Trinitycore: No loot if mob moves before kill

Created on 21 Jul 2019  路  8Comments  路  Source: TrinityCore/TrinityCore

Description:

You don't get loot a lot of times if mob moves before you kill it

Current behaviour:

You don't get loot

Expected behaviour:

You get loot even mob moves.

Steps to reproduce the problem:

  1. go c id 17138
  2. .dam 10000 some mobs of area you will get loot
  3. .dam 5000 2 times some mobs on area, you will fail to get loot.

Branch(es):

3.3.5

TC rev. hash/commit:

2bac44c

Operating system: Debian 10 x64

Branch-3.3.5a Comp-Core Priority-BlockingTDBReleaseIssue Priority-High

Most helpful comment

TC>Security level of account ILLFATED changed to 3.

All 8 comments

Can reproduce in e5615402cc2dbc8cea6ffada0d759a7feeacb4b7.

Is this why I suddenly stopped getting loot from Vale Moths when doing quest 2 (Replenishing the Healing Crystals) in the Dranei starting area after creating a new Draenei character on tcubuntu.northeurope.cloudapp.azure.com ?

very likely.

Phew... thanks. I thought I was causing the bug myself by having all my addons enabled and experiencing lag due to addons updating.

81fcd2e

@illfated as you play quite much on the test realm, do you need a gm account ? Just write here your username and I can give it gmlevel 3

My account at the moment is the same as my Github user. Aokromes gave me access to the commands .tele and .additem earlier, just to make it easier to keep myself supplied without other players and a populated AH.

TC>Security level of account ILLFATED changed to 3.

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