Looking at the images from the search for PS5/XBSX the success pngs show "there was a temporary issue". The page that is triggered has no units available, so I think the fact it is giving an error is causing the code to believe there is a unit available.

I was just coming here to create this issue, myself. Been getting a ton of false positives from Target, this morning in particular. I noticed the same thing - it's always when there's the "temporary issue" error.
I was just coming here to create this issue, myself. Been getting a ton of false positives from Target, this morning in particular. I noticed the same thing - it's always when there's the "temporary issue" error.
same <3
A couple nights ago I had one in my cart, and got an error. I didn't have my card info added, so I was too slow.
So far today there's been at least 6 times the browser has spawned, and there's just nothing available when it loads. I just assume some false-positives from Target? StreetMerchant seems to be doing its job.
I haven't seen the "Temporary Issue" like that before. Has anyone gotten one from Target on here?
This is happened for many sites before. Especially if the site is seeing a lot of traffic.
If you want streetmerchant to stop going to the site after it's been in stock, you can set a timer to not have it keep on notifying you.
Use IN_STOCK_WAIT_TIME, the time is in seconds. Example: IN_STOCK_WAIT_TIME=600 would not check again for 10 minutes.