Three.js: can not bind to bones as node does not have a skeleton

Created on 6 Jun 2017  路  2Comments  路  Source: mrdoob/three.js

Description of the problem

I export my model to three.js type with armature from blender, but when play clipAction it got error: can not bind to bones as node does not have a skeleton several times
image

scene tree:
image

I think three.js plugin did not export armature or skeleton.

Three.js version
  • [x] Dev
  • [ ] r85
  • [ ] ...
Browser
  • [ ] All of them
  • [x] Chrome
  • [ ] Firefox
  • [ ] Internet Explorer
OS
  • [x] All of them
  • [ ] Windows
  • [ ] macOS
  • [ ] Linux
  • [ ] Android
  • [ ] iOS
Hardware Requirements (graphics card, VR Device, ...)
Help (please use the forum)

Most helpful comment

I resolved it by using SkinnedMesh!

All 2 comments

I resolved it by using SkinnedMesh!

@RockyF Hi can you help me with this issue? I can't seem to resolve it. Thank you for your time.

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