Three.js: Rigged Simple glTF model does not animate (r83 or later)

Created on 8 Jan 2017  路  2Comments  路  Source: mrdoob/three.js

Description of the problem

I tried to display the Rigged Simple glTF model with the latest version of Three.js + glTF Loader, but I noticed that it was no longer animated.

https://cx20.github.io/gltf-test/examples/threejs/index.html?model=RiggedSimple&scale=0.2

The following error is displayed on the console.

three.js:36368
    can not bind to objectName of node, undefined 
        PropertyBinding
            getValue: ()
            node: Bone
            parsedPath: Object
            path: "Bone.001.scale"
            rootNode: Scene
            setValue: ()
            __proto__: Object
    bind @ three.js:36368
 :

This model has to animate as follows.

Three.js r82 + glTF Loader is OK
http://jsdo.it/cx20/gnom

Three.js r83 + glTF Loader is NG
http://jsdo.it/cx20/KyIp

Three.js version
  • [x] Dev
  • [x] r83
  • [ ] ...
Browser
  • [x] All of them
  • [ ] Chrome
  • [ ] Firefox
  • [ ] Internet Explorer
OS
  • [x] All of them
  • [ ] Windows
  • [ ] Linux
  • [ ] Android
  • [ ] IOS
Hardware Requirements (graphics card, VR Device, ...)

Most helpful comment

This issue is now fixed.

All 2 comments

Probably it isn't glTF specific issue, but Three.js animation system issue #10366

This issue is now fixed.

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