Hi,
first of all: Many thanks for this great project! :heart: I love to map with SC and thereby I somehow managed to get into the top 100 world and Germany mappers (My gosh what did you do to me! :smile: )
The integration of the maintenance quests (reoccurring quests) I think that is a great idea to improve long-term quality!
However, I prefer to focus on mapping elements first that have no information yet, which is the case for most of the places I do mapping.
Therefore I would be happy to not show reoccurring quests. Because I am already seeing my own solved quests.
Rel: #1998 #2074
That you cannot turn it off or even distinguish resurvey-quests and "normal" quests visually is deliberate. The consideration is the following: Maintaining the data we currently have, keeping it up to date, is simply an integral part of contributing to the map, there is no difference in terms of contributed value as outdated data is of as little value as missing data (or arguably is worse than missing data).
If in an area, there is not enough OSM-manpower to keep up with maintaing a certain level of detail (when working "against" quests poppup up again) then it is not prudent to add even more data that eventually becomes outdated to the map - if users are not able to maintain it, the data has little value.
So I am pretty sure I will not change anything in this regard. However, that having said, there are two things you can do:
Because I am already seeing my own solved quests.
Is it problem in itself? The same is happening for me and some of that data was wrong already.
Yes for me it is, currently. But okay, I might have a wrong atempt to look for untagged quests only. I will try to double the review time.
Thanks for clearing things.
If some quests are consistently asked far too soon - it may be useful to tweak settings for them.
There is a significant local variation and @westnordost put significant effort into setting good resurvey intervals, but there is probably still room for improvement.
Another question, because Im not sure how those appeared to ne recently:
Are maintenance quests tagged visibly, so I can see that this a maintenance quest before clicking on it?
No, they are not.
For a few quests you'll notice it because then they are phrased differently: Namely for the opening hours quest and the cycleway quest. See here:
https://wiki.openstreetmap.org/wiki/Microgrants/Microgrants_2020/Proposal/Map_Maintenance_with_StreetComplete/Report
Ah okay, that was what triggered me.
Maybe that idea is another compromise one day
@Echolon You can at least reduce the amount of resurvey quests in the settings if you think that there are too many popping up. But to be honest I set it to 'ask more often' because it's important to have up to date informations.
Everyday I map I need to think about this:
The consideration is the following: Maintaining the data we currently have, keeping it up to date, is simply an integral part of contributing to the map, there is no difference in terms of contributed value as outdated data is of as little value as missing data (or arguably is worse than missing data).
Yes, the statement is correct and that should be how it goes.
Still I wonder if this states a very hard responsibility to the SC users and in general. We all are doing great work and also very detailed work. I think nothing competes with OSM. Still I think if one wants to focus on makeing initals commits, not maintenance ones, that is okay. The database will never be up-to-date. So I think we should not take the statement that hard.
Anyway, just my 2ct.
Most helpful comment
That you cannot turn it off or even distinguish resurvey-quests and "normal" quests visually is deliberate. The consideration is the following: Maintaining the data we currently have, keeping it up to date, is simply an integral part of contributing to the map, there is no difference in terms of contributed value as outdated data is of as little value as missing data (or arguably is worse than missing data).
If in an area, there is not enough OSM-manpower to keep up with maintaing a certain level of detail (when working "against" quests poppup up again) then it is not prudent to add even more data that eventually becomes outdated to the map - if users are not able to maintain it, the data has little value.
So I am pretty sure I will not change anything in this regard. However, that having said, there are two things you can do: