three.js version more than 0.93, Raycaster Method no use to Sprite.
Please add some more details to your report. It would be great if you can demonstrate the issue in a live example, too.
Thank for your feedback very much. I had test the three api versions (0.94, 0.95,0.96), Raycaster is not work on Sprite.
In this example , the web address is 'https://threejs.org/examples/?q=int#canvas_interactive_particles', the bug can show. Thank for you help very much. Wait for your feed back!
Raycaster no longer works with Sprites using CanvasRenderer and WebGLRenderer.
I don't think that's true. This example uses WebGLRenderer and works:
https://threejs.org/examples/webgl_raycast_sprite.html
Um, I guess this bug was introduced via #14292
At least on problem is that SpriteCanvasMaterial does not have a rotation property. So cos and sin become NaN values in the following code section:
/cc @06wj
My fault, I will make a PR to fix it.
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My fault, I will make a PR to fix it.