Description: Mr Smite should run down when the 2 guards are dead infront of the boat.
Current behaviour:
He doesn't run down when those 2 guards die.
Expected behaviour:
Mr Smite should run down when the 2 guards are dead infront of the boat.
Steps to reproduce the problem:
Branch(es): 335/6x
TC hash/commit:
f2ab2464bef53893015847516fbf5d7d4c8f1e22
what happens if you wipe on Mr Smite? is he supposed to run back to the boat? is he supposed to stay in front of the boat after a wipe?
As far as i know he should stand infront of the ramp that he comes down from. when you wipe thats his home spot.
What he does in rev. https://github.com/TrinityCore/TrinityCore/commit/c3037c35639a is run down when the guards are attacked/aggroed. (3.3.5)
They are tied to each other in creature_formations table with GroupAI set to 515.
As shown in this video for 3.3.5 https://www.youtube.com/watch?v=i-Y1SAUGPLQ, the current behaviour is correct. This issue is not relevant for 3.3.5 branch.
Can also be noticed in current classic videos:
https://youtu.be/1u4VBHLbD7s?t=1895
@MrSmite : Any comments, in your own defense, in this case? (-KEK-) 馃槅
@MrSmite : Any comments, in your own defense, in this case? (-KEK-) laughing
It takes a while to digest a freshly eaten n00b. I need to lay down for at least 14 hours.
Most helpful comment
It takes a while to digest a freshly eaten n00b. I need to lay down for at least 14 hours.