Triplea: I am ready to add my map - Over the Top!

Created on 30 Nov 2020  Â·  16Comments  Â·  Source: triplea-game/triplea

Check it out here: https://github.com/triplea-maps/over-the-top
Ready to transfer ownership.

Brief intro from the game notes:
image

All 16 comments

Looks pretty cool ! I cloned it and added the map but says missing the small bolshevic flag. iIdk why, the flag is there. At any rate, looking forward to trying out :)

Thanks @beelee1 . I'm realizing now that some of the image file names are capitalized incorrectly- I fix that before I create a .zip locally so I was able to play it but I need to figure out how to get Git to reflect the right capitalization. I'll do that tomorrow!

@beelee1 Try this release .zip and see if it works better for you:
https://github.com/triplea-maps/over-the-top/releases/download/0.0.2/over-the-top.zip

@jdimeo right on got it to fire up :) I noticed you used dashes - instead of underscores _ in the naming. Idk why but they prefer underscores. Also i noticed in your new xml you had, player="" in the mapName line. I 86'd that and got it to fire.

At any rate, Good Job ! You guys obviously put a lot of work into it. Was funny as I was just rewatching the WW1 Apocalypse on the military channel lol

Hi @jdimeo, please transfer ownership of the repo to 'triplea-games' and we'll set you back up as an admin of the repo

Correct, org name is: "triplea-maps", not "triplea-games"

I tried to make this work, and I got an error message from the
latest pre-release about not being able to find polygons.txt, even after I
moved everything into a maps folder. This looks intriguing, so I'd like to
try it out early.

On Mon, Nov 30, 2020 at 9:17 PM J Dimeo notifications@github.com wrote:

@beelee1 https://github.com/beelee1 Try this release .zip and see if it
works better for you:

https://github.com/jdimeo/over-the-top/releases/download/0.0.2/over-the-top.zip

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@DanVanAtta I'm getting "You don’t have the permission to create public repositories on triplea-maps " when I attempt to transfer ownership

@beelee1 I use JAXB code to automatically write the game file in many cases and it added player="" in some cases because it was defined by the game.dtd. This has never caused a problem for me or the other people who have loaded it. Did you get a specific error message about that line?

I'm also not sure I can change the naming convention of the units at this point- that's a bigger change and I actually wish we had display names (with spaces and capitalization) that were different from the "real" names (lower/underscore/whatever) so I chose this convention because I thought it was most user friendly.

P.S. thanks for the encouragement! it's been many years in the making and a lot of fun to work on.

@tvleavitt Which .zip were you trying? This one:
https://github.com/triplea-maps/over-the-top/releases/download/0.0.2/over-the-top.zip
should be set up correctly with everything in a map folder (not maps)

@jdimeo right on I may not have updated when I added the new xml. I was tweaking around with the naming and such. Anyway looks way cool.

@tvleavitt I got it to work with 2.5.22294

Instead of transfer ownership I did a fork of the repository. @jdimeo - Your new repo is: https://github.com/triplea-maps/over-the-top

You should have an invite adding you as a admin for that repo.

The only thing remaining, at your leisure is to make the map available by updating triplea_maps.yaml. It's recommended to go ahead and add your map early as an 'experimental' category and then when it's more refined we can bump up the category.

Thanks @DanVanAtta . I went ahead and deleted the original, so it only exists now under the triplea-maps so we don't have to worry about keeping two repositories in sync.

I'll open the YAML pull request soon!

I was wondering about the status- we've been building this map for over 3 years and I'm eager to get some playtesting so we can work on balancing, but all the kinks except for testing/balance have been worked out. I don't want to be presumptuous but can we start at GOOD to get more eyes on it?

Let's start with experimental and plan to get to 'good' very shortly (days) later.

It appears that when you mess directly with the downloadedMaps folder,
TripleA does not re-index the directory and pick up the changes, so putting
this in that folder with -develop in the filename breaks things after it
had initially been loaded as over-the-top.zip; I had to rename the folder
to over-the-top and re-zip it to avoid that; I can't figure out where the
index file is stored, either. Does the system expect everything to be
managed via the repository and the Download Maps program?

I get the "can't display over-the-top/doc/images/anzac.png when opening up
the preview in Select Maps; I suspect this is because it is now
"over-the-top/map/doc/images" but hasn't been updated in the README.md?
Also get the can't load polygons.txt, which I think is a different
problem, and related to the failure to re-index the folder?

Thomas

On Tue, Dec 1, 2020 at 1:53 PM J Dimeo notifications@github.com wrote:

Thanks @DanVanAtta https://github.com/DanVanAtta . I went ahead and
deleted the original, so it only exists now under the triplea-maps so we
don't have to worry about keeping two repositories in sync.

I'll open the YAML pull request soon!

I was wondering about the status- we've been building this map for over 3
years and I'm eager to get some playtesting so we can work on balancing,
but all the kinks except for testing/balance have been worked out. I don't
want to be presumptuous but can we start at GOOD to get more eyes on it?

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@tvleavitt yea I tried to compress what was working for me from dlmaps but said it was still too big. Looks as if it'll be merged soon.

Well I tried to add to send space for a quick link but still too big. Over 300mb

@beelee1 you were right- the underscore things matters a ton, at least for the map name ;-) sorry for taking so long to open the PR but I wanted to make sure the map downloaded successfully from the YAML before I opened it. This is the final link that actually works (and I'll be adding it shortly):
https://github.com/triplea-maps/over-the-top/releases/download/0.1.0/over_the_top.zip

@beelee1 @tvleavitt The PR was just merged and this map is now available for download through the game under Experimental. Let me know what you think! Feel free to open tickets here: https://github.com/triplea-maps/over_the_top/issues

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