Trinitycore: [3.3.5] Console Spam message

Created on 28 Nov 2016  路  6Comments  路  Source: TrinityCore/TrinityCore

Description:
Worldserver Console shows many error messages in output.

Current behaviour: (Tell us what happens.)

Unit (Entry 18965) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18949) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18949) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18986) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18949) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18949) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18949) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18986) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18948) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18948) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18986) is trying to delete its updating Movement Generator (Type 2)!
Unit (Entry 18948) is trying to delete its updating Movement Generator (Type 2)!

Branch(es): 3.3.5

TC rev. hash/commit:
TrinityCore rev. b049caf62fff 2016-11-28 01:30:34 +0100 (335 branch)

TDB version:
TDB_full_world_335.62_2016_10_17.sql + updates

Operating system:
Win7 64Bit

Branch-3.3.5a Comp-C++Script Comp-Core Sub-ScriptingEngine

Most helpful comment

This is caused by bad script once again, do not call new movement generators in movement inform. Either stop path or call it in waypoint end hook

There is one issue that causes errors in console (not in what you linked, this is script fault), im thinking of a way to fix it but might take a day or two

All 6 comments

This is caused by bad script once again, do not call new movement generators in movement inform. Either stop path or call it in waypoint end hook

There is one issue that causes errors in console (not in what you linked, this is script fault), im thinking of a way to fix it but might take a day or two

Any news ?

@Riztazz take a day or two Huhh?

All of them are caused by bad scripts, stop calling new movement generators in movement inform, there - you can go fix those now

Forgive me as I don't understand everything about this, so it's caused by a bad script? Is there a particular one I can find a remove? Will it be patched somewhere in the future and I can simply recompile in a week or two?

I think we can close this Thread
Bug is fixed with TrinityCore rev. a3c6880 2017-01-20 14:16:47 +0100 (335 branch)

Thank you very much

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