Currently, particles don't have the notion of "forward", for example, a circle or star can move in any direction, but airplanes (for example) can't move sideways IRL.
I'd like to be able to rotate an SVG so that the object moves "forward" in random directions
Currently, I've set it to move left-to-right ("right") and set the rotation to be fixed, but this is kinda boring.
Generally, I'm asking for particles to have a sense of direction so I can get my planes to fly criss-cross patterns (also cars, people, etc).
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Hi @jeffgoh, thanks for the suggestion.
I've released now the 1.17.0-alpha.2 version with this feature, can you give me a feedback if everything is working as expected?
This feature is enabled by default in alpha.2 for tests, starting from alpha.3 the feature will be available setting path: true in rotate options
The alpha.3 version is released too
wow - I got busy with other stuff - thanks for the quick turnaround! will test and revert, but I expect that you've done so already.
Brilliant - works perfectly - not that I have any practical use for this, lol - https://www.lightspeed.com.sg/test/tsparticles/demo/