This document outlines our focused tasks for TypeScript 3.6, as well as some of the discussion that explains how/why we prioritized certain work items. Nothing is set in stone, but we will strive to complete them in a reasonable timeframe.
Note that this release shifts TypeScript from a 2-month release cycle to a 3-month release cycle.
--incremental
builds and project referencesPromise
s--declaration
and --allowJs
typescript-bot
commenting that PRs don't have associated issues with a milestonePromise
sNone from planning meeting
IteratorResult
--build
mode)Promise
s--declaration
and --allowJs
typescript-bot
commenting that PRs don't have associated issues with a milestone.Promise
sWhat’s meant by “snap”? I know it’s a football metaphor, but I’m not sure what it means in terms of release scheduling.
"snap" short for "snapshot" as in "to capture (a release)" - nothing to do with football in this context, I think.
Oh - I thought it was a football metaphor since the items immediately below are “kick off X”. Thanks, snapshot makes more sense!
“kick off X” as in "to start X" heh, fair - I think that turn of phrase actually does come from football.
TL;DR during the next over we're scrumming the uprights and chipping the wicket.
I thought it was about branches snapping like on a tree even though that actually makes no sense since the branches are growing, not breaking.
You should put up #32273 on the working list and address it.
You should release #32283 with the next release to make complete user experience of enhanced generators.
@DanielRosenwasser Is 3.6.3 ready to go out? Could we get an rc if not?
Would you be able to validate [email protected] for us?
First pass of testing suggests this will solve our problem. I need to run the full suite of builds/tests over night (2x) to be sure but if it pans out, I'll push this insider build to our devs tomorrow.
@DanielRosenwasser The [email protected]
release fixes our issues (https://github.com/vuejs/vue/issues/10455) as well (see also https://github.com/microsoft/TypeScript/issues/33164). Solved all of the 100+ build errors!
Thanks everyone! As a final update before I close this out:
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TL;DR during the next over we're scrumming the uprights and chipping the wicket.