__Issue description__:
fully fluid 100% image with low resolution in the landing page carousel [may be not an issue - link if you have examples/codepen on this]
__Demo link/slider setting__:
_Tiny-slider version_: 2.3.5
_Browser name && version_: firefox dev edition latest
_OS name && version_:
similar #104 but for low resolution images
Hey @CharlesKumar
I'm not clear what your request/issue is.
Could you give more details?
I tried all the settings but I couldn't create a carousel with single image...
var slide = tns({
container: '.my-slider',
items: 5,
mode: 'carousel',
lazyload: true,
mouseDrag: true,
fixedWidth: 300,
gutter: 0,
slideBy: 'page',
responsive: {
640: {
edgePadding: 20,
gutter: 10,
fixedWidth: 400,
items: 4
},
700: {
gutter: 30,
items: 3,
fixedWidth: 500,
slideBy: 1
},
900: {
gutter: 0,
edgePadding: 0,
slideBy: 1,
fixedWidth: window.innerWidth
}
},
controls: false,
autoplay: true,
autoplayButtonOutput: false
});`

You just need to set items: 1 or not set at all since items: 1 is the default setting.
Thanks for the quick response
You just need to set items: 1 or not set at all since items: 1 is the default setting.
This displays 1 slide at a time but my edgepadding: 20 in 640px breakpoint added a padding/offset to the left of the slide.
...
responsive: {
640: {
edgePadding: 20,
...
,
900: {
gutter: 0,
edgePadding: 0,
...
This solved by 1. totally removing edgePadding
2. in 900px breakpoint setting edgePadding other than 0
I am also facing another issue I used tiny-slider module in vue-webpack application
import { tns } from "path/to/src/tiny-slider.module"
Does all the css included in this module or should i separately copy css file via copywebpack plugin
var slider = tns({ container: '.slider', items: 1, // slideBy: 'page', // mode: 'gallery', loop: false, // fixedWidth: window.innerWidth mouseDrag: true });
I tried almost every settings but it breaks without a warning/error
import { tns } from "path/to/src/tiny-slider.module" is for JS.
You need to load CSS separately.
The css is included in both the dev build and prod build
`
`
Found out the problem while posting
` mounted() {
tns({
container: '.slider',
items: 1,
autoplay: true,
loop: false
});`
tns() should be called on mounted() hook in vuejs
my mistake was I called tns() in the script (which will be executed prior to DOM rendering in vuejs)
Again! Thanks for the quick response
sorry for posting in the same thread
I have another similar problem to solve
The slider defined in the mounted works well as data was defined in the script
` mounted() {
var slider = tns({
container: '.slider',
items: 1,
autoplay: true,
speed: 300,
// loop: false,
controls: false,
navContainer: '.tins-nav',
// nav: false,
autoplayButtonOutput: false,
mouseDrag: true
});
var _that = this;
store.mounted(function(){
_that._data.prod = self.prod;
loadDynamicImage(_that._data.prod);
});
}, // mounted
beforeUpdate() {
var gl = tns({
container: '.gallery',
mode: 'gallery',
items: 3,
// slideBy: 2,
// speed: 200,
nav: false,
autoplay: true,
autoplayButtonOutput: false,
controls: false
});
}`
The second slider not woeking properly for some reason
The data is loaded from the ajax request and the data is available in beforeUpdate() hook which i inspected through console.log(this.data)
I've tried this.$forceUpdate() using computed getters, also vm.$watch not helped much
Again Found out (this time) solution while posting
tns method should be called after the dom construction with data passed
vm.$nextTick() solved the problem of async update
The following code works well
`beforeUpdate() {
this.$nextTick(function(){
var gl = tns({
container: '.gallery',
mode: 'gallery',
items: 3,
// slideBy: 2,
// speed: 200,
nav: false,
autoplay: true,
autoplayButtonOutput: false,
controls: false
});
});
}`
My small request if tns() throws errors when no matching/compatible selector is available, warnings when less than 2 child while constructing... If it say something in the development it'll be easier to debug
Thanks, added