Description:
The fat man swims in shallow water. GUID: 128082 Entry: 16018
.go xyz 3034.489990 -3177.299316 294.063263 533
Branch(es):
3.3.5
TC rev. hash/commit:
b166d12
Operating system:
CentOS
He is kissing your boots. Could you add creature info?
Maybe add
16384 | 0x0000 4000 | UNIT_FLAG_CANNOT_SWIM
and/or remove
32768 | 0x0000 8000 | UNIT_FLAG_SWIMMING
No the unitflag is correct, the issue is npcs in short water must get their speed reduced a little bit instead swimming.
As you can see here https://imgur.com/rZQ5968 it works fine, but in some spots the npc will swim, probably water level is too strict or not accurate.
Has been fixed and tested.
https://github.com/TrinityCore/TrinityCore/pull/24539
Not fixed
Cant replicate it, seems to be fixed - 0b7b7f10f90eb5ef25c47749455572bcaa662d98
Me too
did I just fix this by accident ? maybe with https://github.com/TrinityCore/TrinityCore/commit/fc1a0d936888395f114028af3337e7d674e0a43c
might be, yes, i remembered your fixes for that and had that issue bookmarked, so i rechecked it :)
Most helpful comment
He is kissing your boots. Could you add creature info?