EDIT: This was from 10.21.1 LABS edition of the mod
Just noticed these in a log posted to another issue:
[Warning] @ 4862064764 Translated file light_mode_ru.png not found!
at CSUtil.Commons.Log.LogToFile(System.String log, LogLevel level)
at CSUtil.Commons.Log.Warning(System.String s)
at TrafficManager.UI.Translation.GetTranslatedFileName(System.String filename)
at TrafficManager.UI.TextureResources..cctor()
at TrafficManager.UI.UIMainMenuButton.Start()
at TrafficManager.UI.UIMainMenuButton.Start()
[Warning] @ 4862127395 Translated file light_counter_ru.png not found!
at CSUtil.Commons.Log.LogToFile(System.String log, LogLevel level)
at CSUtil.Commons.Log.Warning(System.String s)
at TrafficManager.UI.Translation.GetTranslatedFileName(System.String filename)
at TrafficManager.UI.TextureResources..cctor()
at TrafficManager.UI.UIMainMenuButton.Start()
at TrafficManager.UI.UIMainMenuButton.Start()
Not sure what's going on there - does the translation system also translate image files?!
Traffic lights UI textures have text in them:
light_mode["", "_ja", "_pl"].pnglight_counter["", "_ja", "_pl"].pngI assume that is likely to change once we get round to overhauling the traffic lights UI so closing this.
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Traffic lights UI textures have text in them:
light_mode["", "_ja", "_pl"].pnglight_counter["", "_ja", "_pl"].png