TypeScript supports generic type/interface/class declarations. These features serve as an analog of "type constructors" in other type systems: they allow us to declare a type that is parameterized over some number of type arguments.
TypeScript also supports generic functions. These serve as limited form of parametric polymorphism: they allow us to declare types whose inhabitants are parametrized over some number of type arguments. Unlike in certain other type systems however, these types can only be function types.
So for example while we can declare:
type Id = <T>(x : T) => T
const test : Id = x => x
we cannot declare (for whatever reason):
type TwoIds = <T> { id1: (x: T) => T, id2: (x: T) => T }
const test : TwoIds = { id1: x => x, id2: x => x }
One result of this limitation is that the type constructor and polymorphism features interact poorly in TypeScript. The problem applies even to function types: if we abstract a sophisticated function type into a type constructor, we can no longer universally quantify away its type parameters to get a generic function type. This is illustrated below:
// This works
type Id = <T>(x : T) => T
// This should also work
type IdT<T> = (x: T) => T
type Id = <T> IdT<T> // but is impossible to express
Another problem is that it is often useful to quantify over types other than bare functions, and TypeScript prohibits this. As an example, this prevents us from modeling polymorphic lenses:
type Lens<T, U> = {
get(obj: T): U
set(val: U, obj: T): T
}
// no way to express the following type signature
const firstItemInArrayLens: <A> Lens<A[], A> = {
get: arr => arr[0],
set: (val, arr) => [val, ...arr.slice(1)]
}
firstItemInArrayLens.get([10]) // Should be number
firstItemInArrayLens.get(["Hello"]) // Should be string
In this case, a workaround is to break down the type into functions and move all the polymorphic quantification there, since functions are the only values that are allowed to be polymorphic in TypeScript:
type ArrayIndexLens = {
get<A>(obj: A[]): A
set<A>(val: A, obj: A[]): A[]
}
const firstItemInArrayLens: ArrayIndexLens = { ... }
By contrast, in Haskell you'd simply declare an inhabitant of a polymorphic type: firstItemInArrayLens :: forall a. Lens [a] a
, similarly to the pseudocode declaration const firstItemInArrayLens: <A> Lens<A[], A>
:
{-# LANGUAGE ExplicitForAll #-}
data Lens s a = Lens { get :: s -> a, set :: a -> s -> s }
firstItemInArrayLens :: forall a. Lens [a] a
firstItemInArrayLens = Lens { get = _, set = _ }
In some sense TypeScript has even less of a problem doing this than Haskell, because Haskell has concerns like runtime specialization; it must turn every polymorphic expression into an actual function which receives type arguments.
TypeScript just needs to worry about assignability; at runtime everything is duck typed and "polymorphic" anyway. A more polymorphic term (or a term for which a sufficiently polymorphic type can be inferred) can be assigned to a reference of a less polymorphic type.
Today, a value of type <A> (x: A) => A
is assignable where a (x: number) => number
is expected, and in turn the expression x => x
is assignable where a <A> (x: A) => A
is expected. Why not generalize this so an <A> Foo<A>
is assignable wherever a Foo<string>
is expected, and it is possible to write: const anythingFooer: <A> Foo<A> = { /* implement Foo polymorphically */ }
?
As a comparison, flow supports similar feature by wildcard type.
// @flow
type Lens<T, U> = {
get(obj: T): U,
set(val: U, obj: T): T
}
// use wildcard
const firstItemInArrayLens: Lens<*[], *> = {
get: arr => arr[0],
set: (val, arr) => [val, ...arr.slice(1)]
}
firstItemInArrayLens.get([10]) // is number
firstItemInArrayLens.get(["Hello"]) // is string
@HerringtonDarkholme Interesting. If I wanted to express Lens<A, B>
, where A
and B
are allowed to vary independently (i.e. Lens<number, string[]>
is allowed), how would flow express that with wildcards?
With the proposal above I'd just have <A, B> Lens<A, B>
.
I guess by default flow will treat wildcard as different type parameters. So two independent varying parameter is the default behavior. The real problem of wildcard is their inter-dependence and bound. For example type like ADependsB<A, B extends A>
is hard to express in wildcard. (I guess, flow type sadly does not have official doc for wildcard type.)
Generic value of course is a better proposal. I just want to list other type checkers' attitude toward similar features.
I think I found another use for this, let's say I want to have a function that takes in a predicate, and returns the second param wrapped in a box if true, and the third param wrapped in the same box if false. The things you shove in the box can be different types, something like this (with Task from folktale 2 as our box):
export type Predicate = () => true | false;
type TestTask = <T>(pred: Predicate, ofTask: T, errTask: any) => Task<T>
// invoke constructors of Task, or some factory function, or perhaps pass those in
const testToTask: <T> TestTask<T> = (p, o ,e) => p() ? of(0) : rejected(e);
But instead I need to do
const testToTask: <V>(p: Predicate, ofTask: V, errTask: any) => Task<V> =
(p, o, e) => p() ? of(o) : rejected(e);
calling it would look like (with folktale2 tasks):
let isValidUser = user => () => user != null && user.email != null && user.email.length > 0;
testToTask(isValidUser(user), user, 'Invalid')
.map(user => user.email)
.chain(doSomethingElseAsyncWithEmail)
.run()
.promise()
In fact, I'm running into several scenarios where this kind of pattern would be helpful in making some generalized function, but I can't succinctly type it.
Implementing things like Maybe
is also inconvenient without generic values; you want the types of the constructors to be Just :: a -> Maybe a
and Nothing :: Maybe a
. That is, Nothing
should be a value is acceptable wherever a Maybe String
is wanted, as well as where a Maybe Number
is wanted (but not, for example, where a String
is wanted).
I have a need for this as well. Using React, I have a Higher-Order Component that takes a ComponentClass and additional props for that component. I'd like to write an interface that infers its generic from the values of the object, like this:
interface IComponentForHOC <P> {
component: React.ComponentClass<P> // <-- inferring P from here
additionalProps: Partial<P>
}
And I'd use this interface to enforce that I'm passing the right props for whatever component I pass:
class Marker extends React.Component<{
// Props -- the HOC will provide `x`, but `color` needs to be specified.
x: number,
color: string
}> { /* ... */}
// Then Marker is passed to the HOC, which renders it, passing some props
// as well as `additionalProps`.
return <PositionerHOC
objects={[
{
component: Marker,
additionalProps: {color: 'midnightblue'},
},
]}
/>
So, that's my use case. I realize I can work around it for now with a function wrapper (below), but that's not ideal. Anyway, I hope to see this feature soon!
function createHOCObject <P>(
component: React.Component<P>,
additionalProps: Exclude<P, keyof PropsFromHOC>
): HOCObject<P> {
return { component, additionalProps }
}
As stated, this wouldn't allow heterogeneous collections? E.g. in const arrayLenses: <A> Array<Lens<A[], A>>
, all the items have the same A
? Syntactically you could allow Array<<A> Lens<A[], A>>
, but I'm not sure there's a good way to deal with that (e.g. the type of arrayLenses[0]
would have to have a fresh A
in each evaluation somehow).
I often find myself wanting to use a plugin-registration pattern, something like e.g.:
interface Plugin<Config, Props, State extends Storable> {
parseConfig(source: string): Config;
initialState(config: Config): State;
getProps(config: Config, state: State): Props;
render(props: Props): ReactNode;
// ...
}
const plugins: Array<Plugin<???>> = []; // is this a "generic value"?
where the code using the type only cares that the result of plugin.parseConfig()
can be passed to plugin.initialState()
for the same item. For now I've been using <any>
, but that allows passing config as state, etc., in the using code, which sucks.
I've been thinking of this as type Plugin = <Config, Props, State> { ... }
, e.g. allow adding generic parameters to any type expression, which I think also covers the original suggestion, is that generalization problematic?
@simonbuchan That's an orthogonal concern. If you wanted to write a polymorphic function that can work with heterogeneous arrays, you wouldn't write it as:
const f = <A>(a: A[]) => ...
but as:
const f = <A extends {}[]>(a: A) => ...
That principle would remain unchanged when talking about polymorphic values besides functions that involve heterogeneous arrays.
Regarding your proposal of type Plugin = <Config, Props, State> { ... }
, I'm not really sure how this is different from what's already been proposed. The original proposal is to make it possible to introduce existential quantifiers at the head of arbitrary type expressions instead of just allowing it at the head of function types.
Today I can write:
const id: /* for all A */ <A> /* a function from A to A */ (a: A) => A = x => x
But I can't simply move that one level out and write:
const o: <A> { id: (a: A) => A } = { id: x => x }
If the feature were added that allows me to be able to write that type annotation I can obviously move things around and put them in type aliases, i.e. have type ObjWithIdProp = <A> { id: (a: A) => A }
and then const o: ObjWithIdProp = { id: x => x }
, just as you could write type Id = <A>(a: A) => A
and then const id: Id = x => x
. This is the same as the original proposal, not a generalization of it.
If you were proposing the same thing, then great, but you never said so - all your examples were adding top-level generic parameters on variable declarations - e.g. "generic values" - as unique symbol
shows, variable declarations can have more assumptions made about them that may make a difference to the feasibility here. If you are asking to add generic parameters to any type expression (including nested type expressions), then great, we want the same feature!
Regarding your example, it looks like you're talking about inferring a tuple type. That's not the kind of heterogeneous array I'm talking about, unfortunately! Here's a more specific example, that shows some of the oddness of this:
type Item = <Config, Props, State extends Storable> {
plugin: Plugin<Config, Props, State>;
config: Config;
state: State;
};
export function createItems(source: Array<[number, string]>): Item[] {
const items: Item[] = [];
// assume this is standing in for some other magic.
let lastPlugin: Plugin;
for (const [type, configSource] of source) {
// 'plugin' type should be effectively `<C,P,S> Plugin<C,P,S>`
const plugin = plugins[type];
// `const config: <C> C` isn't quite right, as it has to be specifically the `C` declared by `plugin`,
// is this just not possible to write explicitly?
const config = plugin.parseConfig(configSource);
// In particular, it should be a type error to use `lastPlugin.initialState(config)` here,
// as `plugin` and `lastPlugin` might have different types for their `Config`!
const state = plugin.initialState(config);
items.push({ plugin, config, state });
lastPlugin = plugin;
}
return items;
}
So far the best answer to this I've found is to refactor the API such that the collections contain homogeneous types, for example:
type Plugin = { create(configSource: string): Item; ... };
type Item = { render(): ReactNode; ... };
export function registerPlugin<Config, Props, State extends Storable>(options: {
parseConfig(source: string): Config;
initialState(config: Config): State;
getProps(config: Config, state: State): Props;
render(props: Props): ReactNode;
}) {
plugins.push({
create(configSource) {
const config = parseConfig(configSource);
const state = initialState(config);
// assume there's some other magic to do with dispatching actions and updating state
return {
render() {
return render(getProps(config, state));
};
};
},
// could you ever have another method on a plugin item?
});
};
export function createItems(sources: Array<[number, string]>): Item[] {
return sources.map(([type, source]) => plugins[type].create(source));
}
I'm not as big a fan of this style, as it seems harder and more unwieldy to extend with more operations, but that might just be my bias,
@simonbuchan To clarify, I'm asking for the same feature as Haskell, i.e. the ability to specify quantifiers for type expressions other than functions. I was trying to emphasize this with the corresponding snippet, but I'll try to revise to explain better.
Just as in Haskell, the feature needs to be built so that it interacts properly with the rest of the language's machinery for manipulating type expressions. The ability to nest quantified type expressions is known as higher rank polymorphism, and is again something we already have in TS (i.e. you can write const f: <A>(g: <B>(b: B) => B) => A
). Any correctly implemented generalization of type quantification from functions to arbitrary values should give you that for free.
@RyanCavanaugh Is there some page where we can look up the meanings of issue labels? For example, what is the next step on an "Awaiting More Feedback" issue?
https://github.com/Microsoft/TypeScript/wiki/FAQ#what-do-the-labels-on-these-issues-mean has a list but doesn't include this label yet. AMF means we'd like to hear from more people who would be helped by this feature, understand their use cases, and possibly contrast with other proposals that might solve the problem in a simpler way (or solve many other problems at once).
Concrete next steps (for non-maintainers) would be to identify other problems that would be solved by this feature, or identify library patterns that need this feature to be properly represented.
I wanted to create a helper library for events, where I could glue events to any class, without the need of modifying the prototype chain. For this reason, it would be awesome if I could do something like this:
class Foo extends EventTarget<thing> {
public addEventListener = EventTarget<thing>.addEventListener;
}
The only options I'm left with are a) create an instance of EventTarget
every time I want to implement it, b) create a factory for addEventListener
or c) give up strict typing. I was really disappointed when I spent whole day designing a good, type-safe library only to find out it's that ugly to use.
Question (came up discussing #29613 which overlaps with this somewhat): when you write
let id1 = undefined as Id1<any> // forced to supply type parameter here
How would you prefer to be able to write this, such that you wouldn't have to supply a type parameter?
For example, would it be useful to borrow the infer
keyword for this purpose, like
let id1 = undefined as Id1<infer A>;
(where A
is understood to be a special kind of declaration, not a reference)?
@MattiasMartens I'd want to be able to write it as:
const id1 = undefined as (<A> Id1<A>)
If some separator is needed between the quantifiers and type expression to assist parsing (e.g. <A>. Id1<A>
), that's fine too.
The specific syntax actually doesn't matter that much to me so long as it is possible to conceptually map the behavior of the TypeScript code straightforwardly to the behavior in languages where this feature is already well established (e.g. id1 = (undefined :: forall a. Id1 a)
in Haskell).
I have a use case that I _believe_ would be covered by this feature. Forgive me if I've misunderstood, but I've run into two or three situations over the past few months where I've wanted to do something similar to the following (contrived) example:
const KEYWORD_ALIASES = {
'foo-bar': 'Foo Barrington',
'usps': 'United States Postal Service',
'scooby_doo': 'Scooby-Doo: Where Are You!',
'stunt.props': 'Underwhelming Stunt Props Shop',
} as const;
type KeywordAliases = typeof KEYWORD_ALIASES;
type Keyword = keyof KeywordAliases;
type AliasForKeyword<T extends Keyword> = KeywordAliases[T];
// I want the generic, `K`, to be inferred from the properties of the
// assigned object, such that `keyword` and `alias` are both ensured
// to be their "correct" string literal types, without supplying a
// redundant type parameter
type Foo<K extends Keyword> = {
keyword: K;
alias: AliasForKeyword<K>;
// ...
};
// `K` would be inferred here as 'usps', not 'foo-bar'|'usps'|'scooby_doo'|'stunt.props'
// `AliasForKeyword<K>` is 'United States Postal Service' if `K` is 'usps'
// `AliasForKeyword<K>` is 'Underwhelming Stunt Props Shop' if `K` is 'stunt.props'
const foo: Foo = {
keyword: 'usps',
alias: 'Underwhelming Stunt Props Shop', // Should error; correct type is the literal 'United States Postal Service',
// ...
};
While that would be really nice, that's more partial inference of types: in Flow syntax that would be const foo: Foo<*> = { ... }
, where the *
means "figure it out, but it still has a definite type at compile time", meaning the same thing as if you had typed const foo: Foo<'usps'> = { ... }
.
This is about having non-function values having a type that is still generic, like function types.
In this situation, that would be:
type Foo = <K extends Keyword>{
keyword: K;
alias: AliasForKeyword<K>;
// ...
};
let foo: Foo; // Foo is a type, but is still generic (not a generic instantiation)
foo = { keyword: "foo-bar", alias: "Foo Barrington", /* ... */ }; // ok
foo = { keyword: "usps", alias: "United States Postal Service", /* ... */ }; // ok
foo = { keyword: "usps", alias: "Underwhelming Stunt Props Shop", /* ... */ }; // error
// but:
// foo.keyword is 'foo-bar'|'usps'|'scooby_doo'|'stunt.props'
if (foo.keyword == "usps") {
// foo.alias is "United States Postal Service"
}
In this case, it flattens to being a different way to make unions, but it can used in more general ways.
In particular, I'm interested in it being a way to represent useful heterogeneous arrays, where each item has a type relation to itself but not other items - this comes up a lot if you're building generic plumbing, e.g. plugins or components.
@simonbuchan That's a much better example of what I was going for, and matches my [real-world] use case more accurately.
Concrete next steps (for non-maintainers) would be to identify other problems that would be solved by this feature, or identify library patterns that need this feature to be properly represented.
@RyanCavanaugh Our use case is similar to the one described by @kjleitz above: we'd like to have a base schema type that others can pass to us and we must derive generic types from that—for React components, for function calls etc.
For instance, the "generic values" proposal would allow us to get the generic props type of a React handler component:
// Proposed "generic value" syntax:
type Props<S> = <K extends keyof S>{
key: K,
onData(data: S[K]): void;
}
Here, S
would be a schema definition and we'd expect the following (generic) props type to work:
interface Schema {
foo: number;
bar: string;
}
const p: Props<Schema> = {
key: 'foo',
onData(data) {}
}
Our workaround consisted of variations of ReturnType<…>
of some generic function that has the desired type as return value but this does not cover all cases because we'd always end up with unintended type unions:
type Props<S> = ReturnType<<K extends keyof S>() => {
key: K,
onData(data: S[K]): void;
}>
const p: Props<Schema> = {
key: 'foo',
// `data` should have type `number` but ends up being `string | number`:
onData(data) {}
}
My use case is the decorator pattern in oop or generally speaking middleware patterns with generic functions that have different return types based on the input. Since its atm not possible to get the ReturnType of a generic function, I could solve this with a generic value - mapping the function input to the correct return type.
My "solution" for the moment is to completely avoid generic middleware ^^
Lenses, and many other functional paradigms in which functions are just values, is my use case.
I have a very similar representation as the original description. Although in the end, function types are involved, I think a proper solution would give a better representation.
type FooMutator<T, I, O> = (data: T, change: I): Result<T, O>
// The following is just a specialization of FooMutator, polymorphic over the
// content type of an array
// But, as presented in OP, only the third syntax works, the type of FooMutator
// must be repeated here
// Even worse! Since `I` and `O` depend on the content type in the array, we have
// to write a really specialized type to represent that, that is basically only used
// to give a type to the following constant, and nowhere else
type GenericInsertMutator = <V>(data: V[], change: V): Result<V[], never>
const insertMutator: GenericInsertMutator = ...; // Works and gives correct types
// In case we know the array content type, we can simply assign to the "target"
// type in terms of `FooMutator`
const stringInsertMutator: FooMutator<String[], String, never> = insertMutator;
// Would like to be able to write something like
// const insertMutator: <V> FooMutator<V[], V, never>
Here's a potential use case: generic React components:
import * as React from 'react';
type Props<T> = { t: T };
// Ideally we could somehow re-use the `React.FC` function type:
// declare const MyComponent: <T> FC<Props<T>>;
// But we can't, so we have to write out the whole of the `FC` type, inline in the function definition:
const MyComponent = <T>(props: Props<T>): ReactElement<any> | null =>
<div>Hello, World!</div>
Another use case: given this generic React HOC
type,
import { ComponentType } from 'react';
type HOC<P, P2> = (
ComposedComponent: ComponentType<P>,
) => ComponentType<P2>;
… when we use it to define our HOC, we want the resulting HOC type to also be generic:
// Ideally we could somehow re-use the `HOC` function type:
// declare const myHoc: <P> HOC<P>
// But we can't, so we have to write out the whole of the `HOC` type, inline in the function definition:
declare const myHoc: <P>(ComposedComponent: ComponentType<P>) => ComponentType<P>;
(Originally filed in https://github.com/microsoft/TypeScript/issues/32973.)
declare const MyComponent: <T> FC<Props<T>>;
Isn't this just:
type MyComponent<T> = FC<Props<T>>;
@fatcerberus Nope, it's a value, not a type. It's also not the same as:
type MyComponentType<T> = FC<Props<T>>;
declare const MyComponent: MyComponentType;
which is currently illegal, and making it declare a generic value would conflict with generic parameter defaults (e.g. if it were type MyComponentType<T = whatever> = ...
).
My use case is also generic React components, and drilling generics through HOC's like this:
type Props<P extends {}> = { ... } & P;
type ViewProps<P extends {}> = Props<P> & { ... };
const enhance = <P extends {}>(
component: React.ComponentType<ViewProps<P>>
): React.ComponentType<Props<P>> =>
compose(
...myHOCs
)(component);
const MyViewComponent = <P extends {}>(props: ViewProps<P>) => (
<div>
...
</div>
);
const MyComponent = enhance(MyViewComponent); // No longer generic, and infers any
I have a use case that's React, but not specific to react and more about arrays, I think similar examples where mentioned but for additional examples
I'm building a Table Component
interface Table<Row> {
rows: Row[]
columns: Column<Row>[]
}
The Column of my table has a property prop
that is a keyof the row, such that the value of the row for that prop would be passed to the custom render function of my column.
interface Column<Row, Prop extends keyof Row> {
prop: Prop
render: React.FC<{ value: Row[Prop], column: Column<Row, Prop>, row: Row }>
}
this way the user of my table when writing the custom render function would get the correct type hint
interface Employee {
id: number
name: string
address: { street: string, building: 1 }
}
const table: Table<Employee> = {
rows: [{...}]
columns: [
{
prop: 'id',
render(id) {
// should be 'number' but is 'number | string | { street: string, building: 1 }'
// also currently render(id: number) throws a type error ('number' does not match 'number | string | { street: string, building: 1 }' for some reason which forces me to use any
}
},
},
]
}
I think this is the same case for heterogeneous arrays @simonbuchan was referring too in response to @kjleitz
To reinforce @OliverJAsh 's comments, I too just want to create generic React FunctionComponents. Imagine a straightforward component which takes properties based around a generic type, much like a List component might. It's easy to create such a component as a class and have proper typings:
export interface FooProps<T> {
data: T[];
onBoop: (item: T) => void;
}
export class FooClass<T> extends Component<FooProps<T>> {
render() {
// Here data is T[] and onBoop is (item: T) => void
const { data, onBoop } = this.props;
return (
// ...
);
}
}
But I'm encouraged to use pure function components rather than classes. When I try to create one, explicitly specifying its type, I cannot:
// This is invalid - Cannot find name 'T'. ts(2304)
export const FooFC1: FunctionComponent<FooProps<T>> = ({ data, onBoop }) => (
// ...
);
Like @OliverJAsh said, I can sort of work around this by explicitly specifying types for the props and return values:
export const FooFC2 = <T extends unknown>({ data, onBoop }: FooProps<T>): JSX.Element | null => (
// ...
);
But this is annoying and technically inaccurate. The FunctionComponent interface definition contains more than just the arguments and return value of the function: https://github.com/DefinitelyTyped/DefinitelyTyped/blob/ca1d51aa09e7fc8ff3b955d96c439f91fff22433/types/react/index.d.ts#L515-L521
đź‘Ť this issue, it comes up whenever you have objects that contain related polymorphic functions. The lack of this feature makes lenses super awkward to work with in Typescript which is a shame as they make working with immutable data so much easier. You can't write polymorphic lenses that can be re-used, you always have a specify concrete types. The lack of partial application of generic parameters also means you end up with an awkward calling syntax.
import { Lens } from 'monocle-ts'
interface Foo {
bar: number
}
// type :: Lens<Foo, number>
const bar_ = Lens.fromProp<Foo>()('bar')
When in reality the proper type of the Lens is Lens<A extends { bar: unknown }, A['bar']>
because it should be able to work with any type containing a bar
My use case is actions, mutations and getters from vuex store. We have lots of components that share the same basic state, and then we have something like
const baseMutations: MutationTree<BaseComponent<object, null, null, object, object>> = {
initComponent(state, data) {
state.data = data;
// ...
},
// ...
}
Notice the <object, null, null, object, object>
. When instantiated properly, it contains types of various parts of components state, which is specific to each Vue component. However, none of that is relevant to the base mutations.
Then we need to create the state of a concrete Vue component
const incrementerStore: Module<BaseComponent<{ a: number}, ...>, RootStore> = {
state() {
return { a: 0 };
},
mutations: {
...baseMutations, // Problem: BaseComponent<{ a: number}, ...> is not assignable to BaseComponent<object, ...>
incrementA(state) {
a += 1;
},
},
}
This calls for generic baseMutations variable. The only other solution I see is to make baseMutations a generic function and needlessly return a new object for every Vue component.
@mik-jozef
Do you have a more concrete example?
Maybe a Playground?
I've created this example which is copy-pastable to TypeScript Playground - complete and no dependencies. I've tried to strip as much irrelevant code away as possible while still showing how it works in the real project, but I have no idea if I succeeded, so please let me know.
/// Section: Vue and Vuex types, copied & slightly modified from:
/// https://github.com/vuejs/vuex/blob/dev/types/index.d.ts
interface MutationTree<S> {
[key: string]: Mutation<S>;
}
type Mutation<S> = (state: S, payload?: any) => any;
export interface Module<S, R> {
namespaced?: boolean;
state?: S | (() => S);
mutations?: MutationTree<S>;
}
/// Section: Base functionality. This code is shared among many of Vuex modules.
// State of a Vuex module.
interface BaseComponentState<Filter extends object|null> {
filter: Filter,
// There are other properties here in the real code, each with own generic param.
}
// GENERIC VALUES ALERT: Comments indicate where a generic type should be used.
const baseMutations: /* <Filter extends object|null> */ MutationTree<BaseComponentState<object|null /* Filter */>> = {
initComponent(state, data: { filter: object|null /* Filter */ }) {
state.filter = data.filter;
state.filter = null; // PROBLEM: This must be error - Filter can be {}, see PcList below.
state.filter = {}; // PROBLEM: This must be error - Filter can be null, see Dummy below.
// There is no specific type that BaseComponentState can be instantiated with.
// Any attempt to produce an error here will also produce error in one
// of the specific examples below. Try `object`, or `null` to see yourself.
},
};
/// Section: A specific store example - a list of PCs that
/// can be filtered according to search criteria.
type PcType = 'new' | 'used' | 'either' | null;
const pcListStore: Module<BaseComponentState<{ type: PcType }>, any> = {
namespaced: true,
state: {
filter: {
type: null as PcType,
/* Let's not clutter potential error messages.
priceMin: null as number|null,
priceMax: null as number | null,
ramMin: null as number | null,
ramMax: null as number | null,
*/
},
},
mutations: baseMutations,
};
/// Section: A specific store example - one that doesn't use filter.
const dummyStore: Module<BaseComponentState<null>, any> = {
namespaced: true,
state: {
filter: null,
},
mutations: baseMutations,
};
I think I discovered a very simple example that shows why generic types are needed:
Note: EDITED.
function foo<X, R extends Record<string, (arg: X) => X>>(r: R) {
return r;
}
// `typeof x` should be `<X> { a: (s: X) => X; }`.
const x = foo({ a: (s) => s });
// `typeof t` should be `3`.
const t = x.a(3);
What's wrong with this?
function foo<R extends Record<string, <X>(arg: X) => X>>(r: R) {
return r;
}
// `typeof x` should be `<X> Record<string, (arg: X) => X>`.
const x = foo({ a: (s) => s });
// `typeof t` should be `3`.
const t = x.a(3);
Ah, so my example was too simple. I still believe typescript should be able to handle it as is, but here is an improvement:
interface MutationTree<S> {
[key: string]: (state: S, payload?: any) => any;
}
function foo<X, M extends MutationTree<X>>(m: M) {
return m;
}
// `typeof x` should be `<X> { a: (s: X) => X; }`, a subtype of `<X> MutationTree<X>`.
const x = foo({ a: (s) => s });
// `typeof t` should be `3`.
const t = x.a(3);
.
.
MutationTree
cannot be rewritten to
interface MutationTree {
[key: string]: <S> (state: S, payload?: any) => any;
}
(because it is defined in a library, and) for the same reason Set
cannot be rewritten to
interface Set {
has: <T> (arg: T) => boolean;
add: <T> (arg: T) => Set;
}
. The generic parameter of MutationTree
is part of what it means to be a mutation tree and its definition is correct (just like with Set).
Isn't that just arbitrarily enforcing constraints that don't make sense?
If you cannot rewrite MutationTree
, just create another interface and call it MutationTree2
or something.
//The thing that must-not-be-overwritten
interface MutationTree<S> {
[key: string]: (state: S, payload?: any) => any;
}
//Just create a new thing
interface MutationTree2 {
[key: string]: <S>(state: S, payload?: any) => S;
}
function foo<M extends MutationTree2>(m: M) {
return m;
}
// `typeof x` should be `<X> { a: (s: X) => X; }`, a subtype of `<X> MutationTree<X>`.
const x = foo({ a: (s) => s });
const stringMutationTree: MutationTree<string> = x; //OK
const numberMutationTree: MutationTree<number> = x; //OK
const point2dMutationTree: MutationTree<{ x : number, y : number }> = x; //OK
... Which I guess is the point of the issue. People don't want to rewrite types.
MutationTree2
is not the same as MutationTree<S>
in your example because the S
of each value of the interface is independently quantified instead of all being forced to be the same S
as in MutationTree<S>
. As I said above, in Typescript, generic types may only be introduced by functions, so any object with two or more generic functions that should be constrained to the same generic value is not possible to express as a value. Which is why re-usable Lenses aren't expressible.
As I said above, in Typescript, generic types may only be introduced by functions, so any object with two or more generic functions that should be constrained to the same generic value is not possible to express as a value
I wondered what that would look like:
declare const foo: <T>{
bar<U extends T>(x: U): void,
baz<U extends T>(x: U): void,
};
... Which I guess is the point of the issue. People don't want to rewrite types.
Do you believe that it's right for a programming language to force people to have duplicate types? Is copy-paste programming the official TypeScript's policy here? Because MutationTree2 is not something that would appear anywhere in normal code. It's a hack meant to work around the language's limitations. What about single source of truth? And the type MutationTree2 is not even correct, as @DylanRJohnston said.
Even if none of the above applied and MutationTree2 was a valid workaround, it still changes nothing about the fact that there are programs which TypeScript is unable to type correctly, and lack of generic values is the reason why. That my simple example (the one with Record<string, (arg: X) => X>>
) might be editable to something that works is not relevant to that, because in the example without any modifications, type of t
should be 3.
In the MutationTree example, quantifying per value is a stronger requirement than quantifying over the entire object.
So, MutationTree2 is a subtype of MutationTree. I wasn't trying to make them "the same". I was trying to get a subtype that would be assignable to MutationTree. And I did just that.
I'm not against this feature request. I :+1: 'd this issue a long time ago. I do have use cases for it. The MutationTree example just didn't seem like a good use case. So, I was curious about it, and wanted to see if I was missing something
React functions like memo
or forwardRef
also use interfaces/function types that have type parameters annotated at the head of interface
instead of at the call signatures, so they have to be instantiated when calling above functions.
Quintessence: You always get a concrete instead of generic component out of memo
and forwardRef
. This is similar to and partially uses the React.FC
type mentioned in https://github.com/microsoft/TypeScript/issues/17574#issuecomment-522716757 .
Possibly related: The free type parameters could then be propagated via (some extended form?) of higher order function type inference. Currently that is not possible, as stated here. Hope, that makes sense.
I just came across this issue as well with the following use case: Enforcing the shape of functions, such as conversion functions similar to the From
and Into
traits from Rust. That is, given a type such as...
type From<T, U> = (value: T) => U // From a `T`, construct a `U`
...I'd like to be able to declare a function such as:
const arrayFromIterator: <T> From<Iterator<T>, Array<T>> = (iterator) => // Convert iterator to array
The benefit of this is that the type helps enforce the shape of the function and, in addition to the name of course, clearly communicates its intent.
Another use case is function composition of variadic-curried functions—e.g. _.flow(foo, bar, ... )(baz)
—with a generic function as the first argument of the composition function, and allowing type arguments to be passed and correctly inferred.
// Can't be inferred if used as the first argument to a curried function
const foo = <TBaz>(baz: TBaz): Foo => { ... };
// Can be generic—or not—because only the first function passed to "_.flow" is unable to infer the correct type(s)
const bar = (foo): Bar => { ... };
// Currently infers "TBaz" as "any"/"unknown" (depending on TypeScript version); i.e. "LodashFlow<unknown, Foo, Bar>"
const fooBar = _.flow(foo, bar);
// TypeScript therefore accepts any/all values to be given as the argument for "fooBar"
fooBar(x);
Assuming it can be parsed, I propose allowing generic parameters to be declared; 1) following value declarations, e.g. const fooBar<TFoo>
; and 2) following value expressions, e.g. fooBar<TFoo>
.
In the example below, TFoo
is an argument to the parameter TBaz
—for foo
—as a value (not as a callable signature), since it's not invoked:
// Declare type parameter "TFoo" for the value "fooBar"
// Then, allow passing it to "foo" for the original type parameter "TBaz"
const fooBar<TFoo> = _.flow(foo<TFoo>, bar);
// Then allow "fooBar" to be invoked with "Baz" passed as "TFoo"—through to "TBaz"
fooBar<Baz>(baz);
// Or even assigned to another value—without being invoked
const fooBarBaz = fooBar<Baz>;
// To allow later invocation that is correctly typed
// OK; since typeof "fooBar" === "(baz: Baz) => Bar"
fooBarBaz(baz);
This also allows the alternative:
// Pass the type "Baz" directly to the parameter "TBaz"
const fooBar = _.flow(foo<Baz>, bar);
// Error: type "X" is not assignable to type "Baz"
fooBar(x);
Most helpful comment
Here's a potential use case: generic React components:
Another use case: given this generic React
HOC
type,… when we use it to define our HOC, we want the resulting HOC type to also be generic:
(Originally filed in https://github.com/microsoft/TypeScript/issues/32973.)