021-02-16 17:08:32.856378]:   Found a DDS file
[2021-02-16 17:08:32.856502]: Loading DDS: Blast0038.texture
[2021-02-16 17:08:32.856598]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 92 (TEXTURE_2D)
[2021-02-16 17:08:32.873281]:   Found a DDS file
[2021-02-16 17:08:32.873398]: Loading DDS: Blast0039.texture
[2021-02-16 17:08:32.873478]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 93 (TEXTURE_2D)
[2021-02-16 17:08:32.889616]:   Found a DDS file
[2021-02-16 17:08:32.889741]: Loading DDS: Blast0040.texture
[2021-02-16 17:08:32.889833]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 94 (TEXTURE_2D)
[2021-02-16 17:08:32.906347]:   Found a DDS file
[2021-02-16 17:08:32.906468]: Loading DDS: Blast0041.texture
[2021-02-16 17:08:32.906556]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 95 (TEXTURE_2D)
[2021-02-16 17:08:32.923038]:   Found a DDS file
[2021-02-16 17:08:32.923169]: Loading DDS: Blast0042.texture
[2021-02-16 17:08:32.923277]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 96 (TEXTURE_2D)
[2021-02-16 17:08:32.941276]:   Found a DDS file
[2021-02-16 17:08:32.941372]: Loading DDS: Blast0043.texture
[2021-02-16 17:08:32.941450]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 97 (TEXTURE_2D)
[2021-02-16 17:08:32.956411]:   Found a DDS file
[2021-02-16 17:08:32.956542]: Loading DDS: Blast0044.texture
[2021-02-16 17:08:32.956648]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 98 (TEXTURE_2D)
[2021-02-16 17:08:32.973295]:   Found a DDS file
[2021-02-16 17:08:32.973414]: Loading DDS: Blast0045.texture
[2021-02-16 17:08:32.973494]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 99 (TEXTURE_2D)
[2021-02-16 17:08:32.989634]:   Found a DDS file
[2021-02-16 17:08:32.989767]: Loading DDS: Blast0046.texture
[2021-02-16 17:08:32.989875]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 100 (TEXTURE_2D)
[2021-02-16 17:08:33.006376]:   Found a DDS file
[2021-02-16 17:08:33.006492]: Loading DDS: Blast0047.texture
[2021-02-16 17:08:33.006581]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 101 (TEXTURE_2D)
[2021-02-16 17:08:33.023153]:   Found a DDS file
[2021-02-16 17:08:33.023280]: Loading DDS: Blast0048.texture
[2021-02-16 17:08:33.023374]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 102 (TEXTURE_2D)
[2021-02-16 17:08:33.039635]:   Found a DDS file
[2021-02-16 17:08:33.039762]: Loading DDS: Blast0049.texture
[2021-02-16 17:08:33.039872]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 103 (TEXTURE_2D)
[2021-02-16 17:08:33.056622]:   Found a DDS file
[2021-02-16 17:08:33.056722]: Loading DDS: Blast0050.texture
[2021-02-16 17:08:33.056803]: Transferring 128x128 texture, page 0 (eff: 128x128 - limited at 1024 - 8 mips), onto name 104 (TEXTURE_2D)
[2021-02-16 17:08:33.072983]:   Found a DDS file
[2021-02-16 17:08:33.073109]: Loading DDS: Blast0000.texture
[2021-02-16 17:08:33.073343]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 105 (TEXTURE_2D)
[2021-02-16 17:08:33.089731]:   Found a DDS file
[2021-02-16 17:08:33.089850]: Loading DDS: Blast0001.texture
[2021-02-16 17:08:33.090064]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 106 (TEXTURE_2D)
[2021-02-16 17:08:33.106482]:   Found a DDS file
[2021-02-16 17:08:33.106579]: Loading DDS: Blast0002.texture
[2021-02-16 17:08:33.106799]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 107 (TEXTURE_2D)
[2021-02-16 17:08:33.123107]:   Found a DDS file
[2021-02-16 17:08:33.123228]: Loading DDS: Blast0003.texture
[2021-02-16 17:08:33.123422]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 108 (TEXTURE_2D)
[2021-02-16 17:08:33.139875]:   Found a DDS file
[2021-02-16 17:08:33.140008]: Loading DDS: Blast0004.texture
[2021-02-16 17:08:33.140244]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 109 (TEXTURE_2D)
[2021-02-16 17:08:33.156780]:   Found a DDS file
[2021-02-16 17:08:33.156909]: Loading DDS: Blast0005.texture
[2021-02-16 17:08:33.157135]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 110 (TEXTURE_2D)
[2021-02-16 17:08:33.173099]:   Found a DDS file
[2021-02-16 17:08:33.173224]: Loading DDS: Blast0006.texture
[2021-02-16 17:08:33.173445]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 111 (TEXTURE_2D)
[2021-02-16 17:08:33.189778]:   Found a DDS file
[2021-02-16 17:08:33.189897]: Loading DDS: Blast0007.texture
[2021-02-16 17:08:33.190167]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 112 (TEXTURE_2D)
[2021-02-16 17:08:33.206639]:   Found a DDS file
[2021-02-16 17:08:33.206793]: Loading DDS: Blast0008.texture
[2021-02-16 17:08:33.207030]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 113 (TEXTURE_2D)
[2021-02-16 17:08:33.223291]:   Found a DDS file
[2021-02-16 17:08:33.223417]: Loading DDS: Blast0009.texture
[2021-02-16 17:08:33.223634]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 114 (TEXTURE_2D)
[2021-02-16 17:08:33.239909]:   Found a DDS file
[2021-02-16 17:08:33.240029]: Loading DDS: Blast0010.texture
[2021-02-16 17:08:33.240246]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 115 (TEXTURE_2D)
[2021-02-16 17:08:33.256963]:   Found a DDS file
[2021-02-16 17:08:33.257086]: Loading DDS: Blast0011.texture
[2021-02-16 17:08:33.257282]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 116 (TEXTURE_2D)
[2021-02-16 17:08:33.273257]:   Found a DDS file
[2021-02-16 17:08:33.273388]: Loading DDS: Blast0012.texture
[2021-02-16 17:08:33.273629]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 117 (TEXTURE_2D)
[2021-02-16 17:08:33.289773]:   Found a DDS file
[2021-02-16 17:08:33.289897]: Loading DDS: Blast0013.texture
[2021-02-16 17:08:33.290171]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 118 (TEXTURE_2D)
[2021-02-16 17:08:33.307010]:   Found a DDS file
[2021-02-16 17:08:33.307132]: Loading DDS: Blast0014.texture
[2021-02-16 17:08:33.307346]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 119 (TEXTURE_2D)
[2021-02-16 17:08:33.323602]:   Found a DDS file
[2021-02-16 17:08:33.323723]: Loading DDS: Blast0015.texture
[2021-02-16 17:08:33.323920]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 120 (TEXTURE_2D)
[2021-02-16 17:08:33.340032]:   Found a DDS file
[2021-02-16 17:08:33.340154]: Loading DDS: Blast0016.texture
[2021-02-16 17:08:33.340359]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 121 (TEXTURE_2D)
[2021-02-16 17:08:33.357170]:   Found a DDS file
[2021-02-16 17:08:33.357297]: Loading DDS: Blast0017.texture
[2021-02-16 17:08:33.357523]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 122 (TEXTURE_2D)
[2021-02-16 17:08:33.373318]:   Found a DDS file
[2021-02-16 17:08:33.373452]: Loading DDS: Blast0018.texture
[2021-02-16 17:08:33.373704]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 123 (TEXTURE_2D)
[2021-02-16 17:08:33.389800]:   Found a DDS file
[2021-02-16 17:08:33.389921]: Loading DDS: Blast0019.texture
[2021-02-16 17:08:33.390212]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 124 (TEXTURE_2D)
[2021-02-16 17:08:33.406539]:   Found a DDS file
[2021-02-16 17:08:33.406661]: Loading DDS: Blast0020.texture
[2021-02-16 17:08:33.406874]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 125 (TEXTURE_2D)
[2021-02-16 17:08:33.423361]:   Found a DDS file
[2021-02-16 17:08:33.423494]: Loading DDS: Blast0021.texture
[2021-02-16 17:08:33.423736]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 126 (TEXTURE_2D)
[2021-02-16 17:08:33.440146]:   Found a DDS file
[2021-02-16 17:08:33.440273]: Loading DDS: Blast0022.texture
[2021-02-16 17:08:33.440497]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 127 (TEXTURE_2D)
[2021-02-16 17:08:33.456489]:   Found a DDS file
[2021-02-16 17:08:33.456616]: Loading DDS: Blast0023.texture
[2021-02-16 17:08:33.456898]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 128 (TEXTURE_2D)
[2021-02-16 17:08:33.473318]:   Found a DDS file
[2021-02-16 17:08:33.473443]: Loading DDS: Blast0024.texture
[2021-02-16 17:08:33.473647]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 129 (TEXTURE_2D)
[2021-02-16 17:08:33.490036]:   Found a DDS file
[2021-02-16 17:08:33.490204]: Loading DDS: Blast0025.texture
[2021-02-16 17:08:33.490531]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 130 (TEXTURE_2D)
[2021-02-16 17:08:33.506727]:   Found a DDS file
[2021-02-16 17:08:33.506854]: Loading DDS: Blast0026.texture
[2021-02-16 17:08:33.507100]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 131 (TEXTURE_2D)
[2021-02-16 17:08:33.523229]:   Found a DDS file
[2021-02-16 17:08:33.523352]: Loading DDS: Blast0027.texture
[2021-02-16 17:08:33.523557]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 132 (TEXTURE_2D)
[2021-02-16 17:08:33.539971]:   Found a DDS file
[2021-02-16 17:08:33.540105]: Loading DDS: Blast0028.texture
[2021-02-16 17:08:33.540347]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 133 (TEXTURE_2D)
[2021-02-16 17:08:33.557302]:   Found a DDS file
[2021-02-16 17:08:33.557427]: Loading DDS: Blast0029.texture
[2021-02-16 17:08:33.557643]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 134 (TEXTURE_2D)
[2021-02-16 17:08:33.573654]:   Found a DDS file
[2021-02-16 17:08:33.573773]: Loading DDS: Blast0030.texture
[2021-02-16 17:08:33.573985]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 135 (TEXTURE_2D)
[2021-02-16 17:08:33.589875]:   Found a DDS file
[2021-02-16 17:08:33.590003]: Loading DDS: Blast0031.texture
[2021-02-16 17:08:33.590261]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 136 (TEXTURE_2D)
[2021-02-16 17:08:33.606720]:   Found a DDS file
[2021-02-16 17:08:33.606846]: Loading DDS: Blast0032.texture
[2021-02-16 17:08:33.607081]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 137 (TEXTURE_2D)
[2021-02-16 17:08:33.623828]:   Found a DDS file
[2021-02-16 17:08:33.623953]: Loading DDS: Blast0033.texture
[2021-02-16 17:08:33.624171]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 138 (TEXTURE_2D)
[2021-02-16 17:08:33.640029]:   Found a DDS file
[2021-02-16 17:08:33.640155]: Loading DDS: Blast0034.texture
[2021-02-16 17:08:33.640384]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 139 (TEXTURE_2D)
[2021-02-16 17:08:33.656703]:   Found a DDS file
[2021-02-16 17:08:33.656830]: Loading DDS: Blast0035.texture
[2021-02-16 17:08:33.657060]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 140 (TEXTURE_2D)
[2021-02-16 17:08:33.673185]:   Found a DDS file
[2021-02-16 17:08:33.673310]: Loading DDS: Blast0036.texture
[2021-02-16 17:08:33.673541]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 141 (TEXTURE_2D)
[2021-02-16 17:08:33.689923]:   Found a DDS file
[2021-02-16 17:08:33.690045]: Loading DDS: Blast0037.texture
[2021-02-16 17:08:33.690315]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 142 (TEXTURE_2D)
[2021-02-16 17:08:33.706629]:   Found a DDS file
[2021-02-16 17:08:33.706746]: Loading DDS: Blast0038.texture
[2021-02-16 17:08:33.706957]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 143 (TEXTURE_2D)
[2021-02-16 17:08:33.723233]:   Found a DDS file
[2021-02-16 17:08:33.723360]: Loading DDS: Blast0039.texture
[2021-02-16 17:08:33.723586]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 144 (TEXTURE_2D)
[2021-02-16 17:08:33.740145]:   Found a DDS file
[2021-02-16 17:08:33.740276]: Loading DDS: Blast0040.texture
[2021-02-16 17:08:33.740514]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 145 (TEXTURE_2D)
[2021-02-16 17:08:33.756571]:   Found a DDS file
[2021-02-16 17:08:33.756695]: Loading DDS: Blast0041.texture
[2021-02-16 17:08:33.756991]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 146 (TEXTURE_2D)
[2021-02-16 17:08:33.773652]:   Found a DDS file
[2021-02-16 17:08:33.773774]: Loading DDS: Blast0042.texture
[2021-02-16 17:08:33.773982]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 147 (TEXTURE_2D)
[2021-02-16 17:08:33.789875]:   Found a DDS file
[2021-02-16 17:08:33.790002]: Loading DDS: Blast0043.texture
[2021-02-16 17:08:33.790264]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 148 (TEXTURE_2D)
[2021-02-16 17:08:33.806607]:   Found a DDS file
[2021-02-16 17:08:33.806725]: Loading DDS: Blast0044.texture
[2021-02-16 17:08:33.806940]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 149 (TEXTURE_2D)
[2021-02-16 17:08:33.823750]:   Found a DDS file
[2021-02-16 17:08:33.823872]: Loading DDS: Blast0045.texture
[2021-02-16 17:08:33.824074]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 150 (TEXTURE_2D)
[2021-02-16 17:08:33.841141]:   Found a DDS file
[2021-02-16 17:08:33.841268]: Loading DDS: Blast0046.texture
[2021-02-16 17:08:33.841494]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 151 (TEXTURE_2D)
[2021-02-16 17:08:33.859628]:   Found a DDS file
[2021-02-16 17:08:33.859730]: Loading DDS: Blast0047.texture
[2021-02-16 17:08:33.859969]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 152 (TEXTURE_2D)
[2021-02-16 17:08:33.872982]:   Found a DDS file
[2021-02-16 17:08:33.873103]: Loading DDS: Blast0048.texture
[2021-02-16 17:08:33.873328]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 153 (TEXTURE_2D)
[2021-02-16 17:08:33.890606]:   Found a DDS file
[2021-02-16 17:08:33.890733]: Loading DDS: Blast0049.texture
[2021-02-16 17:08:33.890975]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 154 (TEXTURE_2D)
[2021-02-16 17:08:33.906695]:   Found a DDS file
[2021-02-16 17:08:33.906817]: Loading DDS: Blast0050.texture
[2021-02-16 17:08:33.907037]: Transferring 512x512 texture, page 0 (eff: 512x512 - limited at 1024 - 10 mips), onto name 155 (TEXTURE_2D)
stephan@stephan-K61IC:/usr/share/vegastrike$ vs --debug=3
Starting Vega Strike, console output will be saved in ~/.vegastrike/console.log, errors in ~/.vegastrike/console_err.log

/usr/bin/vs: **line 28:  4720 Floating point exception(core dumped)** vegastrike -d"${VEGASTRIKE_SHARE_DIR}" "$1" --debug=3 > ~/.vegastrike/console.log 2> ~/.vegastrike/console_err.log

I am unable to reproduce this using Vega Strike 0.7.0 beta 10 py3 x64 from the installer on Ubuntu 20.04 LTS.

@STyx2909 Can you try running Vega Strike inside the gdb debugger? And capture a stack trace when it crashes?

I.e.:

gdb --args vegastrike -d/usr/share/vegastrike

Once gdb starts, type run and press Enter to run Vega Strike. Then after it crashes, you should see another gdb prompt. Type bt (short for "backtrace") and press Enter. Then copy and paste the result here, if you don't mind.

I am unable to reproduce this using Vega Strike 0.7.0 beta 10 py3 x64 from the installer on Ubuntu 20.04 LTS.
That is rather positive. ;-)

@STyx2909 Can you try running Vega Strike inside the gdb debugger? And capture a stack trace when it crashes?

I.e.:

gdb --args vegastrike -d/usr/share/vegastrike

Once gdb starts, type run and press Enter to run Vega Strike. Then after it crashes, you should see another gdb prompt. Type bt (short for "backtrace") and press Enter. Then copy and paste the result here, if you don't mind.
My entire system got frozen at textures loading screen (#50) as described in logs. 8-/
Have a break with me. ;-)
I will check again what happens with next release.
Thank you for your STRONG support.

Very well. Sorry we weren't able to fix the problem this time around.

433 will solve the data directory specification issue once it's been merged and a new 0.7.x release has been made.

432 fixes it on master; but won't be released until 0.8.x

0.7.x has since been released; please verify
https://github.com/vegastrike/Vega-Strike-Engine-Source/releases/tag/v0.7.0-beta13
Thank you. Ran a test yesterday. Going way further. Got some laggy pointer on main screen and it freezes the system after the written intro. But this is a huge step ahead!!

Meanwhile, I contacted developers of Nouveau, the Linux video driver, because there is a bug with power management on this specific computer model and brand (reported by at least one people to my knowledge). There is an unknown (sic...) memory paged call.
Don't think it is related, but it exists. This is a rather old bug. About 4 years old. It was never reported.

@STyx2909 thanks for the update. 👍🏽

Version 0.7.0 has been released. Please confirm this has been fixed so we can close it.
Thanks!

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