Tau: Play an exception in IOS

Created on 20 Nov 2018  Â·  5Comments  Â·  Source: Canardoux/tau

In ios 12.0.1, in the example, the first recorded resource is always played.
(Besides the first play is normal, other play is noise)

bug help wanted

Most helpful comment

Please try version above 1.2.0. Thanks.

All 5 comments

@hanj315 Could you be more specific? I don't quite get your situation. What was your step to reproduce this?

@dooboolab I'm sorry I didn't describe the problem clearly.
run flutter doctor
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel beta, v0.10.2, on Mac OS X 10.14 18A391, locale zh-Hans-CN)
[✓] Android toolchain - develop for Android devices (Android SDK 28.0.3)
[✓] iOS toolchain - develop for iOS devices (Xcode 10.1)
[✓] Android Studio (version 3.1)
[✓] IntelliJ IDEA Ultimate Edition (version 2018.2.4)
[!] VS Code (version 1.19.0)
[✓] Connected device (2 available)

! Doctor found issues in 1 category.

my operation steps:
· Open example/ios/Runner.xcworkspace with Xcode, set up signing, open example with IntelliJ IDEA, connect Mac computer with IOS 12.0.1 mobile phone, and click to run and install.
Later operations such as:
· Click the Record button to display the recording time 00:02:57, click the play button, display and play 00:02:55 normally;
· Then, click the recording button, showing the recording time at 00:05:91, click the play button, showing the play at 00:02:55, actually playing more than two seconds of murmur;
· After that, click the recording button, showing the recording time at 00:00:78, click the playback button, showing the playback time at 00:02:55, actually playing less than a second of the murmur.

I use the simulator, when deleting files, it will still show the first playing time of the murmur. I just started learning about mobile development, but I don't know much about it. I feel it is caused by the default cache mechanism of ios. I think using new Builder with different keys should be able to solve this problem.

I have the same issue.

Please try version above 1.2.0. Thanks.

Yes, It's working right now, Thanks.

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