Unofficialcrusaderpatch: Waiting for a new patch ...

Created on 2 Mar 2019  路  4Comments  路  Source: Sh0wdown/UnofficialCrusaderPatch

@Sh0wdown Thank you for not quitting work on a new patch.

Most helpful comment

@Lolasik011 Try running extreme, as it is now supported. No problem with the troop limit there :)

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"The setting to increase the total troop limit was removed because it does not work properly."
I think it could leave optional.

I liked this function. :(

I liked this function. :(

Well, but it was simply not working properly. It would just increase the troop limit from ~2360 to 2400 because peasants would stop spawning.

@Lolasik011 Try running extreme, as it is now supported. No problem with the troop limit there :)

Thanks for the new patch.....

It's good that the AI siege melee troops will now all head to kill the AI lord whenever there is a breach, it is certainly a more sensible strategy than some of them going off to destroy buildings first.

The extreme modification is also very good, makes things harder by giving the option to take away the temptation to use the powers (which are overpowered anyway imo).

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