Three.js: CSSRenderer is not correct in IE11

Created on 9 Mar 2017  路  4Comments  路  Source: mrdoob/three.js

when the Z point of the CSS3DObject is not 0, the effect is not correct in IE11. the future version can be compatible with IE11?

https://threejs.org/examples/#css3d_sandbox
ie11
IE11
chrome
Chrome

Three.js version
  • r84
Browser
  • IE11

Most helpful comment

Good news! I'm working on it, and it kinda works now.

1

All 4 comments

Could you share a screenshot?

@34997593
I guess, the probrem is because of that IE does not support transform-style: preserve-3d. only flat is available.
https://msdn.microsoft.com/en-us/library/hh772282(v=vs.85).aspx

@mrdoob I have added screenshots with IE11 and Chrome .

Good news! I'm working on it, and it kinda works now.

1

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