Three.js: VRMLoader prevents setting a DRACOLoader

Created on 20 May 2020  路  4Comments  路  Source: mrdoob/three.js

Description of the problem

There is a typo in the VRMLoader line 44:

this.glTFLoader.setDRACOLoader( dracoLoader );

It should be: this.gltfLoader.setDRACOLoader( dracoLoader );

Three.js version
  • 0.116.1
Browser
  • [x] All of them
  • [ ] Chrome
  • [ ] Firefox
  • [ ] Internet Explorer
OS
  • [x] All of them
  • [ ] Windows
  • [ ] macOS
  • [ ] Linux
  • [ ] Android
  • [ ] iOS
Hardware Requirements (graphics card, VR Device, ...)
Bug Loaders

Most helpful comment

Sure, I will do it on friday.

All 4 comments

Good find! Would you like to make a PR with the fix?

Sure, I will do it on friday.

@stewe Please ignore my PR. I thought you would not do the change anymore. I just wanted to ensure the fix lands in r117.

Oh sorry, I didn't have enough time on Friday to fix it.

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